Player Matchup

Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ErrORr_505
Osiris
Level 107
God Stats
2W - 3L
1,392 SR
Queue Stats
361W - 388L
1,417 Elo+
Solo
Xing Tian
Xing Tian
RUNinyo
Xing Tian
Level 129
God Stats
1W - 0L
1,889 SR
Queue Stats
29W - 17L
1,584 Elo+
Party 2
Hades
Hades
Rpaul06
Hades
Level 116
God Stats
1W - 0L
1,181 SR
Queue Stats
19W - 18L
1,424 Elo+
Party 2
Aphrodite
Aphrodite
peele1992
Aphrodite
Level 73
God Stats
3W - 0L
1,647 SR
Queue Stats
75W - 61L
1,516 Elo+
Solo
Team Averages
Level 114
1,522 SR
1,488 Elo+

VS

Team Averages
Level 75
1,537 SR
1,426 Elo+
Morgan Le Fay
Morgan Le Fay
BombitoPukano
Morgan Le Fay
Level 94
God Stats
1W - 4L
1,309 SR
Queue Stats
97W - 112L
1,413 Elo+
Party 1
Aphrodite
Aphrodite
Kaihne
Aphrodite
Level 99
God Stats
1W - 1L
1,720 SR
Queue Stats
81W - 73L
1,455 Elo+
Solo
Arachne
Arachne
Kirandin
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 119L
1,417 Elo+
Party 1
Ah Puch
Ah Puch
RiflMan
Ah Puch
Level 65
God Stats
2W - 2L
1,655 SR
Queue Stats
68W - 78L
1,437 Elo+
Party 1
Chronos
Chronos
xBaHaHx
Chronos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
15 / 3 / 19
13,528
902
28,450
10,706
6,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
ErrORr_505
Osiris
16
1 / 4 / 29
11,142
743
6,510
18,161
21,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
RUNinyo
Xing Tian
19
8 / 3 / 25
12,268
818
11,960
26,521
38,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
Rpaul06
Hades
19
8 / 5 / 22
11,850
790
12,405
17,726
12,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
peele1992
Aphrodite
19
5 / 3 / 23
11,441
763
10,195
20,295
13,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BombitoPukano
Morgan Le Fay
17
4 / 8 / 6
10,057
670
15,539
13,200
5,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Kaihne
Aphrodite
18
3 / 7 / 7
10,239
683
7,141
18,322
13,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Kirandin
Arachne
18
7 / 8 / 7
11,483
766
12,745
16,999
6,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
RiflMan
Ah Puch
17
2 / 5 / 9
10,037
669
26,632
12,005
4,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
xBaHaHx
Chronos
16
2 / 9 / 5
10,072
671
8,836
16,118
5,890
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
52
37
Kills
18
18
Deaths
37
118
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
15
3
19
8.17
L
Morgan Le Fay
BombitoPukano
Morgan Le Fay
4
8
6
0.88
W
Osiris
ErrORr_505
Osiris
1
4
29
3.88
L
Aphrodite
Kaihne
Aphrodite
3
7
7
0.93
L
Arachne
Kirandin
Arachne
7
8
7
1.31
W
Xing Tian
RUNinyo
Xing Tian
8
3
25
6.83
L
Ah Puch
RiflMan
Ah Puch
2
5
9
1.3
W
Hades
Rpaul06
Hades
8
5
22
3.8
W
Aphrodite
peele1992
Aphrodite
5
3
23
5.5
L
Chronos
xBaHaHx
Chronos
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,520
Damage
70,893
93,409
Taken
76,644
91,792
Mitigated
34,324
51,953
Healing
23,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
28,450
1,649
2,346
2,069
10,706
6,519
2,206
5,523
5,183
58,951
0
L
Morgan Le Fay
BombitoPukano
Morgan Le Fay
15,539
2,790
545
940
13,200
5,008
0
10,717
2,483
24,149
0
W
Osiris
ErrORr_505
Osiris
6,510
1,208
4,276
4,152
18,161
21,253
314
10,044
8,117
0
10,256
L
Aphrodite
Kaihne
Aphrodite
7,141
1,259
6,185
7,845
18,322
13,146
35
14,776
3,546
30,231
0
L
Arachne
Kirandin
Arachne
12,745
8,400
768
3,612
16,999
6,264
0
14,688
2,311
0
15,134
W
Xing Tian
RUNinyo
Xing Tian
11,960
999
3,114
3,846
26,521
38,029
780
13,800
12,721
21,182
0
L
Ah Puch
RiflMan
Ah Puch
26,632
471
31
2,019
12,005
4,016
148
10,249
1,756
46,845
0
W
Hades
Rpaul06
Hades
12,405
884
2,850
3,477
17,726
12,432
1,573
13,498
4,228
32,718
0
W
Aphrodite
peele1992
Aphrodite
10,195
2,189
12,687
13,136
20,295
13,559
937
15,283
5,012
31,665
0
L
Chronos
xBaHaHx
Chronos
8,836
3,892
254
1,291
16,118
5,890
874
12,580
3,538
16,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,229
Gold Earned
51,888
219
Minions Killed
130
0
Camps Cleared
0
1,387,390
Distance Traveled
1,220,359
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,528
902
63
4
0
288,088
0
L
Morgan Le Fay
10,057
670
15
1
0
216,264
0
W
Osiris
11,142
743
8
1
0
280,188
0
L
Aphrodite
10,239
683
42
3
0
239,089
0
L
Arachne
11,483
766
6
0
0
275,635
3
W
Xing Tian
12,268
818
26
2
0
317,259
4
L
Ah Puch
10,037
669
52
3
0
264,940
0
W
Hades
11,850
790
71
5
0
256,857
0
W
Aphrodite
11,441
763
51
3
0
244,998
0
L
Chronos
10,072
671
15
1
0
224,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role