Player Matchup

Danzaburou
Danzaburou
KEMCB
Danzaburou
Level 42
God Stats
8W - 6L
1,562 SR
Queue Stats
53W - 61L
1,311 Elo+
Party 3
Ymir
Ymir
KxngAomine-
Ymir
Level 7
God Stats
5W - 6L
1,185 SR
Queue Stats
6W - 13L
1,197 Elo+
Party 3
Achilles
Achilles
Moustaqui_690
Achilles
Level 42
God Stats
3W - 5L
1,344 SR
Queue Stats
25W - 36L
1,229 Elo+
Party 3
Thanatos
Thanatos
Zatik_Kamisato
Thanatos
Level 41
God Stats
13W - 14L
1,467 SR
Queue Stats
17W - 24L
1,312 Elo+
Party 2
Hera
Hera
superbabef
Hera
Level 53
God Stats
16W - 15L
1,510 SR
Queue Stats
80W - 97L
1,353 Elo+
Party 2
Team Averages
Level 37
1,414 SR
1,280 Elo+

VS

Team Averages
Level 56
1,547 SR
1,349 Elo+
Hades
Hades
Amo_Shankz
Hades
Level 68
God Stats
14W - 5L
1,312 SR
Queue Stats
222W - 260L
1,387 Elo+
Party 1
Sobek
Sobek
GArantegui11
Sobek
Level 59
God Stats
1W - 4L
1,921 SR
Queue Stats
36W - 53L
1,324 Elo+
Party 4
Neith
Neith
Izcoo10
Neith
Level 18
God Stats
6W - 8L
1,500 SR
Queue Stats
25W - 43L
1,301 Elo+
Party 4
Mercury
Mercury
Raysika
Mercury
Level 58
God Stats
23W - 16L
1,500 SR
Queue Stats
96W - 111L
1,400 Elo+
Solo
Skadi
Skadi
RoRonoa_Zoro587
Skadi
Level 77
God Stats
10W - 4L
1,500 SR
Queue Stats
275W - 320L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KEMCB
Danzaburou
9
1 / 1 / 1
5,247
525
5,336
4,482
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 1 / 1
5,269
527
1,547
6,228
2,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Moustaqui_690
Achilles
9
0 / 1 / 2
4,992
499
2,366
6,582
2,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
8
3 / 3 / 0
5,244
524
2,747
5,945
1,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 1
5,130
513
2,258
4,698
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
5 / 0 / 1
6,962
696
3,381
5,521
2,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 3
5,569
557
2,324
4,605
1,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Izcoo10
Neith
8
1 / 1 / 2
5,014
501
2,336
3,575
684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Raysika
Mercury
9
1 / 1 / 2
5,587
559
2,943
6,094
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 2
5,632
563
4,640
4,301
1,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
9
9
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
5
0
1
5.5
W
1
0
3
2.5
W
Neith
Izcoo10
Neith
1
1
2
2
L
Danzaburou
KEMCB
Danzaburou
1
1
1
1.5
L
1
1
1
1.5
L
Achilles
Moustaqui_690
Achilles
0
1
2
1
W
Mercury
Raysika
Mercury
1
1
2
2
W
1
3
2
0.67
L
Thanatos
3
3
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,254
Damage
15,624
27,935
Taken
24,096
9,261
Mitigated
7,849
9,901
Healing
12,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
3,381
519
78
3,789
5,521
2,018
194
2,026
3,377
38,251
0
W
2,324
308
126
2,688
4,605
1,960
364
776
3,829
12,983
0
W
Neith
Izcoo10
Neith
2,336
552
380
1,825
3,575
684
716
479
3,096
0
15,730
L
Danzaburou
KEMCB
Danzaburou
5,336
2,362
0
1,611
4,482
1,231
0
1,151
3,331
0
30,648
L
1,547
203
0
1,519
6,228
2,824
0
1,613
4,615
14,585
0
L
Achilles
Moustaqui_690
Achilles
2,366
261
0
3,223
6,582
2,657
320
0
6,219
0
19,101
W
Mercury
Raysika
Mercury
2,943
1,935
0
3,104
6,094
1,911
0
367
5,655
0
28,082
W
4,640
2,067
0
602
4,301
1,276
664
39
3,882
0
23,624
L
Thanatos
2,747
953
187
2,914
5,945
1,574
0
1,178
4,695
0
18,894
L
2,258
850
0
447
4,698
975
541
1,763
2,935
26,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,882
Gold Earned
28,764
216
Minions Killed
254
0
Camps Cleared
0
933,910
Distance Traveled
902,295
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,962
696
90
9
0
184,299
1
W
Sobek
5,569
557
28
3
0
188,285
2
W
Neith
5,014
501
29
3
0
171,621
0
L
Danzaburou
5,247
525
55
6
0
174,270
0
L
Ymir
5,269
527
28
3
0
192,878
0
L
Achilles
4,992
499
32
3
0
188,263
4
W
Mercury
5,587
559
59
6
0
186,088
0
W
Skadi
5,632
563
48
5
0
172,002
1
L
Thanatos
5,244
524
44
4
0
200,728
6
L
Hera
5,130
513
57
6
0
177,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role