Player Matchup

Hades
Hades
Braenderbaby
Hades
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,417 Elo+
Party 1
Apollo
Apollo
Despringendemus
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,636 Elo+
Party 1
Ganesha
Ganesha
Masanet95
Ganesha
Level 18
God Stats
1W - 9L
1,200 SR
Queue Stats
2W - 15L
1,151 Elo+
Party 1
Chaac
Chaac
Mathias-bh
Chaac
Level 36
God Stats
0W - 2L
1,412 SR
Queue Stats
3W - 17L
1,186 Elo+
Party 1
Nemesis
Nemesis
passme
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,250 Elo+
Party 1
Team Averages
Level 15
1,422 SR
1,328 Elo+

VS

Team Averages
Level 74
1,465 SR
1,525 Elo+
King Arthur
King Arthur
Crusader1175162
King Arthur
Level 37
God Stats
2W - 7L
1,041 SR
Queue Stats
97W - 97L
1,418 Elo+
Solo
Chronos
Chronos
MonsTeR_DisTurB
Chronos
Level 37
God Stats
7W - 2L
1,761 SR
Queue Stats
259W - 150L
1,626 Elo+
Solo
Cerberus
Cerberus
Salvadoraan
Cerberus
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 8L
1,706 Elo+
Party 2
Danzaburou
Danzaburou
SkinBuy
Danzaburou
Level 118
God Stats
15W - 12L
1,486 SR
Queue Stats
65W - 50L
1,455 Elo+
Party 2
Zeus
Zeus
snoopy2124
Zeus
Level 159
God Stats
3W - 5L
1,538 SR
Queue Stats
286W - 305L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
6,063
433
5,446
12,607
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 6 / 2
5,891
421
5,965
9,321
2,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Masanet95
Ganesha
8
0 / 5 / 3
5,669
405
2,764
14,169
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
11
0 / 5 / 0
6,233
445
6,287
11,482
7,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
passme
Nemesis
10
3 / 7 / 1
6,706
479
6,514
12,359
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crusader1175162
King Arthur
13
4 / 0 / 7
8,656
618
4,603
7,715
4,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
12 / 0 / 9
9,921
709
16,941
11,739
5,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Salvadoraan
Cerberus
12
4 / 1 / 10
8,087
578
8,045
11,331
9,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
SkinBuy
Danzaburou
13
6 / 3 / 8
8,947
639
10,784
7,553
2,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 10
8,670
619
6,275
7,744
2,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
5
Kills
30
31
Deaths
5
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
King Arthur
Crusader1175162
King Arthur
4
0
7
7.5
L
1
6
2
0.33
L
Ganesha
Masanet95
Ganesha
0
5
3
0.3
L
Chaac
0
5
0
0
W
12
0
9
16.5
W
Cerberus
Salvadoraan
Cerberus
4
1
10
9
W
Danzaburou
SkinBuy
Danzaburou
6
3
8
3.33
L
Nemesis
passme
Nemesis
3
7
1
0.5
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,976
Damage
46,648
59,938
Taken
46,082
23,843
Mitigated
23,711
15,341
Healing
14,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,446
869
386
2,648
12,607
5,895
351
7,826
4,675
26,804
0
W
King Arthur
Crusader1175162
King Arthur
4,603
957
0
1,954
7,715
4,594
338
1,290
6,425
2,333
34,930
L
5,965
3,057
0
1,827
9,321
2,007
671
5,047
4,274
0
28,986
L
Ganesha
Masanet95
Ganesha
2,764
0
239
4,557
14,169
4,939
0
6,165
8,004
8,664
0
L
Chaac
6,287
270
0
2,416
11,482
7,228
240
4,828
6,217
0
36,461
W
16,941
6,940
0
5,852
11,739
5,825
2,138
2,463
9,276
62,211
6,392
W
Cerberus
Salvadoraan
Cerberus
8,045
717
0
4,649
11,331
9,052
408
2,521
8,810
20,420
0
W
Danzaburou
SkinBuy
Danzaburou
10,784
4,793
0
1,665
7,553
2,125
2,907
1,777
5,776
0
48,420
L
Nemesis
passme
Nemesis
6,514
2,325
0
3,268
12,359
3,774
0
5,741
6,618
0
32,998
W
6,275
1,232
0
356
7,744
2,115
958
159
7,585
63,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,562
Gold Earned
44,281
243
Minions Killed
411
0
Camps Cleared
0
1,280,788
Distance Traveled
1,362,856
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,063
433
56
4
0
239,225
0
W
King Arthur
8,656
618
82
6
0
272,154
7
L
Apollo
5,891
421
57
4
0
247,964
3
L
Ganesha
5,669
405
1
0
0
258,511
2
L
Chaac
6,233
445
66
5
0
269,986
0
W
Chronos
9,921
709
101
7
0
273,016
5
W
Cerberus
8,087
578
23
2
0
291,843
3
W
Danzaburou
8,947
639
99
7
0
244,669
3
L
Nemesis
6,706
479
63
5
0
265,102
5
W
Zeus
8,670
619
106
8
0
281,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role