Player Matchup

Hou Yi
Hou Yi
ByHaobin
Hou Yi
Level 89
God Stats
3W - 3L
1,617 SR
Queue Stats
165W - 134L
1,567 Elo+
Solo
Pele
Pele
MopjungeBob
Pele
Level 143
God Stats
2W - 1L
1,591 SR
Queue Stats
103W - 79L
1,549 Elo+
Solo
Artemis
Artemis
forate
Artemis
Level 147
God Stats
5W - 2L
1,652 SR
Queue Stats
348W - 347L
1,456 Elo+
Solo
Chaac
Chaac
lorvex
Chaac
Level 110
God Stats
1W - 0L
1,681 SR
Queue Stats
18W - 27L
1,434 Elo+
Solo
Mercury
Mercury
socforlife
Mercury
Level 109
God Stats
5W - 4L
1,521 SR
Queue Stats
584W - 578L
1,559 Elo+
Solo
Team Averages
Level 120
1,612 SR
1,513 Elo+

VS

Team Averages
Level 122
1,349 SR
1,527 Elo+
Ares
Ares
Rizzleh
Ares
Level 123
God Stats
2W - 2L
1,764 SR
Queue Stats
76W - 61L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
Ullenshpigel
Ne Zha
Level 86
God Stats
0W - 4L
1,205 SR
Queue Stats
155W - 154L
1,446 Elo+
Solo
Tiamat
Tiamat
Zeerob
Tiamat
Level 122
God Stats
2W - 4L
1,236 SR
Queue Stats
232W - 209L
1,534 Elo+
Solo
The Morrigan
The Morrigan
ZombieGroper
The Morrigan
Level 151
God Stats
0W - 3L
1,112 SR
Queue Stats
92W - 58L
1,628 Elo+
Party 1
Jing Wei
Jing Wei
juhoalbert
Jing Wei
Level 128
God Stats
1W - 2L
1,428 SR
Queue Stats
335W - 315L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ByHaobin
Hou Yi
20
7 / 4 / 18
12,985
764
18,435
19,537
8,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 8 / 16
12,857
756
17,428
24,310
24,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
forate
Artemis
20
9 / 6 / 15
14,054
827
32,681
20,029
8,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
lorvex
Chaac
20
3 / 2 / 16
11,636
684
15,298
30,977
28,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
socforlife
Mercury
14
0 / 10 / 17
9,960
586
5,667
15,103
4,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Rizzleh
Ares
18
4 / 6 / 19
11,923
701
13,344
25,833
46,768
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
19
3 / 6 / 13
11,540
679
11,472
25,458
14,895
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Zeerob
Tiamat
20
5 / 3 / 15
12,737
749
21,143
16,082
11,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
ZombieGroper
The Morrigan
20
10 / 4 / 13
13,217
777
29,586
14,220
7,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
juhoalbert
Jing Wei
20
7 / 6 / 19
13,555
797
17,786
19,210
9,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
108
25
Kills
29
30
Deaths
25
82
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ByHaobin
Hou Yi
7
4
18
4
W
6
8
16
1.75
L
Ares
Rizzleh
Ares
4
6
19
2.25
L
Ne Zha
3
6
13
1.58
L
Tiamat
Zeerob
Tiamat
5
3
15
4.17
L
The Morrigan
ZombieGroper
The Morrigan
10
4
13
4.13
W
Artemis
forate
Artemis
9
6
15
2.75
L
Jing Wei
juhoalbert
Jing Wei
7
6
19
2.75
W
Chaac
lorvex
Chaac
3
2
16
5.5
W
Mercury
socforlife
Mercury
0
10
17
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,509
Damage
93,331
109,956
Taken
100,803
73,489
Mitigated
89,436
49,089
Healing
32,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ByHaobin
Hou Yi
18,435
8,132
110
5,662
19,537
8,002
1,758
8,855
10,333
0
51,876
W
17,428
3,104
2,531
6,144
24,310
24,623
202
12,000
11,642
0
48,294
L
Ares
Rizzleh
Ares
13,344
119
1,739
2,975
25,833
46,768
635
376
25,026
14,342
0
L
Ne Zha
11,472
946
1,379
7,174
25,458
14,895
541
267
24,826
0
22,292
L
Tiamat
Zeerob
Tiamat
21,143
1,523
2,996
5,419
16,082
11,426
1,071
69
15,719
49,818
0
L
The Morrigan
ZombieGroper
The Morrigan
29,586
4,441
2,827
3,285
14,220
7,310
1,596
0
13,803
35,621
8,771
W
Artemis
forate
Artemis
32,681
11,618
3,998
6,687
20,029
8,217
3,240
8,436
11,310
0
69,651
L
Jing Wei
juhoalbert
Jing Wei
17,786
7,882
2,025
2,267
19,210
9,037
2,722
366
18,689
0
49,795
W
Chaac
lorvex
Chaac
15,298
977
2,425
17,521
30,977
28,026
222
15,387
14,934
1,452
33,336
W
Mercury
socforlife
Mercury
5,667
2,282
2,224
1,787
15,103
4,621
609
9,145
5,595
0
11,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,492
Gold Earned
62,972
229
Minions Killed
180
0
Camps Cleared
0
1,580,951
Distance Traveled
1,494,254
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,985
764
57
3
0
325,778
0
W
Pele
12,857
756
61
4
0
296,574
1
L
Ares
11,923
701
2
0
0
289,118
1
L
Ne Zha
11,540
679
17
1
0
311,846
0
L
Tiamat
12,737
749
53
3
0
324,603
2
L
The Morrigan
13,217
777
39
2
0
292,236
0
W
Artemis
14,054
827
65
4
0
298,733
0
L
Jing Wei
13,555
797
69
4
0
276,451
0
W
Chaac
11,636
684
36
2
0
377,794
1
W
Mercury
9,960
586
10
1
0
282,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role