Player Matchup

Ah Puch
Ah Puch
Platinum V
XxAce12xX
Ah Puch
Platinum V
Level 88
God Stats
0W - 3L
1,340 SR
Queue Stats
194W - 189L
1,318 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 88
1,340 SR
1,318 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,365 SR
1,052 MMR
Thoth
Thoth
Silver II
ceccowarrior
Thoth
Silver II
Level 108
God Stats
1W - 0L
1,365 SR
Queue Stats
23W - 27L
1,052 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
XxAce12xX
Ah Puch
20
2 / 4 / 0
18,852
725
14,371
28,291
19,368
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AnhurSkadiUllrAnubisChronos

VS

Bans
He BoAh Muzen CabScyllaOlorunPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 0
18,839
725
24,005
17,655
15,164
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
XxAce12xX
Ah Puch
2
4
0
0.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,371
Damage
24,005
28,291
Taken
17,655
19,368
Mitigated
15,164
15,947
Healing
3,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
XxAce12xX
Ah Puch
14,371
743
0
15,947
28,291
19,368
1,163
24,443
3,848
153,254
0
W
24,005
1,007
0
3,988
17,655
15,164
1,278
15,166
2,489
152,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,852
Gold Earned
18,839
295
Minions Killed
317
12
Camps Cleared
8
495,212
Distance Traveled
493,390
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
18,852
725
295
11
12
495,212
2
W
Thoth
18,839
725
317
12
8
493,390
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role