Player Matchup

Cliodhna
Cliodhna
MoosiestMan
Cliodhna
Level 123
God Stats
1W - 1L
1,546 SR
Queue Stats
52W - 58L
1,467 Elo+
Solo
Scylla
Scylla
SpinachDip420
Scylla
Level 94
God Stats
36W - 30L
1,585 SR
Queue Stats
518W - 465L
1,507 Elo+
Solo
Chaac
Chaac
Uholly_Spirit
Chaac
Level 153
God Stats
27W - 23L
1,600 SR
Queue Stats
492W - 472L
1,379 Elo+
Solo
Chiron
Chiron
edyson24
Chiron
Level 68
God Stats
2W - 2L
1,372 SR
Queue Stats
197W - 259L
1,362 Elo+
Solo
Cerberus
Cerberus
urgameistrash
Cerberus
Level 156
God Stats
3W - 4L
1,365 SR
Queue Stats
247W - 242L
1,542 Elo+
Solo
Team Averages
Level 119
1,494 SR
1,451 Elo+

VS

Team Averages
Level 90
1,570 SR
1,425 Elo+
Jing Wei
Jing Wei
JoshThaSauce
Jing Wei
Level 51
God Stats
23W - 35L
1,513 SR
Queue Stats
48W - 61L
1,365 Elo+
Solo
Odin
Odin
OBK GOAT
Odin
Level 100
God Stats
10W - 7L
1,630 SR
Queue Stats
354W - 393L
1,428 Elo+
Solo
Athena
Athena
OG_Obelisk
Athena
Level 86
God Stats
3W - 5L
1,676 SR
Queue Stats
95W - 96L
1,462 Elo+
Solo
Ra
Ra
Tykoone
Ra
Level 91
God Stats
18W - 19L
1,371 SR
Queue Stats
584W - 643L
1,397 Elo+
Solo
Nemesis
Nemesis
WreckxNEffectz
Nemesis
Level 122
God Stats
32W - 25L
1,660 SR
Queue Stats
186W - 169L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MoosiestMan
Cliodhna
13
6 / 4 / 2
7,986
532
8,240
10,062
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 1 / 4
8,946
596
7,832
7,794
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 4
8,466
564
9,554
9,710
6,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
edyson24
Chiron
11
1 / 3 / 4
6,795
453
8,834
8,506
2,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
urgameistrash
Cerberus
12
4 / 3 / 6
7,870
525
9,718
13,058
8,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JoshThaSauce
Jing Wei
12
1 / 4 / 7
7,754
517
5,009
13,169
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odin
13
3 / 2 / 0
7,968
531
7,041
9,738
5,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
OG_Obelisk
Athena
11
1 / 6 / 6
7,316
488
6,121
18,294
13,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 8 / 1
7,499
500
3,113
10,487
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
3 / 1 / 3
8,283
552
7,051
9,807
4,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
21
Kills
10
11
Deaths
21
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
JoshThaSauce
Jing Wei
1
4
7
1.13
W
Cliodhna
MoosiestMan
Cliodhna
6
4
2
1.75
L
Odin
3
2
0
1.5
L
Athena
OG_Obelisk
Athena
1
6
6
0.67
W
7
1
4
9
L
2
8
1
0.31
W
3
0
4
5
L
3
1
3
4.5
W
Chiron
edyson24
Chiron
1
3
4
1
W
Cerberus
urgameistrash
Cerberus
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,178
Damage
28,335
49,130
Taken
61,495
24,167
Mitigated
27,786
17,823
Healing
17,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
JoshThaSauce
Jing Wei
5,009
3,374
0
3,659
13,169
2,738
0
3,498
9,671
0
42,870
W
Cliodhna
MoosiestMan
Cliodhna
8,240
718
0
2,315
10,062
3,867
769
1,598
8,260
0
44,968
L
Odin
7,041
1,389
0
3,380
9,738
5,050
248
1,540
8,198
1,682
40,762
L
Athena
OG_Obelisk
Athena
6,121
1,713
1,551
3,354
18,294
13,110
0
6,620
11,674
23,310
0
W
7,832
350
291
1,873
7,794
2,250
0
1,725
5,881
51,125
0
L
3,113
616
302
881
10,487
2,729
379
4,408
6,079
41,694
0
W
9,554
2,317
0
5,628
9,710
6,686
22
1,007
8,223
4,183
43,646
L
7,051
1,747
0
4,181
9,807
4,159
359
3,463
6,344
0
58,552
W
Chiron
edyson24
Chiron
8,834
4,667
778
1,677
8,506
2,399
584
2,672
5,825
0
30,071
W
Cerberus
urgameistrash
Cerberus
9,718
826
667
4,594
13,058
8,965
441
2,835
10,049
37,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,063
Gold Earned
38,820
402
Minions Killed
398
0
Camps Cleared
0
1,504,272
Distance Traveled
1,502,740
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,754
517
73
5
0
290,904
2
W
Cliodhna
7,986
532
78
5
0
317,989
2
L
Odin
7,968
531
98
7
0
329,958
3
L
Athena
7,316
488
34
2
0
282,798
2
W
Scylla
8,946
596
92
6
0
319,975
1
L
Ra
7,499
500
97
6
0
257,119
2
W
Chaac
8,466
564
100
7
0
318,861
2
L
Nemesis
8,283
552
96
6
0
341,961
6
W
Chiron
6,795
453
51
3
0
271,299
1
W
Cerberus
7,870
525
81
5
0
276,148
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role