Player Matchup

Odin
Odin
ChowLowMane
Odin
Level 158
God Stats
6W - 9L
1,513 SR
Queue Stats
759W - 632L
1,598 Elo+
Party 1
Bacchus
Bacchus
DlETER69
Bacchus
Level 157
God Stats
10W - 8L
1,643 SR
Queue Stats
448W - 394L
1,579 Elo+
Party 1
Terra
Terra
Samsquanch9229
Terra
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 19L
1,404 Elo+
Solo
Team Averages
Level 132
1,552 SR
1,527 Elo+

VS

Team Averages
Level 68
1,330 SR
1,389 Elo+
Ullr
Ullr
I_Am_Not_Virgin
Ullr
Level 89
God Stats
0W - 1L
1,231 SR
Queue Stats
48W - 59L
1,348 Elo+
Party 2
Cabrakan
Cabrakan
charles_grise333
Cabrakan
Level 32
God Stats
1W - 4L
1,157 SR
Queue Stats
46W - 78L
1,328 Elo+
Party 2
Fenrir
Fenrir
theviper bob178
Fenrir
Level 82
God Stats
5W - 5L
1,602 SR
Queue Stats
132W - 120L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 12
9,305
775
10,530
8,194
3,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
DlETER69
Bacchus
15
9 / 3 / 7
9,951
829
15,920
13,831
11,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 12
9,239
770
7,846
8,623
8,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 6
8,111
676
5,726
11,563
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 7 / 0
8,813
734
5,534
16,334
15,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 4 / 1
8,840
737
9,442
12,634
7,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
17
Kills
9
9
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
W
Bacchus
DlETER69
Bacchus
9
3
7
4.17
L
0
6
6
0.5
W
4
3
12
3.33
L
5
7
0
0.71
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,296
Damage
20,702
30,648
Taken
40,531
22,844
Mitigated
27,422
8,186
Healing
4,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,530
2,874
0
2,081
8,194
3,468
286
878
7,316
0
30,459
W
Bacchus
DlETER69
Bacchus
15,920
2,705
402
1,385
13,831
11,275
218
4,121
9,710
39,009
0
L
5,726
1,831
0
1,290
11,563
4,100
0
6,242
5,141
0
24,976
W
7,846
1,319
2,281
2,037
8,623
8,101
252
2,021
6,602
16,622
0
L
5,534
890
21
1,768
16,334
15,484
0
9,388
6,481
16,079
0
L
9,442
3,842
0
1,154
12,634
7,838
0
7,568
4,742
2,676
20,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,495
Gold Earned
25,764
126
Minions Killed
117
6
Camps Cleared
6
677,954
Distance Traveled
623,142
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,305
775
41
3
2
226,235
2
W
Bacchus
9,951
829
58
5
3
223,666
1
L
Ullr
8,111
676
52
4
3
210,214
3
W
Terra
9,239
770
27
2
1
228,053
0
L
Cabrakan
8,813
734
28
2
1
170,300
0
L
Fenrir
8,840
737
37
3
2
242,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role