Player Matchup

Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
GhastlySkeleton
Atlas
Level 146
God Stats
1W - 1L
1,577 SR
Queue Stats
57W - 43L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
JuNNco
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 93L
1,413 Elo+
Solo
Anhur
Anhur
PolarisF3
Anhur
Level 69
God Stats
1W - 1L
1,257 SR
Queue Stats
23W - 20L
1,521 Elo+
Party 2
Sol
Sol
T1po
Sol
Level 109
God Stats
2W - 0L
1,626 SR
Queue Stats
259W - 222L
1,583 Elo+
Party 2
Team Averages
Level 108
1,492 SR
1,515 Elo+

VS

Team Averages
Level 71
1,457 SR
1,399 Elo+
Persephone
Persephone
 
Persephone
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Buchwagiri
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,302 Elo+
Solo
Anhur
Anhur
MesoMesar
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,365 Elo+
Solo
Jing Wei
Jing Wei
UbuNtu1910
Jing Wei
Level 96
God Stats
3W - 6L
1,389 SR
Queue Stats
298W - 275L
1,422 Elo+
Solo
Sobek
Sobek
jackman89
Sobek
Level 107
God Stats
1W - 3L
1,395 SR
Queue Stats
185W - 177L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 3 / 18
10,354
740
11,183
9,211
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 4 / 19
11,257
804
14,811
19,045
20,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
JuNNco
Sun Wukong
18
9 / 5 / 21
11,561
826
16,053
17,766
18,064
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
PolarisF3
Anhur
20
13 / 2 / 20
12,725
909
14,541
13,020
6,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
T1po
Sol
19
8 / 2 / 24
11,484
820
23,974
15,349
7,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
0 / 3 / 6
8,642
617
12,811
10,377
3,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xing Tian
Buchwagiri
Xing Tian
16
1 / 8 / 6
9,343
667
7,620
20,374
20,180
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
MesoMesar
Anhur
17
7 / 10 / 4
10,726
766
10,663
17,824
6,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
UbuNtu1910
Jing Wei
14
1 / 12 / 6
8,362
597
7,319
17,926
5,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
jackman89
Sobek
17
3 / 8 / 6
9,468
676
9,355
22,533
26,128
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
40
42
Kills
12
16
Deaths
41
102
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
18
4
L
Persephone
 
Persephone
0
3
6
1
L
Xing Tian
Buchwagiri
Xing Tian
1
8
6
0.5
W
9
4
19
4.63
W
Sun Wukong
JuNNco
Sun Wukong
9
5
21
3.9
L
Anhur
MesoMesar
Anhur
7
10
4
0.9
W
Anhur
PolarisF3
Anhur
13
2
20
11.5
W
Sol
T1po
Sol
8
2
24
10
L
Jing Wei
UbuNtu1910
Jing Wei
1
12
6
0.33
L
Sobek
jackman89
Sobek
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,562
Damage
47,768
74,391
Taken
89,034
57,966
Mitigated
61,351
26,152
Healing
15,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,183
1,198
1,385
1,246
9,211
4,362
776
5,267
3,944
28,624
0
L
Persephone
 
Persephone
12,811
709
356
2,283
10,377
3,489
0
5,034
5,238
28,927
0
L
Xing Tian
Buchwagiri
Xing Tian
7,620
388
1,953
1,016
20,374
20,180
0
9,487
10,611
13,813
0
W
14,811
4,849
3,023
3,771
19,045
20,713
300
7,231
11,814
22,709
0
W
Sun Wukong
JuNNco
Sun Wukong
16,053
3,754
1,533
3,471
17,766
18,064
739
5,771
11,995
0
24,093
L
Anhur
MesoMesar
Anhur
10,663
3,796
684
2,217
17,824
6,160
0
9,597
8,019
0
23,883
W
Anhur
PolarisF3
Anhur
14,541
7,933
1,024
3,306
13,020
6,852
1,795
5,490
7,530
0
27,866
W
Sol
T1po
Sol
23,974
8,720
409
6,984
15,349
7,975
4,260
6,027
9,322
41,461
4,100
L
Jing Wei
UbuNtu1910
Jing Wei
7,319
4,062
396
1,949
17,926
5,394
0
11,692
6,170
0
15,976
L
Sobek
jackman89
Sobek
9,355
870
1,581
2,870
22,533
26,128
0
10,747
11,435
18,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,381
Gold Earned
46,541
153
Minions Killed
100
0
Camps Cleared
0
1,283,393
Distance Traveled
1,089,386
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,354
740
49
4
0
246,048
0
L
Persephone
8,642
617
31
2
0
245,134
0
L
Xing Tian
9,343
667
13
1
0
236,190
0
W
Atlas
11,257
804
8
1
0
265,736
0
W
Sun Wukong
11,561
826
21
2
0
253,055
3
L
Anhur
10,726
766
20
1
0
180,483
1
W
Anhur
12,725
909
35
3
0
262,194
0
W
Sol
11,484
820
40
3
0
256,360
3
L
Jing Wei
8,362
597
18
1
0
205,165
0
L
Sobek
9,468
676
18
1
0
222,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role