Player Matchup

Mercury
Mercury
 
Mercury
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Darkgod7878
Anubis
Level 38
God Stats
1W - 0L
1,644 SR
Queue Stats
5W - 4L
1,459 Elo+
Solo
Ymir
Ymir
Kuty2
Ymir
Level 45
God Stats
3W - 2L
1,592 SR
Queue Stats
49W - 70L
1,400 Elo+
Solo
Nike
Nike
Nelly73
Nike
Level 27
God Stats
1W - 0L
1,687 SR
Queue Stats
5W - 6L
1,516 Elo+
Party 2
Sol
Sol
Voidssh
Sol
Level 86
God Stats
1W - 3L
1,581 SR
Queue Stats
14W - 13L
1,476 Elo+
Party 2
Team Averages
Level 53
1,601 SR
1,470 Elo+

VS

Team Averages
Level 77
1,494 SR
1,421 Elo+
Izanami
Izanami
Bobynou
Izanami
Level 26
God Stats
12W - 10L
1,561 SR
Queue Stats
25W - 30L
1,349 Elo+
Party 1
Ymir
Ymir
HarounTaziief
Ymir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 117L
1,484 Elo+
Party 1
Loki
Loki
Hash ReturnZ
Loki
Level 28
God Stats
1W - 3L
1,307 SR
Queue Stats
52W - 49L
1,382 Elo+
Party 1
Chang'e
Chang'e
Militant_NL
Chang'e
Level 47
God Stats
2W - 2L
1,766 SR
Queue Stats
154W - 134L
1,474 Elo+
Solo
Poseidon
Poseidon
Totor eltoro
Poseidon
Level 146
God Stats
3W - 3L
1,338 SR
Queue Stats
101W - 112L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
8 / 3 / 1
8,592
537
7,913
11,300
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
12
1 / 1 / 4
7,161
448
5,497
7,922
3,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Kuty2
Ymir
10
0 / 3 / 2
6,492
406
1,829
12,816
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
Nelly73
Nike
13
3 / 4 / 3
7,814
488
4,058
11,230
6,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
14
6 / 0 / 4
8,613
538
14,411
6,780
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bobynou
Izanami
12
0 / 3 / 3
7,371
461
7,531
7,640
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 5
7,449
466
4,231
11,157
9,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 6 / 4
7,688
481
5,299
10,611
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Militant_NL
Chang'e
13
4 / 5 / 3
8,350
522
10,139
12,005
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Totor eltoro
Poseidon
14
4 / 2 / 0
8,417
526
3,414
7,371
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
18
Kills
10
11
Deaths
18
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
3
1
2.83
L
Izanami
Bobynou
Izanami
0
3
3
0.5
W
Anubis
1
1
4
3
L
0
2
5
1.25
L
2
6
4
0.67
W
Ymir
Kuty2
Ymir
0
3
2
0.33
L
Chang'e
Militant_NL
Chang'e
4
5
3
1.1
W
Nike
Nelly73
Nike
3
4
3
1.13
L
Poseidon
Totor eltoro
Poseidon
4
2
0
2
W
Sol
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,708
Damage
30,614
50,048
Taken
48,784
23,403
Mitigated
21,210
15,220
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,913
3,064
0
2,471
11,300
3,772
0
6,129
5,171
0
38,131
L
Izanami
Bobynou
Izanami
7,531
5,246
0
2,106
7,640
2,132
459
4,065
3,575
0
46,386
W
Anubis
5,497
334
0
3,540
7,922
3,107
382
2,186
5,736
38,805
0
L
4,231
465
554
1,886
11,157
9,755
0
7,639
3,518
20,606
0
L
5,299
699
0
2,772
10,611
3,168
0
3,459
7,091
0
43,619
W
Ymir
Kuty2
Ymir
1,829
612
0
1,473
12,816
7,268
0
1,752
11,064
25,555
0
L
Chang'e
Militant_NL
Chang'e
10,139
728
1,016
4,476
12,005
3,827
0
2,230
9,336
46,979
0
W
Nike
Nelly73
Nike
4,058
343
0
2,571
11,230
6,786
608
5,020
6,210
0
34,546
L
Poseidon
Totor eltoro
Poseidon
3,414
304
0
1,250
7,371
2,328
187
3,095
4,234
50,359
0
W
Sol
14,411
5,355
0
5,165
6,780
2,470
478
2,697
4,083
52,511
6,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,672
Gold Earned
39,275
351
Minions Killed
350
0
Camps Cleared
0
1,540,420
Distance Traveled
1,485,465
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,592
537
73
5
0
345,875
1
L
Izanami
7,371
461
75
5
0
284,960
5
W
Anubis
7,161
448
69
4
0
279,602
2
L
Ymir
7,449
466
28
2
0
290,529
2
L
Loki
7,688
481
73
5
0
295,164
4
W
Ymir
6,492
406
33
2
0
269,981
0
L
Chang'e
8,350
522
76
5
0
280,993
0
W
Nike
7,814
488
71
4
0
311,894
0
L
Poseidon
8,417
526
98
6
0
333,819
2
W
Sol
8,613
538
105
7
0
333,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role