Player Matchup

Horus
Horus
Geek_soulless_
Horus
Level 142
God Stats
5W - 6L
1,539 SR
Queue Stats
185W - 197L
1,611 Elo+
Solo
Cu Chulainn
Cu Chulainn
Molotki
Cu Chulainn
Level 99
God Stats
25W - 19L
1,571 SR
Queue Stats
182W - 169L
1,602 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rhiakath21
Morgan Le Fay
Level 155
God Stats
18W - 30L
1,522 SR
Queue Stats
1,077W - 1,100L
1,504 Elo+
Solo
Ah Puch
Ah Puch
ThmellyAthol
Ah Puch
Level 118
God Stats
49W - 25L
1,739 SR
Queue Stats
193W - 173L
1,640 Elo+
Solo
Chiron
Chiron
xDOAx_Colt
Chiron
Level 136
God Stats
3W - 0L
1,565 SR
Queue Stats
45W - 51L
1,519 Elo+
Solo
Team Averages
Level 130
1,587 SR
1,575 Elo+

VS

Team Averages
Level 111
1,676 SR
1,550 Elo+
Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BloodyInstinctz
Tsukuyomi
Level 144
God Stats
19W - 16L
1,581 SR
Queue Stats
66W - 61L
1,558 Elo+
Solo
Cthulhu
Cthulhu
FrankFerd5000
Cthulhu
Level 68
God Stats
2W - 1L
1,772 SR
Queue Stats
26W - 29L
1,634 Elo+
Solo
Thoth
Thoth
MaskedRomeo
Thoth
Level 114
God Stats
0W - 5L
1,713 SR
Queue Stats
656W - 559L
1,561 Elo+
Party 1
Zhong Kui
Zhong Kui
stooompzz
Zhong Kui
Level 109
God Stats
3W - 2L
1,812 SR
Queue Stats
524W - 517L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 17
9,882
988
8,631
16,194
14,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Molotki
Cu Chulainn
17
4 / 1 / 17
10,443
1,044
13,424
16,200
17,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Rhiakath21
Morgan Le Fay
17
6 / 0 / 12
10,359
1,036
16,055
7,293
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
ThmellyAthol
Ah Puch
17
6 / 2 / 15
11,033
1,103
14,427
6,766
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
xDOAx_Colt
Chiron
17
6 / 0 / 8
10,570
1,057
13,520
7,784
2,924
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

273

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 5 / 1
9,208
921
10,636
14,086
4,306
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
BloodyInstinctz
Tsukuyomi
15
0 / 2 / 2
8,945
895
12,976
12,513
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
15
1 / 7 / 2
8,518
852
4,843
15,791
11,099
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 4 / 2
9,235
924
9,669
6,433
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
stooompzz
Zhong Kui
15
1 / 7 / 2
9,058
906
13,714
22,193
15,332
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
13
25
Kills
4
4
Deaths
25
69
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
1
0.5
L
Tsukuyomi
BloodyInstinctz
Tsukuyomi
0
2
2
0.5
L
Cthulhu
1
7
2
0.29
W
3
1
17
11.5
L
0
4
2
0.25
W
Cu Chulainn
Molotki
Cu Chulainn
4
1
17
12.5
W
Morgan Le Fay
Rhiakath21
Morgan Le Fay
6
0
12
12
W
Ah Puch
ThmellyAthol
Ah Puch
6
2
15
6.75
L
Zhong Kui
stooompzz
Zhong Kui
1
7
2
0.29
W
Chiron
xDOAx_Colt
Chiron
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,057
Damage
51,838
54,237
Taken
71,016
40,346
Mitigated
36,415
18,101
Healing
3,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,636
4,580
0
0
14,086
4,306
0
5,401
8,149
0
20,955
L
Tsukuyomi
BloodyInstinctz
Tsukuyomi
12,976
3,271
0
75
12,513
3,880
0
5,814
6,036
0
35,389
L
Cthulhu
4,843
146
232
1,141
15,791
11,099
0
7,361
7,759
12,912
0
W
8,631
3,292
3,221
6,404
16,194
14,027
0
8,076
7,818
0
10,352
L
9,669
218
0
0
6,433
1,798
0
2,754
3,551
42,439
0
W
Cu Chulainn
Molotki
Cu Chulainn
13,424
1,088
0
3,106
16,200
17,033
0
8,076
7,970
6,333
29,786
W
Morgan Le Fay
Rhiakath21
Morgan Le Fay
16,055
1,325
735
635
7,293
3,495
0
2,949
4,266
26,608
0
W
Ah Puch
ThmellyAthol
Ah Puch
14,427
310
0
441
6,766
2,867
0
3,289
3,399
37,935
0
L
Zhong Kui
stooompzz
Zhong Kui
13,714
664
0
1,560
22,193
15,332
0
10,737
10,317
29,005
0
W
Chiron
xDOAx_Colt
Chiron
13,520
6,313
1,454
2,105
7,784
2,924
0
5,100
2,558
0
37,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,287
Gold Earned
44,964
217
Minions Killed
212
9
Camps Cleared
8
992,911
Distance Traveled
882,654
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,208
921
20
2
0
177,970
0
L
Tsukuyomi
8,945
895
57
6
0
208,839
0
L
Cthulhu
8,518
852
19
2
1
125,599
1
W
Horus
9,882
988
3
0
0
195,876
0
L
Thoth
9,235
924
80
8
4
190,724
0
W
Cu Chulainn
10,443
1,044
43
4
0
205,576
0
W
Morgan Le Fay
10,359
1,036
26
3
0
200,858
0
W
Ah Puch
11,033
1,103
66
7
2
198,572
0
L
Zhong Kui
9,058
906
36
4
3
179,522
3
W
Chiron
10,570
1,057
79
8
7
192,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role