Player Matchup

Ymir
Ymir
DeathSeraphim
Ymir
Level 122
God Stats
13W - 6L
1,602 SR
Queue Stats
248W - 241L
1,512 Elo+
Party 1
Hachiman
Hachiman
GQQDGEAR159
Hachiman
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 223L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Gregor6909
Cthulhu
Level 97
God Stats
2W - 0L
1,573 SR
Queue Stats
10W - 7L
1,505 Elo+
Solo
Raijin
Raijin
Pureephat_Thong
Raijin
Level 57
God Stats
1W - 6L
1,099 SR
Queue Stats
119W - 92L
1,501 Elo+
Party 1
Tsukuyomi
Tsukuyomi
amid77
Tsukuyomi
Level 160
God Stats
4W - 5L
1,429 SR
Queue Stats
725W - 795L
1,448 Elo+
Solo
Team Averages
Level 109
1,441 SR
1,494 Elo+

VS

Team Averages
Level 80
1,445 SR
1,430 Elo+
Amaterasu
Amaterasu
AlQuark
Amaterasu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Solo
Janus
Janus
DeC666181
Janus
Level 49
God Stats
0W - 4L
1,261 SR
Queue Stats
142W - 178L
1,472 Elo+
Solo
Discordia
Discordia
Smegan3580
Discordia
Level 106
God Stats
1W - 3L
1,190 SR
Queue Stats
68W - 59L
1,468 Elo+
Solo
Tiamat
Tiamat
jollydancer
Tiamat
Level 56
God Stats
2W - 1L
1,775 SR
Queue Stats
162W - 133L
1,483 Elo+
Solo
Jing Wei
Jing Wei
tournament071
Jing Wei
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 232L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 10
11,161
698
7,466
24,451
29,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
GQQDGEAR159
Hachiman
18
7 / 5 / 10
11,607
725
12,703
12,958
6,526
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Gregor6909
Cthulhu
20
1 / 1 / 17
12,136
759
20,723
22,498
24,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
5 / 3 / 9
11,568
723
11,874
11,958
6,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
amid77
Tsukuyomi
18
10 / 5 / 7
12,040
753
17,482
12,556
10,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlQuark
Amaterasu
18
1 / 4 / 8
10,845
678
8,795
25,564
26,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
DeC666181
Janus
15
6 / 8 / 3
10,412
651
12,104
12,385
5,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Smegan3580
Discordia
18
4 / 5 / 6
10,375
648
26,770
11,089
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
17
2 / 4 / 7
9,545
597
10,746
12,860
7,086
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
tournament071
Jing Wei
17
3 / 4 / 7
9,559
597
10,332
15,470
7,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
25
Kills
16
17
Deaths
25
53
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AlQuark
Amaterasu
1
4
8
1.25
L
Janus
DeC666181
Janus
6
8
3
0.94
W
2
3
10
2.33
W
Hachiman
GQQDGEAR159
Hachiman
7
5
10
2.4
W
Cthulhu
Gregor6909
Cthulhu
1
1
17
9.5
W
5
3
9
3.17
L
Discordia
Smegan3580
Discordia
4
5
6
1.4
W
Tsukuyomi
amid77
Tsukuyomi
10
5
7
2.7
L
Tiamat
2
4
7
1.38
L
Jing Wei
tournament071
Jing Wei
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,248
Damage
68,747
84,421
Taken
77,368
76,536
Mitigated
50,305
35,231
Healing
29,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AlQuark
Amaterasu
8,795
2,845
3,123
11,093
25,564
26,031
0
10,709
14,855
0
16,554
L
Janus
DeC666181
Janus
12,104
725
798
1,463
12,385
5,027
310
6,181
6,204
23,850
0
W
7,466
528
4,408
6,526
24,451
29,259
211
14,912
9,539
12,103
0
W
Hachiman
GQQDGEAR159
Hachiman
12,703
5,996
3,528
2,006
12,958
6,526
1,739
8,062
4,896
0
26,205
W
Cthulhu
Gregor6909
Cthulhu
20,723
412
4,110
4,843
22,498
24,100
350
13,634
8,864
51,204
0
W
11,874
471
3,225
1,614
11,958
6,487
831
7,012
4,946
28,740
0
L
Discordia
Smegan3580
Discordia
26,770
988
1,568
1,780
11,089
4,743
200
5,589
5,500
39,055
0
W
Tsukuyomi
amid77
Tsukuyomi
17,482
3,494
3,147
1,824
12,556
10,164
2,126
6,000
6,556
0
28,298
L
Tiamat
10,746
795
1,083
3,770
12,860
7,086
96
9,112
3,748
32,219
0
L
Jing Wei
tournament071
Jing Wei
10,332
6,409
730
3,963
15,470
7,418
92
8,472
6,998
0
24,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,512
Gold Earned
50,736
168
Minions Killed
149
0
Camps Cleared
0
1,516,221
Distance Traveled
1,345,776
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,845
678
16
1
0
298,364
0
L
Janus
10,412
651
26
2
0
238,058
1
W
Ymir
11,161
698
3
0
0
318,900
0
W
Hachiman
11,607
725
31
2
0
298,224
0
W
Cthulhu
12,136
759
79
5
0
312,146
4
W
Raijin
11,568
723
34
2
0
290,429
0
L
Discordia
10,375
648
25
2
0
278,713
2
W
Tsukuyomi
12,040
753
21
1
0
296,522
0
L
Tiamat
9,545
597
62
4
0
280,295
1
L
Jing Wei
9,559
597
20
1
0
250,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role