Player Matchup

Hou Yi
Hou Yi
Shiiga
Hou Yi
Level 64
God Stats
1W - 1L
1,311 SR
Queue Stats
15W - 18L
1,435 Elo+
Party 2
Xing Tian
Xing Tian
SnowWolf09
Xing Tian
Level 78
God Stats
5W - 3L
1,536 SR
Queue Stats
24W - 31L
1,427 Elo+
Party 2
Eset
Eset
jollyjammer
Eset
Level 68
God Stats
3W - 4L
1,501 SR
Queue Stats
17W - 20L
1,426 Elo+
Party 2
Team Averages
Level 70
1,449 SR
1,429 Elo+

VS

Team Averages
Level 65
1,670 SR
1,504 Elo+
Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ByLucke21
Tsukuyomi
Level 44
God Stats
3W - 6L
1,634 SR
Queue Stats
142W - 173L
1,403 Elo+
Solo
Artio
Artio
CapitalSteez988
Artio
Level 122
God Stats
3W - 2L
1,875 SR
Queue Stats
94W - 74L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Shiiga
Hou Yi
17
9 / 4 / 6
13,453
747
20,974
13,420
5,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
SnowWolf09
Xing Tian
16
3 / 6 / 13
13,203
734
14,191
22,513
28,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
4 / 7 / 11
12,037
669
15,942
12,326
4,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
8 / 5 / 5
12,962
720
10,515
20,126
6,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
ByLucke21
Tsukuyomi
16
3 / 6 / 9
11,859
659
13,561
17,962
5,054
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 5 / 10
12,843
714
15,621
29,215
28,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
16
Kills
17
17
Deaths
16
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
8
5
5
2.1
L
Tsukuyomi
ByLucke21
Tsukuyomi
3
6
9
1.25
L
6
5
10
2.2
W
Hou Yi
Shiiga
Hou Yi
9
4
6
3
W
Xing Tian
SnowWolf09
Xing Tian
3
6
13
1.58
W
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,107
Damage
39,697
48,259
Taken
67,303
38,844
Mitigated
39,852
10,180
Healing
33,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,515
787
7,660
10,679
20,126
6,715
1,385
9,999
10,127
46,323
0
L
Tsukuyomi
ByLucke21
Tsukuyomi
13,561
6,458
0
3,872
17,962
5,054
988
9,054
8,908
0
52,552
L
15,621
1,371
2,572
9,043
29,215
28,083
96
11,392
17,823
35,794
0
W
Hou Yi
Shiiga
Hou Yi
20,974
13,805
0
2,638
13,420
5,491
1,835
7,844
5,351
0
60,499
W
Xing Tian
SnowWolf09
Xing Tian
14,191
1,550
0
3,466
22,513
28,510
286
9,852
11,675
24,010
0
W
15,942
525
1,757
2,319
12,326
4,843
421
7,390
4,549
47,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,693
Gold Earned
37,664
166
Minions Killed
190
5
Camps Cleared
9
896,237
Distance Traveled
965,257
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,962
720
80
4
4
348,679
1
L
Tsukuyomi
11,859
659
79
4
4
321,313
3
L
Artio
12,843
714
31
2
1
295,265
4
W
Hou Yi
13,453
747
76
4
1
287,431
2
W
Xing Tian
13,203
734
18
1
1
294,271
6
W
Eset
12,037
669
72
4
3
314,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role