Player Matchup

Sobek
Sobek
 
Sobek
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Joaquim156
Neith
Level 48
God Stats
23W - 32L
1,480 SR
Queue Stats
219W - 230L
1,466 Elo+
Solo
Discordia
Discordia
Nicole_vida
Discordia
Level 157
God Stats
60W - 68L
1,517 SR
Queue Stats
724W - 744L
1,422 Elo+
Solo
Zeus
Zeus
Slugs42
Zeus
Level 98
God Stats
59W - 61L
1,507 SR
Queue Stats
232W - 255L
1,488 Elo+
Party 2
Artemis
Artemis
XtacyKokaaain
Artemis
Level 57
God Stats
22W - 11L
1,645 SR
Queue Stats
331W - 377L
1,399 Elo+
Solo
Team Averages
Level 81
1,530 SR
1,455 Elo+

VS

Team Averages
Level 72
1,575 SR
1,500 Elo+
Thor
Thor
DeadlyPandora60
Thor
Level 47
God Stats
17W - 22L
1,389 SR
Queue Stats
97W - 120L
1,504 Elo+
Solo
Nu Wa
Nu Wa
Dokavega
Nu Wa
Level 62
God Stats
2W - 2L
1,388 SR
Queue Stats
15W - 13L
1,421 Elo+
Party 3
Ra
Ra
MoonLightVoid
Ra
Level 12
God Stats
1W - 1L
1,244 SR
Queue Stats
55W - 21L
1,449 Elo+
Party 1
Zeus
Zeus
Rekignition
Zeus
Level 126
God Stats
1W - 0L
1,814 SR
Queue Stats
295W - 188L
1,585 Elo+
Party 1
Ares
Ares
Susasento
Ares
Level 114
God Stats
11W - 0L
2,040 SR
Queue Stats
170W - 155L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
0 / 4 / 3
9,619
962
6,540
23,369
30,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
14
1 / 7 / 1
8,708
871
5,241
12,840
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Nicole_vida
Discordia
14
0 / 2 / 1
8,295
830
5,552
7,321
2,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
Slugs42
Zeus
15
3 / 9 / 1
9,965
997
15,684
14,525
5,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
14
0 / 2 / 0
7,741
774
1,412
6,167
2,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

131

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
9,733
973
8,464
9,946
5,147
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Dokavega
Nu Wa
16
3 / 1 / 6
9,308
931
6,777
6,301
2,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 1 / 10
9,235
924
2,679
4,045
1,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
15 / 1 / 9
13,005
1,301
35,810
7,368
3,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
17
3 / 0 / 13
10,898
1,090
7,019
9,765
12,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
74
4
Kills
24
24
Deaths
4
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
3
0.38
W
2
1
12
8
W
Nu Wa
Dokavega
Nu Wa
3
1
6
6
L
Neith
1
7
1
0.21
W
1
1
10
6
L
Discordia
Nicole_vida
Discordia
0
2
1
0.25
W
15
1
9
19.5
L
Zeus
Slugs42
Zeus
3
9
1
0.39
W
Ares
3
0
13
9.5
L
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,429
Damage
60,749
64,222
Taken
37,425
45,148
Mitigated
25,426
3,151
Healing
6,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,540
741
0
2,420
23,369
30,457
0
17,973
5,396
27,134
0
W
8,464
878
0
0
9,946
5,147
0
8,071
1,875
0
18,392
W
Nu Wa
Dokavega
Nu Wa
6,777
2,143
338
457
6,301
2,717
0
5,559
742
17,102
0
L
Neith
5,241
2,083
0
485
12,840
4,349
0
10,763
2,077
0
20,833
W
2,679
217
999
355
4,045
1,843
0
3,051
994
24,410
0
L
Discordia
Nicole_vida
Discordia
5,552
156
0
0
7,321
2,753
0
5,377
1,944
22,551
0
W
35,810
6,412
183
2,464
7,368
3,524
0
4,858
2,510
61,727
0
L
Zeus
Slugs42
Zeus
15,684
2,228
0
155
14,525
5,343
0
12,099
2,426
36,785
0
W
Ares
7,019
128
0
1,565
9,765
12,195
0
6,237
3,528
11,245
0
L
Artemis
1,412
501
0
91
6,167
2,246
0
6,073
94
0
5,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,328
Gold Earned
52,179
187
Minions Killed
184
4
Camps Cleared
5
676,462
Distance Traveled
906,446
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,619
962
38
4
2
174,226
0
W
Thor
9,733
973
21
2
0
171,594
3
W
Nu Wa
9,308
931
25
3
2
173,462
0
L
Neith
8,708
871
40
4
0
120,035
0
W
Ra
9,235
924
70
7
1
186,708
0
L
Discordia
8,295
830
38
4
0
162,471
1
W
Zeus
13,005
1,301
59
6
1
180,923
0
L
Zeus
9,965
997
60
6
2
151,751
0
W
Ares
10,898
1,090
9
1
1
193,759
3
L
Artemis
7,741
774
11
1
0
67,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role