Player Matchup

Ymir
Ymir
Bl3ssMyA1mOrDi3
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,596 Elo+
Party 2
Thoth
Thoth
KNCZ_Hejka
Thoth
Level 97
God Stats
1W - 1L
1,697 SR
Queue Stats
238W - 212L
1,558 Elo+
Party 1
Thanatos
Thanatos
WylyWyllsWyssen
Thanatos
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 4L
1,671 Elo+
Party 2
Izanami
Izanami
erlangSCHMUTZ
Izanami
Level 54
God Stats
8W - 3L
1,746 SR
Queue Stats
172W - 131L
1,563 Elo+
Party 2
Odin
Odin
lodowa132
Odin
Level 29
God Stats
6W - 2L
1,801 SR
Queue Stats
106W - 63L
1,580 Elo+
Party 1
Team Averages
Level 44
1,649 SR
1,594 Elo+

VS

Team Averages
Level 95
1,460 SR
1,485 Elo+
Guan Yu
Guan Yu
CRUgolpea2veces
Guan Yu
Level 129
God Stats
4W - 2L
1,480 SR
Queue Stats
125W - 124L
1,473 Elo+
Solo
Ymir
Ymir
Dakota498
Ymir
Level 128
God Stats
2W - 6L
1,429 SR
Queue Stats
113W - 99L
1,553 Elo+
Solo
Hades
Hades
Khione10
Hades
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 86L
1,480 Elo+
Solo
Danzaburou
Danzaburou
OshinoShinobu2
Danzaburou
Level 105
God Stats
20W - 17L
1,522 SR
Queue Stats
146W - 161L
1,461 Elo+
Solo
Set
Set
prima-Anblick
Set
Level 79
God Stats
7W - 7L
1,371 SR
Queue Stats
121W - 121L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
5,124
512
3,225
6,665
3,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
8
0 / 5 / 0
4,864
486
659
5,198
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
10
2 / 3 / 1
6,102
610
4,205
6,572
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
9
3 / 3 / 1
5,735
574
3,713
6,329
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
11
0 / 0 / 0
5,885
589
4,923
5,121
1,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,905
591
4,189
8,014
4,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
9
1 / 1 / 4
5,652
565
1,819
5,291
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
Khione10
Hades
11
6 / 1 / 2
6,737
674
5,613
5,719
2,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
OshinoShinobu2
Danzaburou
9
1 / 1 / 3
5,365
537
3,287
4,499
1,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 2 / 3
6,308
631
3,546
7,790
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
11
11
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
0
4
2
W
0
0
1
0.5
W
Ymir
1
1
4
3
L
Thoth
0
5
0
0
W
Hades
Khione10
Hades
6
1
2
7
W
Danzaburou
OshinoShinobu2
Danzaburou
1
1
3
2.5
L
Thanatos
2
3
1
0.83
L
Izanami
3
3
1
1.17
L
Odin
0
0
0
0
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,725
Damage
18,454
29,885
Taken
31,313
9,975
Mitigated
13,766
12,058
Healing
16,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,225
1,045
0
1,976
6,665
3,293
0
1,752
4,913
11,578
0
W
4,189
1,223
106
4,717
8,014
4,409
0
129
7,150
0
32,317
W
Ymir
1,819
637
399
2,499
5,291
3,595
135
847
4,444
12,615
0
L
Thoth
659
32
0
515
5,198
1,407
0
1,938
3,180
22,673
0
W
Hades
Khione10
Hades
5,613
925
91
3,483
5,719
2,299
421
1,759
3,886
35,939
0
W
Danzaburou
OshinoShinobu2
Danzaburou
3,287
878
87
1,146
4,499
1,089
296
868
3,631
0
25,939
L
Thanatos
4,205
1,381
0
5,954
6,572
1,964
0
2,047
4,525
0
30,053
L
Izanami
3,713
2,652
0
1,579
6,329
1,577
24
1,695
4,634
0
34,478
L
Odin
4,923
1,708
0
2,034
5,121
1,734
0
0
4,577
0
35,802
W
3,546
1,638
0
3,620
7,790
2,374
464
167
7,623
0
33,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,710
Gold Earned
29,967
318
Minions Killed
306
0
Camps Cleared
0
918,975
Distance Traveled
972,202
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,124
512
17
2
0
190,228
1
W
Guan Yu
5,905
591
75
8
0
208,678
3
W
Ymir
5,652
565
22
2
0
191,623
1
L
Thoth
4,864
486
56
6
0
175,965
3
W
Hades
6,737
674
73
7
0
181,229
1
W
Danzaburou
5,365
537
61
6
0
194,740
1
L
Thanatos
6,102
610
75
8
0
199,519
1
L
Izanami
5,735
574
84
8
0
170,327
1
L
Odin
5,885
589
86
9
0
182,936
3
W
Set
6,308
631
75
8
0
195,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role