Player Matchup

Mulan
Mulan
Gold III
Elixer666
Mulan
Gold III
Level 160
God Stats
5W - 6L
1,501 SR
Queue Stats
454W - 452L
1,348 MMR
Solo
Bacchus
Bacchus
Bronze III
Hittingbops
Bacchus
Bronze III
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
Ratotooskie
Baron Samedi
Gold V
Level 129
God Stats
2W - 0L
1,707 SR
Queue Stats
8W - 13L
1,369 MMR
Party 2
Camazotz
Camazotz
Gold III
Savernus
Camazotz
Gold III
Level 150
God Stats
11W - 6L
1,779 SR
Queue Stats
563W - 576L
1,510 MMR
Solo
Hou Yi
Hou Yi
Gold II
natsu157
Hou Yi
Gold II
Level 143
God Stats
4W - 1L
1,681 SR
Queue Stats
118W - 124L
1,398 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,634 SR
1,425 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,478 SR
1,491 MMR
Cernunnos
Cernunnos
Bronze III
 
Cernunnos
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
 
Ares
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
MLGkiing
Mercury
Bronze III
Level 66
God Stats
0W - 1L
1,152 SR
Queue Stats
6W - 7L
1,523 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
MrChicken321
Zhong Kui
Gold II
Level 160
God Stats
11W - 4L
1,739 SR
Queue Stats
343W - 352L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Elixer666
Mulan
12
3 / 2 / 0
6,945
631
6,086
9,124
6,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Hittingbops
Bacchus
9
1 / 0 / 2
5,580
507
2,274
5,367
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Ratotooskie
Baron Samedi
11
1 / 2 / 2
6,629
603
2,998
3,610
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Savernus
Camazotz
10
5 / 3 / 2
6,615
601
6,032
10,309
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
natsu157
Hou Yi
11
1 / 2 / 4
6,146
559
3,689
5,534
1,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GebKaliGilgameshMorgan Le Fay

VS

Bans
CliodhnaAnhurArtioAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 2 / 3
6,182
562
4,101
4,919
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
 
Sun Wukong
9
2 / 1 / 0
5,447
495
3,968
5,277
3,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
 
Ares
8
2 / 3 / 2
5,206
473
4,498
7,606
6,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
MLGkiing
Mercury
11
1 / 2 / 5
6,088
553
2,001
6,613
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
MrChicken321
Zhong Kui
10
3 / 3 / 1
6,132
557
4,566
7,544
4,492
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
11
Kills
9
9
Deaths
11
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
2
3
1.25
L
Sun Wukong
 
Sun Wukong
2
1
0
2
L
Ares
 
Ares
2
3
2
1
W
Mulan
Elixer666
Mulan
3
2
0
1.5
W
Bacchus
Hittingbops
Bacchus
1
0
2
2
L
Mercury
MLGkiing
Mercury
1
2
5
1.75
L
Zhong Kui
MrChicken321
Zhong Kui
3
3
1
1.17
W
Baron Samedi
Ratotooskie
Baron Samedi
1
2
2
1
W
Camazotz
Savernus
Camazotz
5
3
2
2
W
Hou Yi
natsu157
Hou Yi
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,079
Damage
19,134
33,944
Taken
31,959
15,625
Mitigated
17,359
15,786
Healing
9,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,101
1,700
0
669
4,919
1,500
0
446
4,473
0
38,088
L
Sun Wukong
 
Sun Wukong
3,968
996
0
2,333
5,277
3,152
0
678
4,170
1,199
19,937
L
Ares
 
Ares
4,498
279
99
2,330
7,606
6,207
0
3,343
4,012
12,540
0
W
Mulan
Elixer666
Mulan
6,086
881
192
5,557
9,124
6,075
201
2,212
6,912
6,074
32,355
W
Bacchus
Hittingbops
Bacchus
2,274
106
0
1,753
5,367
4,029
35
1,218
4,149
8,758
0
L
Mercury
MLGkiing
Mercury
2,001
931
0
2,800
6,613
2,008
0
757
5,753
0
29,150
L
Zhong Kui
MrChicken321
Zhong Kui
4,566
472
0
1,672
7,544
4,492
0
1,007
6,411
30,833
0
W
Baron Samedi
Ratotooskie
Baron Samedi
2,998
235
127
1,083
3,610
1,508
656
2,622
988
36,248
0
W
Camazotz
Savernus
Camazotz
6,032
1,388
0
5,143
10,309
2,760
41
3,158
7,151
0
27,004
W
Hou Yi
natsu157
Hou Yi
3,689
1,416
0
1,931
5,534
1,253
767
692
4,842
0
34,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,915
Gold Earned
29,055
334
Minions Killed
281
0
Camps Cleared
0
1,032,729
Distance Traveled
937,136
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,182
562
72
7
0
196,771
4
L
Sun Wukong
5,447
495
46
4
0
148,512
2
L
Ares
5,206
473
17
2
0
191,398
2
W
Mulan
6,945
631
101
9
0
186,099
2
W
Bacchus
5,580
507
16
1
0
223,904
1
L
Mercury
6,088
553
73
7
0
227,610
1
L
Zhong Kui
6,132
557
73
7
0
172,845
3
W
Baron Samedi
6,629
603
98
9
0
181,934
2
W
Camazotz
6,615
601
51
5
0
237,585
0
W
Hou Yi
6,146
559
68
6
0
203,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role