Player Matchup

Sol
Sol
N4fcSn1p3z
Sol
Level 67
God Stats
13W - 18L
1,475 SR
Queue Stats
45W - 54L
1,447 Elo+
Party 1
Charybdis
Charybdis
Nafc
Charybdis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 90L
1,458 Elo+
Party 1
Bacchus
Bacchus
vSkxZyr
Bacchus
Level 41
God Stats
3W - 1L
1,614 SR
Queue Stats
19W - 17L
1,479 Elo+
Party 1
Team Averages
Level 85
1,530 SR
1,461 Elo+

VS

Team Averages
Level 26
1,751 SR
1,674 Elo+
Medusa
Medusa
Neil_Nlick
Medusa
Level 17
God Stats
37W - 3L
1,978 SR
Queue Stats
112W - 26L
1,688 Elo+
Party 2
Tyr
Tyr
President_Baboon
Tyr
Level 45
God Stats
169W - 144L
1,567 SR
Queue Stats
383W - 249L
1,615 Elo+
Party 2
Ra
Ra
SpIash_King
Ra
Level 17
God Stats
10W - 1L
1,710 SR
Queue Stats
133W - 44L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,654
605
6,694
12,333
2,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Nafc
Charybdis
10
1 / 6 / 0
6,924
629
5,755
11,066
3,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
vSkxZyr
Bacchus
9
0 / 5 / 1
6,957
632
5,986
17,484
15,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Neil_Nlick
Medusa
14
8 / 0 / 7
9,601
873
16,118
8,394
2,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 12
8,907
810
9,809
11,461
7,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
6 / 0 / 8
9,161
833
7,507
4,147
1,318
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
18
18
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Charybdis
Nafc
Charybdis
1
6
0
0.17
W
Medusa
Neil_Nlick
Medusa
8
0
7
11.5
W
4
1
12
10
W
6
0
8
10
L
Bacchus
vSkxZyr
Bacchus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,435
Damage
33,434
40,883
Taken
24,002
22,366
Mitigated
12,004
7,724
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,694
1,364
341
2,387
12,333
2,964
0
986
11,347
30,437
0
L
Charybdis
Nafc
Charybdis
5,755
2,208
214
1,407
11,066
3,454
0
1,912
9,154
0
29,854
W
Medusa
Neil_Nlick
Medusa
16,118
7,842
0
583
8,394
2,779
1,849
4,495
3,899
0
42,895
W
9,809
1,553
0
4,398
11,461
7,907
171
6,137
5,324
0
17,470
W
7,507
1,170
1,474
1,442
4,147
1,318
804
2,272
1,875
39,159
0
L
Bacchus
vSkxZyr
Bacchus
5,986
475
292
3,083
17,484
15,948
0
4,921
12,563
10,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,535
Gold Earned
27,669
115
Minions Killed
147
3
Camps Cleared
8
604,360
Distance Traveled
701,102
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,654
605
56
5
3
192,982
4
L
Charybdis
6,924
629
49
4
0
191,006
5
W
Medusa
9,601
873
65
6
1
214,885
1
W
Tyr
8,907
810
10
1
2
250,581
2
W
Ra
9,161
833
72
7
5
235,636
1
L
Bacchus
6,957
632
10
1
0
220,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role