Player Matchup

Merlin
Merlin
InjusticeForAll
Merlin
Level 120
God Stats
1W - 0L
1,508 SR
Queue Stats
17W - 19L
1,441 Elo+
Solo
Thor
Thor
Miller Osok
Thor
Level 113
God Stats
4W - 12L
1,283 SR
Queue Stats
392W - 365L
1,521 Elo+
Solo
Terra
Terra
harmony647
Terra
Level 147
God Stats
5W - 1L
1,604 SR
Queue Stats
71W - 87L
1,490 Elo+
Solo
Eset
Eset
new-36965116
Eset
Level 101
God Stats
5W - 1L
1,706 SR
Queue Stats
449W - 455L
1,539 Elo+
Solo
Hercules
Hercules
tt779
Hercules
Level 106
God Stats
8W - 13L
1,420 SR
Queue Stats
479W - 427L
1,533 Elo+
Solo
Team Averages
Level 117
1,504 SR
1,505 Elo+

VS

Team Averages
Level 111
1,547 SR
1,521 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Acelya
Chang'e
Level 150
God Stats
7W - 11L
1,453 SR
Queue Stats
636W - 691L
1,541 Elo+
Solo
Osiris
Osiris
ErickGuarochico
Osiris
Level 100
God Stats
1W - 1L
1,766 SR
Queue Stats
72W - 54L
1,561 Elo+
Solo
Ah Puch
Ah Puch
MixueL
Ah Puch
Level 126
God Stats
10W - 7L
1,627 SR
Queue Stats
545W - 561L
1,506 Elo+
Solo
Tyr
Tyr
inomorethanu
Tyr
Level 38
God Stats
4W - 7L
1,387 SR
Queue Stats
232W - 277L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 13
9,940
994
15,597
11,288
6,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 2 / 17
8,037
804
5,649
9,007
4,376
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
16
3 / 0 / 17
9,274
927
4,223
12,182
12,742
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
8 / 1 / 10
8,876
888
7,400
9,733
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
tt779
Hercules
15
4 / 1 / 17
8,812
881
11,086
14,401
12,982
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 2 / 2
7,056
706
5,295
6,634
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Acelya
Chang'e
12
0 / 6 / 1
6,531
653
3,126
8,855
3,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 1
6,727
673
8,551
9,959
6,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
MixueL
Ah Puch
13
1 / 7 / 0
7,386
739
10,990
9,996
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 0
7,291
729
7,843
12,529
5,402
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
8
25
Kills
4
6
Deaths
25
74
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
2
1
L
Chang'e
Acelya
Chang'e
0
6
1
0.08
L
0
5
1
0.1
W
8
2
13
7.25
W
2
2
17
5.25
L
Ah Puch
MixueL
Ah Puch
1
7
0
0.14
W
Terra
3
0
17
11.5
L
2
5
0
0.4
W
8
1
10
13
W
Hercules
tt779
Hercules
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,955
Damage
35,805
56,611
Taken
47,973
41,571
Mitigated
21,771
27,753
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,295
1,503
237
2,719
6,634
2,356
0
2,577
3,706
0
11,200
L
Chang'e
Acelya
Chang'e
3,126
342
2,703
2,071
8,855
3,890
0
5,041
3,444
8,932
0
L
8,551
350
127
859
9,959
6,563
0
6,050
3,445
0
17,432
W
15,597
793
1,100
2,068
11,288
6,583
1,015
4,404
6,884
38,076
0
W
5,649
81
1,373
748
9,007
4,376
450
2,434
6,573
0
11,085
L
Ah Puch
MixueL
Ah Puch
10,990
60
187
844
9,996
3,560
0
5,879
3,777
24,930
0
W
Terra
4,223
74
7,453
4,458
12,182
12,742
661
2,708
9,474
9,961
0
L
7,843
402
55
1,754
12,529
5,402
0
6,681
5,381
0
14,797
W
7,400
667
3,977
1,773
9,733
4,888
342
1,902
7,831
12,887
0
W
Hercules
tt779
Hercules
11,086
1,443
1,261
3,542
14,401
12,982
475
2,668
11,733
0
13,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,939
Gold Earned
34,991
130
Minions Killed
96
0
Camps Cleared
0
1,031,935
Distance Traveled
934,718
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,056
706
15
2
0
207,771
0
L
Chang'e
6,531
653
12
1
0
181,744
2
L
Osiris
6,727
673
17
2
0
202,513
5
W
Merlin
9,940
994
63
6
0
196,077
0
W
Thor
8,037
804
19
2
0
186,681
1
L
Ah Puch
7,386
739
36
4
0
166,941
0
W
Terra
9,274
927
21
2
0
211,615
0
L
Tyr
7,291
729
16
2
0
175,749
1
W
Eset
8,876
888
16
2
0
215,757
0
W
Hercules
8,812
881
11
1
0
221,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role