Player Matchup

Chaac
Chaac
Bengermann12
Chaac
Level 46
God Stats
10W - 9L
1,638 SR
Queue Stats
87W - 64L
1,542 Elo+
Party 1
Anubis
Anubis
iiTzZ OK
Anubis
Level 125
God Stats
2W - 0L
1,803 SR
Queue Stats
35W - 29L
1,489 Elo+
Party 1
Charybdis
Charybdis
wetgoose
Charybdis
Level 17
God Stats
5W - 8L
1,350 SR
Queue Stats
15W - 16L
1,424 Elo+
Party 1
Team Averages
Level 63
1,597 SR
1,485 Elo+

VS

Team Averages
Level 32
1,484 SR
1,274 Elo+
Ares
Ares
CodyTheSpirit
Ares
Level 27
God Stats
0W - 1L
1,502 SR
Queue Stats
1W - 8L
1,130 Elo+
Party 2
Izanami
Izanami
Moxxy13
Izanami
Level 25
God Stats
1W - 2L
1,451 SR
Queue Stats
2W - 7L
1,404 Elo+
Party 2
Zeus
Zeus
jhurik
Zeus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 36L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 2 / 11
9,418
1,046
14,206
11,195
10,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
iiTzZ OK
Anubis
13
11 / 2 / 9
9,102
1,011
13,377
8,286
4,229
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
wetgoose
Charybdis
11
2 / 2 / 13
7,543
838
4,267
6,903
2,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 3
7,769
863
4,471
14,948
14,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Moxxy13
Izanami
9
0 / 8 / 2
6,042
671
5,069
9,775
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
jhurik
Zeus
10
3 / 9 / 1
7,458
829
7,295
10,199
3,006
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
25
Kills
5
6
Deaths
25
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
2
11
8.75
L
2
8
3
0.44
L
Izanami
Moxxy13
Izanami
0
8
2
0.13
W
Anubis
iiTzZ OK
Anubis
11
2
9
7.75
L
Zeus
jhurik
Zeus
3
9
1
0.39
W
Charybdis
wetgoose
Charybdis
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,850
Damage
16,835
26,384
Taken
34,922
16,595
Mitigated
20,898
9,460
Healing
1,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,206
2,286
361
4,036
11,195
10,070
400
4,450
6,745
2,358
26,590
L
4,471
608
0
562
14,948
14,322
0
6,655
7,871
9,046
0
L
Izanami
Moxxy13
Izanami
5,069
3,529
0
372
9,775
3,570
0
4,659
4,980
0
13,739
W
Anubis
iiTzZ OK
Anubis
13,377
986
0
3,690
8,286
4,229
764
4,494
3,792
34,211
0
L
Zeus
jhurik
Zeus
7,295
1,679
0
398
10,199
3,006
0
3,599
6,297
18,791
0
W
Charybdis
wetgoose
Charybdis
4,267
1,980
77
1,296
6,903
2,296
1,064
3,144
3,759
0
22,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,063
Gold Earned
21,269
124
Minions Killed
55
6
Camps Cleared
2
491,371
Distance Traveled
375,078
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,418
1,046
40
4
0
189,581
3
L
Ares
7,769
863
16
2
0
139,311
1
L
Izanami
6,042
671
18
2
0
132,498
0
W
Anubis
9,102
1,011
39
4
2
146,781
0
L
Zeus
7,458
829
21
2
2
103,269
0
W
Charybdis
7,543
838
45
5
4
155,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role