Player Matchup

Neith
Neith
FumaRrama1312
Neith
Level 40
God Stats
46W - 79L
1,359 SR
Queue Stats
112W - 209L
1,281 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JC 19g7
Morgan Le Fay
Level 143
God Stats
11W - 10L
1,562 SR
Queue Stats
273W - 269L
1,604 Elo+
Solo
King Arthur
King Arthur
jhony_963
King Arthur
Level 79
God Stats
1W - 5L
1,218 SR
Queue Stats
162W - 319L
1,268 Elo+
Party 2
Team Averages
Level 87
1,380 SR
1,384 Elo+

VS

Team Averages
Level 110
1,557 SR
1,565 Elo+
Chaac
Chaac
SumKhoont
Chaac
Level 103
God Stats
17W - 21L
1,500 SR
Queue Stats
217W - 206L
1,520 Elo+
Solo
Fenrir
Fenrir
dragon_lord950
Fenrir
Level 120
God Stats
4W - 3L
1,570 SR
Queue Stats
44W - 33L
1,588 Elo+
Party 1
Hades
Hades
xZHz_MarTiN
Hades
Level 107
God Stats
42W - 27L
1,602 SR
Queue Stats
45W - 34L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,383
638
4,332
7,419
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
JC 19g7
Morgan Le Fay
11
0 / 5 / 1
6,372
637
6,654
9,052
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
jhony_963
King Arthur
9
0 / 5 / 2
6,070
607
3,648
11,710
5,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SumKhoont
Chaac
13
4 / 0 / 11
7,895
790
7,800
7,988
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 2 / 10
8,145
815
6,351
8,379
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
6 / 0 / 9
8,191
819
10,775
7,051
3,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
1
Kills
15
15
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Morgan Le Fay
JC 19g7
Morgan Le Fay
0
5
1
0.1
W
Chaac
SumKhoont
Chaac
4
0
11
9.5
W
5
2
10
5
L
King Arthur
jhony_963
King Arthur
0
5
2
0.2
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,634
Damage
24,926
28,181
Taken
23,418
11,748
Mitigated
15,945
3,057
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,332
1,885
0
550
7,419
2,725
0
2,030
5,157
0
13,440
L
Morgan Le Fay
JC 19g7
Morgan Le Fay
6,654
337
0
1,489
9,052
3,063
0
4,268
4,565
32,160
0
W
Chaac
SumKhoont
Chaac
7,800
1,051
0
4,107
7,988
6,124
225
2,022
5,729
72
27,394
W
6,351
1,003
504
1,728
8,379
6,327
266
2,439
5,834
0
13,209
L
King Arthur
jhony_963
King Arthur
3,648
633
0
1,018
11,710
5,960
0
4,892
6,624
965
9,108
W
10,775
1,481
1,295
3,639
7,051
3,494
975
2,947
3,967
31,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,825
Gold Earned
24,231
98
Minions Killed
127
4
Camps Cleared
6
525,777
Distance Traveled
572,483
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,383
638
19
2
0
169,754
4
L
Morgan Le Fay
6,372
637
63
6
4
187,327
4
W
Chaac
7,895
790
41
4
3
214,589
3
W
Fenrir
8,145
815
19
2
2
185,581
2
L
King Arthur
6,070
607
16
2
0
168,696
1
W
Hades
8,191
819
67
7
1
172,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role