Player Matchup

Sylvanus
Sylvanus
Platinum I
Mulaaababy
Sylvanus
Platinum I
Level 159
God Stats
2W - 4L
1,479 SR
Queue Stats
75W - 61L
2,143 MMR
Party 2
Medusa
Medusa
Platinum I
Papa Braker
Medusa
Platinum I
Level 160
God Stats
2W - 0L
1,787 SR
Queue Stats
34W - 10L
2,302 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
Went Extinct
Gilgamesh
Diamond V
Level 159
God Stats
2W - 1L
1,605 SR
Queue Stats
119W - 99L
2,196 MMR
Party 1
Olorun
Olorun
Diamond III
iSprK1
Olorun
Diamond III
Level 148
God Stats
1W - 1L
1,562 SR
Queue Stats
209W - 199L
2,227 MMR
Solo
Achilles
Achilles
Diamond III
yohnk0
Achilles
Diamond III
Level 160
God Stats
4W - 1L
1,513 SR
Queue Stats
161W - 147L
2,224 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,589 SR
2,218 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,516 SR
1,881 MMR
Cliodhna
Cliodhna
Diamond I
 
Cliodhna
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond II
 
Danzaburou
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Masters
Brandino316
Nike
Masters
Level 158
God Stats
17W - 19L
1,629 SR
Queue Stats
405W - 379L
2,126 MMR
Solo
Xing Tian
Xing Tian
Diamond V
CurrentlyTurnt_
Xing Tian
Diamond V
Level 121
God Stats
2W - 3L
1,436 SR
Queue Stats
188W - 188L
2,143 MMR
Solo
Tiamat
Tiamat
Diamond IV
DaUnfollowed
Tiamat
Diamond IV
Level 105
God Stats
6W - 11L
1,513 SR
Queue Stats
623W - 608L
2,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mulaaababy
Sylvanus
16
3 / 0 / 13
12,341
537
5,046
11,811
18,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
20
17 / 2 / 7
14,935
649
29,662
22,524
10,672
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Went Extinct
Gilgamesh
20
7 / 7 / 9
13,273
577
14,322
24,329
11,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
iSprK1
Olorun
19
3 / 3 / 11
12,666
551
14,993
16,338
8,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
yohnk0
Achilles
16
1 / 2 / 10
11,453
498
11,625
23,033
20,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
BastetLokiMulanErlang Shen

VS

Bans
GebKaliArtioMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
10 / 8 / 3
12,335
536
17,587
21,073
7,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
 
Danzaburou
16
2 / 10 / 3
10,482
456
11,835
18,477
6,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 2 / 6
12,281
534
17,378
23,001
23,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xing Tian
CurrentlyTurnt_
Xing Tian
14
0 / 4 / 7
9,357
407
7,396
19,619
23,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
17
1 / 7 / 3
11,258
489
6,664
12,741
4,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
31
Kills
14
14
Deaths
31
50
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
10
8
3
1.44
L
Danzaburou
 
Danzaburou
2
10
3
0.35
L
1
2
6
2
L
Xing Tian
CurrentlyTurnt_
Xing Tian
0
4
7
0.88
L
Tiamat
1
7
3
0.36
W
Sylvanus
Mulaaababy
Sylvanus
3
0
13
9.5
W
Medusa
17
2
7
10.25
W
Gilgamesh
Went Extinct
Gilgamesh
7
7
9
1.64
W
Olorun
iSprK1
Olorun
3
3
11
2.83
W
Achilles
yohnk0
Achilles
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,648
Damage
60,860
98,035
Taken
94,911
68,703
Mitigated
64,959
44,718
Healing
13,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
17,587
1,513
0
4,024
21,073
7,041
0
2,728
18,345
0
68,847
L
Danzaburou
 
Danzaburou
11,835
5,029
0
2,788
18,477
6,108
114
2,877
15,505
0
73,802
L
17,378
1,588
0
3,195
23,001
23,890
220
6,569
15,617
12,871
86,660
L
Xing Tian
CurrentlyTurnt_
Xing Tian
7,396
534
0
1,610
19,619
23,211
0
7,343
11,967
21,415
0
L
Tiamat
6,664
868
0
2,115
12,741
4,709
921
1,750
10,946
67,499
0
W
Sylvanus
Mulaaababy
Sylvanus
5,046
1,392
5,670
5,967
11,811
18,573
262
2,057
9,410
22,087
0
W
Medusa
29,662
15,371
0
10,659
22,524
10,672
5,511
4,910
17,348
0
140,260
W
Gilgamesh
Went Extinct
Gilgamesh
14,322
5,816
0
5,675
24,329
11,086
1,683
4,987
18,816
0
95,173
W
Olorun
iSprK1
Olorun
14,993
6,788
1,340
7,829
16,338
8,297
3,101
3,465
12,614
102,119
9,428
W
Achilles
yohnk0
Achilles
11,625
2,927
190
7,388
23,033
20,075
2,081
3,051
18,925
4,646
50,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,668
Gold Earned
55,713
613
Minions Killed
567
0
Camps Cleared
0
2,135,941
Distance Traveled
2,041,522
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,335
536
95
4
0
456,246
2
L
Danzaburou
10,482
456
112
5
0
319,347
5
L
Nike
12,281
534
201
9
0
439,853
5
L
Xing Tian
9,357
407
18
1
0
410,052
6
L
Tiamat
11,258
489
141
6
0
416,024
3
W
Sylvanus
12,341
537
36
2
0
434,448
5
W
Medusa
14,935
649
174
8
0
422,238
6
W
Gilgamesh
13,273
577
123
5
0
413,347
6
W
Olorun
12,666
551
169
7
0
394,818
11
W
Achilles
11,453
498
111
5
0
471,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role