Player Matchup

Baron Samedi
Baron Samedi
TennesseeATC
Baron Samedi
Level 61
God Stats
2W - 2L
1,633 SR
Queue Stats
7W - 8L
1,569 Elo+
Solo
Fenrir
Fenrir
mech_turtl3
Fenrir
Level 127
God Stats
86W - 39L
1,718 SR
Queue Stats
414W - 329L
1,669 Elo+
Party 2
Chaac
Chaac
ztorres19
Chaac
Level 88
God Stats
208W - 123L
1,692 SR
Queue Stats
355W - 259L
1,671 Elo+
Party 2
Team Averages
Level 92
1,681 SR
1,636 Elo+

VS

Team Averages
Level 128
1,500 SR
1,514 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DaddyMcStuffins
Cliodhna
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,560 Elo+
Party 1
Atlas
Atlas
Z0o0T
Atlas
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TennesseeATC
Baron Samedi
12
1 / 5 / 5
7,500
682
3,992
8,984
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
13
4 / 3 / 4
8,341
758
7,732
9,944
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
ztorres19
Chaac
14
4 / 3 / 5
8,913
810
7,858
8,076
6,415
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
8 / 3 / 3
9,163
833
14,140
8,294
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
11
3 / 5 / 3
7,538
685
2,862
8,540
2,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
Z0o0T
Atlas
10
0 / 1 / 7
7,112
647
5,777
6,838
8,381
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
9
Kills
11
11
Deaths
9
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
8
3
3
3.17
L
Cliodhna
3
5
3
0.9
W
Baron Samedi
TennesseeATC
Baron Samedi
1
5
5
0.7
L
Atlas
Z0o0T
Atlas
0
1
7
3.5
W
Fenrir
4
3
4
2
W
Chaac
ztorres19
Chaac
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,582
Damage
22,779
27,004
Taken
23,672
14,235
Mitigated
14,227
7,020
Healing
2,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,140
1,042
0
1,524
8,294
2,894
291
1,674
6,239
46,001
0
L
Cliodhna
2,862
427
0
1,404
8,540
2,952
13
1,731
6,339
0
11,261
W
Baron Samedi
TennesseeATC
Baron Samedi
3,992
255
584
2,166
8,984
2,825
0
7,331
1,221
20,484
0
L
Atlas
Z0o0T
Atlas
5,777
2,265
0
0
6,838
8,381
14
1,101
5,384
10,621
0
W
Fenrir
7,732
1,791
0
2,273
9,944
4,995
0
6,643
2,989
137
22,853
W
Chaac
ztorres19
Chaac
7,858
1,030
0
1,997
8,076
6,415
0
5,582
2,263
0
25,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,754
Gold Earned
23,813
120
Minions Killed
129
7
Camps Cleared
5
640,668
Distance Traveled
598,420
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,163
833
104
9
5
195,989
2
L
Cliodhna
7,538
685
14
1
0
198,321
3
W
Baron Samedi
7,500
682
34
3
2
196,440
4
L
Atlas
7,112
647
11
1
0
204,110
5
W
Fenrir
8,341
758
38
3
3
229,017
2
W
Chaac
8,913
810
48
4
2
215,211
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role