Player Matchup

Set
Set
Bandit_with_a_B
Set
Level 86
God Stats
22W - 21L
1,528 SR
Queue Stats
225W - 222L
1,514 Elo+
Party 2
Bacchus
Bacchus
Servant_of_Atum
Bacchus
Level 134
God Stats
25W - 23L
1,551 SR
Queue Stats
184W - 180L
1,488 Elo+
Party 2
Zhong Kui
Zhong Kui
jhonattan_rg
Zhong Kui
Level 128
God Stats
2W - 2L
1,322 SR
Queue Stats
225W - 171L
1,669 Elo+
Solo
Team Averages
Level 116
1,467 SR
1,557 Elo+

VS

Team Averages
Level 63
1,373 SR
1,417 Elo+
Mulan
Mulan
ARMAND014_CR
Mulan
Level 49
God Stats
2W - 6L
1,391 SR
Queue Stats
186W - 207L
1,474 Elo+
Party 1
Nike
Nike
StickyFingerz5
Nike
Level 55
God Stats
32W - 44L
1,344 SR
Queue Stats
248W - 326L
1,293 Elo+
Solo
Scylla
Scylla
iAmStxry
Scylla
Level 86
God Stats
1W - 2L
1,385 SR
Queue Stats
264W - 271L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 11
8,598
860
8,624
6,943
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 2 / 9
8,343
834
4,829
10,302
13,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
jhonattan_rg
Zhong Kui
13
8 / 3 / 6
8,442
844
11,169
10,465
6,192
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 2
7,136
714
5,029
11,070
10,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 3
6,316
632
5,369
8,431
3,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
iAmStxry
Scylla
11
3 / 6 / 2
7,627
763
6,718
8,051
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
5
5
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
4
0
11
9.5
W
4
2
9
4.25
L
0
4
3
0.38
L
Scylla
iAmStxry
Scylla
3
6
2
0.67
W
Zhong Kui
jhonattan_rg
Zhong Kui
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,622
Damage
17,116
27,710
Taken
27,552
24,070
Mitigated
15,930
9,349
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,029
507
0
2,313
11,070
10,189
0
6,047
5,023
0
8,284
W
8,624
3,096
0
2,192
6,943
4,221
873
1,520
4,984
0
20,421
W
4,829
813
0
2,105
10,302
13,657
162
2,311
7,560
12,801
0
L
5,369
390
0
1,225
8,431
3,258
0
5,595
2,767
0
16,271
L
Scylla
iAmStxry
Scylla
6,718
798
0
730
8,051
2,483
0
4,574
3,477
22,453
0
W
Zhong Kui
jhonattan_rg
Zhong Kui
11,169
1,226
0
5,052
10,465
6,192
1,101
3,067
7,003
35,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,383
Gold Earned
21,079
116
Minions Killed
85
5
Camps Cleared
4
595,846
Distance Traveled
527,185
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,136
714
8
1
0
159,210
0
W
Set
8,598
860
33
3
2
207,626
3
W
Bacchus
8,343
834
17
2
0
207,775
2
L
Nike
6,316
632
23
2
3
194,232
3
L
Scylla
7,627
763
54
5
1
173,743
2
W
Zhong Kui
8,442
844
66
7
3
180,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role