Player Matchup

Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Arteiz
Skadi
Level 66
God Stats
3W - 5L
1,432 SR
Queue Stats
15W - 21L
1,268 Elo+
Party 1
Hel
Hel
FluffyLilBear
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,268 Elo+
Party 1
Bastet
Bastet
Heltsi69
Bastet
Level 37
God Stats
5W - 6L
1,172 SR
Queue Stats
104W - 127L
1,326 Elo+
Party 1
Medusa
Medusa
JoonasVirtanen
Medusa
Level 47
God Stats
7W - 4L
1,516 SR
Queue Stats
138W - 170L
1,333 Elo+
Party 1
Team Averages
Level 49
1,424 SR
1,339 Elo+

VS

Team Averages
Level 33
1,571 SR
1,456 Elo+
Bellona
Bellona
Asheltronic
Bellona
Level 69
God Stats
45W - 35L
1,490 SR
Queue Stats
441W - 467L
1,375 Elo+
Solo
Chernobog
Chernobog
Falaborn
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Anubis
Anubis
KashyyykG5623
Anubis
Level 35
God Stats
3W - 6L
1,646 SR
Queue Stats
5W - 15L
1,406 Elo+
Party 2
Chang'e
Chang'e
Sosiskan
Chang'e
Level 39
God Stats
0W - 1L
1,719 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Odin
Odin
musor_228
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 4
7,044
587
3,521
4,558
2,066
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
Arteiz
Skadi
12
5 / 1 / 5
7,263
605
3,906
3,637
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
4 / 1 / 8
6,731
561
5,310
6,543
4,561
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Bastet
Heltsi69
Bastet
11
2 / 1 / 8
6,715
560
2,129
6,035
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 0 / 8
7,215
601
6,903
4,251
1,189
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asheltronic
Bellona
12
2 / 2 / 1
7,117
593
4,959
7,054
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Falaborn
Chernobog
8
0 / 5 / 1
5,128
427
1,584
6,745
1,472
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 1
5,704
475
3,635
6,892
2,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
Sosiskan
Chang'e
9
1 / 4 / 1
5,479
457
1,517
5,365
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
7
0 / 2 / 1
4,885
407
442
5,700
2,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
18
Kills
4
4
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
4
4
W
Skadi
Arteiz
Skadi
5
1
5
7.5
L
Bellona
Asheltronic
Bellona
2
2
1
1.25
L
Chernobog
Falaborn
Chernobog
0
5
1
0.1
W
4
1
8
8
W
Bastet
Heltsi69
Bastet
2
1
8
6
W
5
0
8
9
L
1
5
1
0.3
L
Chang'e
Sosiskan
Chang'e
1
4
1
0.38
L
Odin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,769
Damage
12,137
25,024
Taken
31,756
10,637
Mitigated
11,713
12,203
Healing
7,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,521
371
0
2,062
4,558
2,066
1,139
165
4,393
728
32,767
W
Skadi
Arteiz
Skadi
3,906
1,425
0
817
3,637
1,050
1,578
874
2,763
0
30,394
L
Bellona
Asheltronic
Bellona
4,959
1,432
0
2,315
7,054
4,722
387
757
6,297
0
49,883
L
Chernobog
Falaborn
Chernobog
1,584
1,053
0
628
6,745
1,472
340
2,509
4,236
0
20,045
W
5,310
529
2,727
2,712
6,543
4,561
867
2,127
4,262
19,470
0
W
Bastet
Heltsi69
Bastet
2,129
487
0
3,033
6,035
1,771
248
952
5,039
0
31,120
W
6,903
2,662
0
852
4,251
1,189
2,880
758
3,415
0
41,292
L
3,635
38
0
1,083
6,892
2,279
0
996
5,896
21,627
0
L
Chang'e
Sosiskan
Chang'e
1,517
183
1,158
1,470
5,365
900
259
694
4,671
15,030
0
L
Odin
442
144
0
750
5,700
2,340
0
382
5,318
0
6,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,968
Gold Earned
28,313
312
Minions Killed
245
0
Camps Cleared
0
1,307,392
Distance Traveled
1,110,127
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,044
587
69
6
0
242,896
1
W
Skadi
7,263
605
63
5
0
236,947
4
L
Bellona
7,117
593
102
9
0
244,852
2
L
Chernobog
5,128
427
42
4
0
234,023
0
W
Hel
6,731
561
32
3
0
256,841
2
W
Bastet
6,715
560
71
6
0
290,076
2
W
Medusa
7,215
601
77
6
0
280,632
4
L
Anubis
5,704
475
45
4
0
204,824
2
L
Chang'e
5,479
457
35
3
0
219,744
3
L
Odin
4,885
407
21
2
0
206,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role