Player Matchup

Izanami
Izanami
PAblo808
Izanami
Level 66
God Stats
19W - 12L
1,448 SR
Queue Stats
145W - 205L
1,365 Elo+
Party 1
Baron Samedi
Baron Samedi
jordan3032
Baron Samedi
Level 34
God Stats
1W - 3L
1,151 SR
Queue Stats
41W - 61L
1,377 Elo+
Solo
Fenrir
Fenrir
lisma
Fenrir
Level 104
God Stats
22W - 18L
1,555 SR
Queue Stats
119W - 158L
1,361 Elo+
Party 1
Team Averages
Level 68
1,385 SR
1,368 Elo+

VS

Team Averages
Level 85
1,623 SR
1,482 Elo+
Bacchus
Bacchus
Alienare
Bacchus
Level 122
God Stats
6W - 5L
1,614 SR
Queue Stats
126W - 102L
1,613 Elo+
Party 2
Poseidon
Poseidon
Eliardo
Poseidon
Level 26
God Stats
3W - 1L
1,756 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Силапоганища
Cliodhna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 306L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PAblo808
Izanami
19
6 / 3 / 15
13,283
738
13,744
14,871
5,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
jordan3032
Baron Samedi
15
1 / 6 / 15
11,501
639
11,194
15,902
5,514
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
lisma
Fenrir
19
18 / 4 / 5
14,565
809
19,735
17,586
14,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alienare
Bacchus
16
2 / 3 / 11
12,446
691
11,170
21,667
31,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Eliardo
Poseidon
15
5 / 12 / 3
12,007
667
8,589
18,443
5,990
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 10 / 4
11,722
651
18,469
15,043
5,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
25
Kills
13
13
Deaths
25
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Alienare
Bacchus
2
3
11
2.5
L
Poseidon
Eliardo
Poseidon
5
12
3
0.54
W
Izanami
PAblo808
Izanami
6
3
15
4.5
W
Baron Samedi
jordan3032
Baron Samedi
1
6
15
1.42
W
Fenrir
lisma
Fenrir
18
4
5
5.13
L
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,673
Damage
38,228
48,359
Taken
55,153
25,124
Mitigated
42,766
11,953
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Alienare
Bacchus
11,170
1,111
0
5,480
21,667
31,414
328
7,122
14,545
19,151
0
L
Poseidon
Eliardo
Poseidon
8,589
916
168
1,323
18,443
5,990
375
1,155
17,288
50,228
0
W
Izanami
PAblo808
Izanami
13,744
7,347
0
5,247
14,871
5,305
1,884
5,708
9,163
0
84,947
W
Baron Samedi
jordan3032
Baron Samedi
11,194
749
1,442
4,392
15,902
5,514
443
7,311
8,591
29,314
0
W
Fenrir
lisma
Fenrir
19,735
2,485
0
872
17,586
14,305
379
7,159
10,427
0
33,908
L
18,469
880
0
1,987
15,043
5,362
479
2,917
12,126
0
30,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,349
Gold Earned
36,175
238
Minions Killed
141
15
Camps Cleared
0
1,002,936
Distance Traveled
853,391
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,446
691
16
1
0
321,729
11
L
Poseidon
12,007
667
94
5
0
245,477
3
W
Izanami
13,283
738
175
10
10
317,880
1
W
Baron Samedi
11,501
639
35
2
2
289,327
1
W
Fenrir
14,565
809
28
2
3
395,729
0
L
Cliodhna
11,722
651
31
2
0
286,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role