Player Matchup

Medusa
Medusa
Bl3ssMyA1mOrDi3
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,565 Elo+
Party 3
Sol
Sol
KNCZ_Hejka
Sol
Level 97
God Stats
2W - 1L
1,764 SR
Queue Stats
238W - 212L
1,549 Elo+
Party 2
Ares
Ares
WylyWyllsWyssen
Ares
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 4L
1,651 Elo+
Party 3
Awilix
Awilix
erlangSCHMUTZ
Awilix
Level 54
God Stats
8W - 6L
1,580 SR
Queue Stats
172W - 131L
1,554 Elo+
Party 3
Ratatoskr
Ratatoskr
lodowa132
Ratatoskr
Level 29
God Stats
5W - 4L
1,244 SR
Queue Stats
106W - 63L
1,571 Elo+
Party 2
Team Averages
Level 44
1,517 SR
1,578 Elo+

VS

Team Averages
Level 125
1,500 SR
1,487 Elo+
Mulan
Mulan
Apofius
Mulan
Level 122
God Stats
2W - 1L
1,667 SR
Queue Stats
822W - 861L
1,399 Elo+
Solo
Merlin
Merlin
Zargonai24
Merlin
Level 141
God Stats
15W - 15L
1,548 SR
Queue Stats
875W - 850L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
fabietto883
Danzaburou
Level 160
God Stats
1W - 7L
1,459 SR
Queue Stats
588W - 549L
1,550 Elo+
Party 1
Bastet
Bastet
milanisti07
Bastet
Level 141
God Stats
55W - 39L
1,599 SR
Queue Stats
168W - 161L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
raulmedi
Cthulhu
Level 60
God Stats
0W - 3L
1,227 SR
Queue Stats
155W - 161L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 4
11,122
654
12,571
9,832
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
9 / 4 / 6
10,332
608
12,818
13,547
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
6 / 0 / 13
10,296
606
12,123
13,353
11,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 2 / 7
10,031
590
7,045
11,384
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ratatoskr
lodowa132
Ratatoskr
17
3 / 1 / 7
10,433
614
13,675
14,211
9,153
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Apofius
Mulan
15
1 / 3 / 0
8,724
513
8,567
16,437
9,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Zargonai24
Merlin
14
2 / 6 / 2
8,965
527
8,080
11,912
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
fabietto883
Danzaburou
13
2 / 7 / 2
8,198
482
6,185
13,642
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
12
2 / 9 / 3
7,798
459
8,930
14,235
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
raulmedi
Cthulhu
11
1 / 8 / 2
7,078
416
5,553
18,342
14,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
33
Kills
8
9
Deaths
33
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
Apofius
Mulan
1
3
0
0.33
W
11
2
4
6.5
W
9
4
6
3
W
6
0
13
12.5
L
Merlin
Zargonai24
Merlin
2
6
2
0.5
W
4
2
7
3.75
L
Danzaburou
fabietto883
Danzaburou
2
7
2
0.43
W
Ratatoskr
lodowa132
Ratatoskr
3
1
7
6.5
L
Bastet
2
9
3
0.39
L
Cthulhu
raulmedi
Cthulhu
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,232
Damage
37,315
62,327
Taken
74,568
33,770
Mitigated
35,657
22,268
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Apofius
Mulan
8,567
1,677
0
6,675
16,437
9,673
0
2,229
13,313
3,648
55,385
W
12,571
6,404
0
2,690
9,832
4,516
2,066
916
8,873
0
79,141
W
12,818
4,086
0
5,819
13,547
4,564
3,153
4,978
8,523
69,478
0
W
12,123
583
559
4,578
13,353
11,556
246
3,807
9,415
33,251
0
L
Merlin
Zargonai24
Merlin
8,080
296
82
1,098
11,912
4,031
0
6,630
5,137
57,207
0
W
7,045
2,415
0
1,194
11,384
3,981
0
2,847
8,537
0
69,991
L
Danzaburou
fabietto883
Danzaburou
6,185
2,489
0
3,733
13,642
3,687
0
2,977
10,524
0
55,357
W
Ratatoskr
lodowa132
Ratatoskr
13,675
3,146
0
7,428
14,211
9,153
880
1,668
11,820
1,376
69,186
L
Bastet
8,930
1,079
0
3,264
14,235
4,093
0
4,230
10,005
0
39,816
L
Cthulhu
raulmedi
Cthulhu
5,553
414
275
1,610
18,342
14,173
0
9,199
9,046
21,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,214
Gold Earned
40,763
547
Minions Killed
443
0
Camps Cleared
0
1,747,564
Distance Traveled
1,570,860
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,724
513
142
8
0
311,523
5
W
Medusa
11,122
654
134
8
0
357,719
0
W
Sol
10,332
608
111
7
0
310,188
5
W
Ares
10,296
606
36
2
0
336,945
3
L
Merlin
8,965
527
122
7
0
306,468
3
W
Awilix
10,031
590
119
7
0
365,379
0
L
Danzaburou
8,198
482
85
5
0
297,541
6
W
Ratatoskr
10,433
614
147
9
0
377,333
3
L
Bastet
7,798
459
61
4
0
333,969
0
L
Cthulhu
7,078
416
33
2
0
321,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role