Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DSKeks
Neith
Level 103
God Stats
7W - 6L
1,617 SR
Queue Stats
246W - 257L
1,408 Elo+
Party 1
Mulan
Mulan
Heisenberg3005
Mulan
Level 99
God Stats
3W - 6L
1,302 SR
Queue Stats
365W - 394L
1,402 Elo+
Party 1
Sol
Sol
Lolo320c
Sol
Level 109
God Stats
5W - 0L
1,626 SR
Queue Stats
359W - 369L
1,411 Elo+
Solo
Amaterasu
Amaterasu
alikh
Amaterasu
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 146L
1,364 Elo+
Party 2
Team Averages
Level 96
1,509 SR
1,417 Elo+

VS

Team Averages
Level 94
1,541 SR
1,369 Elo+
Sol
Sol
Adajio
Sol
Level 88
God Stats
1W - 1L
1,608 SR
Queue Stats
30W - 20L
1,425 Elo+
Solo
Raijin
Raijin
EzokxXx
Raijin
Level 68
God Stats
2W - 1L
1,693 SR
Queue Stats
189W - 196L
1,365 Elo+
Solo
Mercury
Mercury
ItzBr4inH3adz
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,298 Elo+
Solo
Ares
Ares
Laloona
Ares
Level 147
God Stats
4W - 2L
1,722 SR
Queue Stats
306W - 327L
1,352 Elo+
Party 3
Atlas
Atlas
Lariata
Atlas
Level 141
God Stats
0W - 3L
1,182 SR
Queue Stats
80W - 82L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 5 / 23
9,753
813
11,217
21,324
30,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Neith
DSKeks
Neith
18
11 / 1 / 13
11,309
942
11,240
7,262
3,644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
11 / 3 / 15
10,963
914
12,994
11,848
6,995
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
7 / 4 / 19
10,892
908
16,231
12,033
5,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
alikh
Amaterasu
17
6 / 2 / 19
10,043
837
7,771
15,714
16,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Adajio
Sol
15
2 / 6 / 7
8,815
735
10,975
11,356
5,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
EzokxXx
Raijin
15
4 / 9 / 4
9,229
769
10,170
12,251
4,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
14
4 / 9 / 6
8,766
731
6,562
12,816
4,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
Laloona
Ares
14
0 / 7 / 7
7,950
663
5,748
14,171
9,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Lariata
Atlas
16
5 / 6 / 6
9,208
767
16,538
13,620
6,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
45
37
Kills
15
15
Deaths
37
89
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
5
23
2.7
L
Sol
Adajio
Sol
2
6
7
0.92
W
Neith
DSKeks
Neith
11
1
13
17.5
L
Raijin
EzokxXx
Raijin
4
9
4
0.67
W
11
3
15
6.17
L
Mercury
4
9
6
0.78
L
Ares
Laloona
Ares
0
7
7
0.5
L
Atlas
Lariata
Atlas
5
6
6
1.33
W
7
4
19
4.13
W
Amaterasu
alikh
Amaterasu
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,453
Damage
49,993
68,181
Taken
64,214
63,050
Mitigated
29,462
29,210
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,217
851
954
5,583
21,324
30,369
0
10,360
10,964
17,700
0
L
Sol
Adajio
Sol
10,975
2,360
1,278
2,590
11,356
5,473
0
4,740
6,482
19,824
0
W
Neith
DSKeks
Neith
11,240
4,889
208
1,732
7,262
3,644
2,425
3,825
3,437
0
24,700
L
Raijin
EzokxXx
Raijin
10,170
1,694
547
820
12,251
4,054
0
4,142
7,909
21,632
0
W
12,994
2,916
1,672
3,567
11,848
6,995
2,059
7,975
3,873
0
23,315
L
Mercury
6,562
3,464
337
708
12,816
4,578
0
4,146
8,600
0
10,469
L
Ares
Laloona
Ares
5,748
401
0
116
14,171
9,156
0
7,696
6,269
8,350
0
L
Atlas
Lariata
Atlas
16,538
1,766
995
1,185
13,620
6,201
0
6,724
6,666
33,501
0
W
16,231
4,105
1,668
5,066
12,033
5,737
1,354
9,579
2,454
37,169
0
W
Amaterasu
alikh
Amaterasu
7,771
1,532
1,936
6,824
15,714
16,305
426
11,692
4,022
0
12,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,960
Gold Earned
43,968
118
Minions Killed
96
0
Camps Cleared
0
1,188,624
Distance Traveled
929,124
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,753
813
8
1
0
234,997
4
L
Sol
8,815
735
22
2
0
175,551
1
W
Neith
11,309
942
33
3
0
226,899
0
L
Raijin
9,229
769
33
3
0
171,764
2
W
Mulan
10,963
914
19
2
0
211,168
0
L
Mercury
8,766
731
9
1
0
201,425
0
L
Ares
7,950
663
8
1
0
170,654
0
L
Atlas
9,208
767
24
2
0
209,730
0
W
Sol
10,892
908
44
4
0
231,112
0
W
Amaterasu
10,043
837
14
1
0
284,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role