Player Matchup

Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Chorin
Ymir
Level 158
God Stats
14W - 8L
1,635 SR
Queue Stats
218W - 194L
1,539 Elo+
Party 4
Nu Wa
Nu Wa
DevilStiletto
Nu Wa
Level 160
God Stats
4W - 2L
1,723 SR
Queue Stats
99W - 96L
1,563 Elo+
Party 3
Bellona
Bellona
FlamingMolestres
Bellona
Level 109
God Stats
18W - 18L
1,670 SR
Queue Stats
41W - 44L
1,558 Elo+
Party 3
Loki
Loki
JJ2333
Loki
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,347 Elo+
Solo
Team Averages
Level 115
1,606 SR
1,502 Elo+

VS

Team Averages
Level 69
1,628 SR
1,600 Elo+
Sol
Sol
ALEXBRONCO777
Sol
Level 64
God Stats
12W - 10L
1,546 SR
Queue Stats
205W - 153L
1,564 Elo+
Party 2
Zeus
Zeus
DoggyKing0
Zeus
Level 104
God Stats
7W - 7L
1,466 SR
Queue Stats
463W - 433L
1,563 Elo+
Party 2
Chaac
Chaac
InitialDad
Chaac
Level 107
God Stats
17W - 3L
1,871 SR
Queue Stats
427W - 345L
1,571 Elo+
Party 2
Kuzenbo
Kuzenbo
LO0BY
Kuzenbo
Level 41
God Stats
5W - 2L
1,655 SR
Queue Stats
129W - 68L
1,658 Elo+
Party 1
Fenrir
Fenrir
icarryvchezz
Fenrir
Level 27
God Stats
2W - 1L
1,603 SR
Queue Stats
52W - 34L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 2 / 1
5,631
563
2,744
5,085
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Chorin
Ymir
8
0 / 4 / 3
4,653
465
2,914
9,478
4,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 3 / 1
5,134
513
1,620
5,172
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 0
5,401
540
4,185
6,328
4,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
JJ2333
Loki
10
1 / 2 / 2
5,613
561
3,333
6,847
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,046
605
2,511
4,795
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
5 / 0 / 1
6,239
624
6,221
3,036
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
10
0 / 0 / 0
5,986
599
2,871
5,581
2,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
LO0BY
Kuzenbo
9
1 / 1 / 7
5,801
580
4,190
6,288
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
9
4 / 3 / 2
5,786
579
5,292
6,922
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
11
11
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
1
1.25
W
1
1
0
1
L
Ymir
Chorin
Ymir
0
4
3
0.38
L
1
3
1
0.5
W
5
0
1
5.5
L
0
0
0
0
W
Chaac
0
0
0
0
L
Loki
JJ2333
Loki
1
2
2
1
W
Kuzenbo
LO0BY
Kuzenbo
1
1
7
4.5
W
Fenrir
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,796
Damage
21,085
32,910
Taken
26,622
14,095
Mitigated
11,568
9,661
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,744
1,048
0
2,100
5,085
1,330
0
1,437
3,648
0
30,609
W
2,511
335
0
1,794
4,795
1,495
299
735
4,060
33,104
4,066
L
Ymir
Chorin
Ymir
2,914
656
29
1,212
9,478
4,358
0
5,143
4,335
14,056
0
L
1,620
250
0
386
5,172
1,627
22
3,506
1,666
25,130
0
W
6,221
1,049
0
560
3,036
1,194
0
951
2,015
34,581
0
L
4,185
813
0
2,920
6,328
4,729
113
0
5,930
5,992
23,617
W
Chaac
2,871
997
0
4,073
5,581
2,919
0
678
4,319
0
35,481
L
Loki
JJ2333
Loki
3,333
1,336
0
3,014
6,847
2,051
0
2,708
4,139
0
32,730
W
Kuzenbo
LO0BY
Kuzenbo
4,190
1,655
0
1,902
6,288
3,160
76
1,076
5,174
25,858
0
W
Fenrir
5,292
1,639
0
1,206
6,922
2,800
0
1,549
5,351
0
27,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,432
Gold Earned
29,858
303
Minions Killed
333
0
Camps Cleared
0
986,102
Distance Traveled
1,040,983
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,631
563
69
7
0
181,875
4
W
Sol
6,046
605
81
8
0
196,693
2
L
Ymir
4,653
465
25
3
0
214,659
14
L
Nu Wa
5,134
513
57
6
0
175,572
1
W
Zeus
6,239
624
82
8
0
207,809
0
L
Bellona
5,401
540
78
8
0
206,461
2
W
Chaac
5,986
599
76
8
0
214,805
2
L
Loki
5,613
561
74
7
0
207,535
4
W
Kuzenbo
5,801
580
44
4
0
220,548
6
W
Fenrir
5,786
579
50
5
0
201,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role