Player Matchup

Pele
Pele
CannonLad
Pele
Level 34
God Stats
9W - 17L
1,435 SR
Queue Stats
80W - 92L
1,421 Elo+
Solo
Hades
Hades
Charlesr9
Hades
Level 109
God Stats
10W - 10L
1,537 SR
Queue Stats
356W - 292L
1,630 Elo+
Party 1
Cernunnos
Cernunnos
Slinky5766
Cernunnos
Level 29
God Stats
61W - 61L
1,587 SR
Queue Stats
79W - 102L
1,527 Elo+
Party 1
Serqet
Serqet
berry215
Serqet
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 262L
1,586 Elo+
Party 1
Horus
Horus
toxicwalter
Horus
Level 124
God Stats
78W - 48L
1,711 SR
Queue Stats
309W - 296L
1,600 Elo+
Party 1
Team Averages
Level 83
1,554 SR
1,553 Elo+

VS

Team Averages
Level 38
1,537 SR
1,421 Elo+
Athena
Athena
Binkan
Athena
Level 53
God Stats
1W - 1L
1,733 SR
Queue Stats
4W - 6L
1,437 Elo+
Party 3
Anubis
Anubis
Flav14
Anubis
Level 40
God Stats
16W - 14L
1,597 SR
Queue Stats
93W - 108L
1,493 Elo+
Party 2
Neith
Neith
Sushel
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 3
Hun Batz
Hun Batz
Wonszowsky
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,476 Elo+
Party 3
Gilgamesh
Gilgamesh
chg3002
Gilgamesh
Level 54
God Stats
0W - 3L
1,356 SR
Queue Stats
84W - 101L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
0 / 0 / 1
5,688
711
560
2,494
673
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
Charlesr9
Hades
10
7 / 1 / 3
6,226
778
5,828
5,068
2,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Slinky5766
Cernunnos
9
9 / 2 / 2
6,213
777
8,378
4,961
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
berry215
Serqet
8
2 / 2 / 8
5,159
645
5,633
5,559
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 0 / 13
5,876
735
4,619
6,832
3,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Binkan
Athena
6
0 / 6 / 2
4,108
514
2,677
8,769
1,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Flav14
Anubis
8
3 / 5 / 2
5,117
640
4,678
7,688
2,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Sushel
Neith
3
0 / 3 / 0
3,395
424
901
2,362
368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hun Batz
Wonszowsky
Hun Batz
7
1 / 5 / 2
4,914
614
2,220
6,387
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
chg3002
Gilgamesh
8
1 / 1 / 0
4,831
604
2,581
5,395
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
20
Kills
5
5
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
Binkan
Athena
0
6
2
0.17
W
Pele
0
0
1
0.5
W
Hades
Charlesr9
Hades
7
1
3
8.5
L
Anubis
Flav14
Anubis
3
5
2
0.8
W
Cernunnos
Slinky5766
Cernunnos
9
2
2
5
L
Neith
Sushel
Neith
0
3
0
0
L
Hun Batz
Wonszowsky
Hun Batz
1
5
2
0.4
W
Serqet
berry215
Serqet
2
2
8
3
L
Gilgamesh
chg3002
Gilgamesh
1
1
0
1
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,018
Damage
13,057
24,914
Taken
30,601
10,186
Mitigated
8,242
11,346
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Binkan
Athena
2,677
938
589
665
8,769
1,534
0
716
7,909
4,582
0
W
Pele
560
54
0
732
2,494
673
0
0
2,494
0
31,005
W
Hades
Charlesr9
Hades
5,828
1,100
489
3,044
5,068
2,582
0
1,919
3,149
31,689
0
L
Anubis
Flav14
Anubis
4,678
572
0
2,397
7,688
2,967
0
2,552
5,136
20,986
0
W
Cernunnos
Slinky5766
Cernunnos
8,378
4,094
0
1,334
4,961
1,465
1,266
1,957
3,004
0
31,270
L
Neith
Sushel
Neith
901
523
0
258
2,362
368
0
0
2,362
0
4,591
L
Hun Batz
Wonszowsky
Hun Batz
2,220
811
0
1,086
6,387
1,319
0
1,650
4,665
0
13,056
W
Serqet
berry215
Serqet
5,633
1,376
0
1,468
5,559
1,530
0
1,518
4,041
0
15,009
L
Gilgamesh
chg3002
Gilgamesh
2,581
583
0
813
5,395
2,054
304
910
4,329
0
19,596
W
4,619
1,979
538
3,741
6,832
3,936
89
1,961
4,871
0
11,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,162
Gold Earned
22,365
239
Minions Killed
126
0
Camps Cleared
0
809,769
Distance Traveled
698,124
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,108
514
8
1
0
152,639
1
W
Pele
5,688
711
81
10
0
193,332
1
W
Hades
6,226
778
69
9
0
164,929
2
L
Anubis
5,117
640
28
4
0
129,482
0
W
Cernunnos
6,213
777
49
6
0
133,301
1
L
Neith
3,395
424
9
1
0
72,202
0
L
Hun Batz
4,914
614
31
4
0
172,095
0
W
Serqet
5,159
645
23
3
0
157,152
0
L
Gilgamesh
4,831
604
50
6
0
171,706
3
W
Horus
5,876
735
17
2
0
161,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role