Player Matchup

Anubis
Anubis
Dakonis
Anubis
Level 148
God Stats
0W - 1L
1,448 SR
Queue Stats
78W - 73L
1,535 Elo+
Solo
Thanatos
Thanatos
GreenShadow679
Thanatos
Level 122
God Stats
1W - 1L
1,756 SR
Queue Stats
20W - 16L
1,567 Elo+
Solo
Raijin
Raijin
NicolasGamer088
Raijin
Level 87
God Stats
1W - 2L
1,470 SR
Queue Stats
234W - 249L
1,380 Elo+
Solo
Cabrakan
Cabrakan
OmEgA-_-SCoRpi0N
Cabrakan
Level 113
God Stats
1W - 2L
1,378 SR
Queue Stats
143W - 132L
1,440 Elo+
Solo
Atlas
Atlas
vector459
Atlas
Level 144
God Stats
0W - 1L
1,309 SR
Queue Stats
11W - 16L
1,413 Elo+
Solo
Team Averages
Level 123
1,472 SR
1,467 Elo+

VS

Team Averages
Level 102
1,566 SR
1,451 Elo+
Discordia
Discordia
ChaosMac52WC
Discordia
Level 144
God Stats
1W - 1L
1,134 SR
Queue Stats
42W - 42L
1,422 Elo+
Party 1
Bacchus
Bacchus
CutieForTwheny
Bacchus
Level 26
God Stats
1W - 1L
1,799 SR
Queue Stats
128W - 100L
1,571 Elo+
Solo
Artio
Artio
Mode1209
Artio
Level 84
God Stats
2W - 0L
1,715 SR
Queue Stats
82W - 59L
1,504 Elo+
Solo
Da Ji
Da Ji
ShadedCatalyst
Da Ji
Level 102
God Stats
1W - 1L
1,664 SR
Queue Stats
14W - 19L
1,361 Elo+
Party 1
Sun Wukong
Sun Wukong
XxDreadBwoii35xX
Sun Wukong
Level 156
God Stats
5W - 3L
1,517 SR
Queue Stats
250W - 263L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dakonis
Anubis
20
9 / 4 / 12
12,412
955
13,489
11,634
5,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
16
5 / 7 / 11
10,010
770
11,182
12,331
4,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 14
9,468
728
6,029
5,497
2,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 9
9,290
715
7,353
11,014
6,479
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
vector459
Atlas
15
1 / 4 / 13
9,014
693
9,422
10,824
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChaosMac52WC
Discordia
18
4 / 2 / 14
10,399
800
16,156
8,308
2,975
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 14
10,734
826
9,388
14,248
19,832
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artio
Mode1209
Artio
17
3 / 7 / 13
10,351
796
6,321
20,435
21,875
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
9 / 7 / 6
10,231
787
6,027
11,627
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
XxDreadBwoii35xX
Sun Wukong
18
2 / 3 / 18
10,417
801
7,429
14,214
15,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
87
23
Kills
22
22
Deaths
23
59
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Discordia
ChaosMac52WC
Discordia
4
2
14
5.5
W
4
4
14
2.75
L
Anubis
Dakonis
Anubis
9
4
12
3.75
L
Thanatos
5
7
11
1.5
W
Artio
Mode1209
Artio
3
7
13
1.36
L
4
1
14
11
L
4
6
9
1.42
W
9
7
6
1.71
W
Sun Wukong
XxDreadBwoii35xX
Sun Wukong
2
3
18
3.67
L
Atlas
vector459
Atlas
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,475
Damage
45,321
51,300
Taken
68,832
23,635
Mitigated
65,482
20,558
Healing
23,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ChaosMac52WC
Discordia
16,156
681
969
1,094
8,308
2,975
2,647
4,376
3,932
41,912
0
W
9,388
880
2,995
3,519
14,248
19,832
227
7,403
6,845
16,862
0
L
Anubis
Dakonis
Anubis
13,489
512
611
3,979
11,634
5,968
1,345
7,990
3,472
38,767
0
L
Thanatos
11,182
1,467
746
5,550
12,331
4,644
934
6,560
5,491
0
15,886
W
Artio
Mode1209
Artio
6,321
592
2,338
4,636
20,435
21,875
348
8,573
11,862
12,492
0
L
6,029
793
3,071
1,710
5,497
2,064
390
3,109
2,358
12,841
0
L
7,353
546
884
1,189
11,014
6,479
220
7,400
3,498
9,016
0
W
6,027
1,250
2,322
955
11,627
4,837
125
7,806
3,821
0
12,679
W
Sun Wukong
XxDreadBwoii35xX
Sun Wukong
7,429
1,516
1,184
3,521
14,214
15,963
875
8,135
6,079
0
27,725
L
Atlas
vector459
Atlas
9,422
2,456
1,079
1,739
10,824
4,480
550
5,971
4,616
21,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,194
Gold Earned
52,132
115
Minions Killed
123
0
Camps Cleared
0
1,087,317
Distance Traveled
1,168,762
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,399
800
55
4
0
248,184
0
W
Bacchus
10,734
826
6
0
0
250,294
0
L
Anubis
12,412
955
66
5
0
202,902
3
L
Thanatos
10,010
770
11
1
0
245,488
0
W
Artio
10,351
796
20
2
0
237,637
1
L
Raijin
9,468
728
11
1
0
234,574
2
L
Cabrakan
9,290
715
4
0
0
191,292
0
W
Da Ji
10,231
787
7
1
0
210,408
1
W
Sun Wukong
10,417
801
35
3
0
222,239
0
L
Atlas
9,014
693
23
2
0
213,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role