Player Matchup

Anhur
Anhur
Binkan
Anhur
Level 53
God Stats
2W - 2L
1,370 SR
Queue Stats
6W - 12L
1,317 Elo+
Solo
Bellona
Bellona
Sphinx14
Bellona
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,461 Elo+
Party 1
Janus
Janus
redwan1414
Janus
Level 125
God Stats
2W - 2L
1,416 SR
Queue Stats
199W - 212L
1,428 Elo+
Party 1
Team Averages
Level 101
1,429 SR
1,402 Elo+

VS

Team Averages
Level 105
1,563 SR
1,399 Elo+
Nu Wa
Nu Wa
Dracunculas
Nu Wa
Level 48
God Stats
2W - 1L
1,591 SR
Queue Stats
4W - 6L
1,315 Elo+
Party 2
Apollo
Apollo
Kallariom
Apollo
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
81W - 99L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
Saberius
Gilgamesh
Level 144
God Stats
4W - 10L
1,596 SR
Queue Stats
28W - 46L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Binkan
Anhur
11
3 / 5 / 6
7,340
734
6,139
6,427
2,091
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Sphinx14
Bellona
12
6 / 1 / 5
7,922
792
6,852
10,349
6,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
11
3 / 3 / 4
6,946
695
6,455
4,423
1,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 4
6,925
693
5,510
7,164
2,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Kallariom
Apollo
11
3 / 2 / 4
7,196
720
3,569
6,630
2,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Saberius
Gilgamesh
10
3 / 5 / 5
7,049
705
7,032
9,842
4,327
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
12
Kills
9
9
Deaths
12
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
Binkan
Anhur
3
5
6
1.2
L
3
5
4
1
L
Apollo
Kallariom
Apollo
3
2
4
2.5
L
Gilgamesh
Saberius
Gilgamesh
3
5
5
1.1
W
Bellona
Sphinx14
Bellona
6
1
5
8.5
W
Janus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,446
Damage
16,111
21,199
Taken
23,636
9,363
Mitigated
9,005
3,851
Healing
2,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Binkan
Anhur
6,139
2,729
0
295
6,427
2,091
649
2,240
4,187
0
15,539
L
5,510
842
84
741
7,164
2,067
295
2,367
4,635
12,505
0
L
Apollo
Kallariom
Apollo
3,569
2,259
0
138
6,630
2,611
444
1,570
4,865
0
22,498
L
Gilgamesh
Saberius
Gilgamesh
7,032
1,262
361
898
9,842
4,327
0
2,726
6,832
0
12,746
W
Bellona
Sphinx14
Bellona
6,852
1,709
0
3,306
10,349
6,045
0
3,211
7,138
0
22,927
W
Janus
6,455
326
0
250
4,423
1,227
225
709
3,714
26,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,208
Gold Earned
21,170
104
Minions Killed
87
7
Camps Cleared
2
472,557
Distance Traveled
511,988
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,340
734
33
3
2
143,599
3
L
Nu Wa
6,925
693
11
1
0
146,208
0
L
Apollo
7,196
720
63
6
0
188,146
2
L
Gilgamesh
7,049
705
13
1
2
177,634
4
W
Bellona
7,922
792
20
2
1
183,968
4
W
Janus
6,946
695
51
5
4
144,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role