Player Matchup

Cerberus
Cerberus
Flameador-95
Cerberus
Level 64
God Stats
8W - 10L
1,561 SR
Queue Stats
162W - 258L
1,421 Elo+
Solo
Discordia
Discordia
Milums
Discordia
Level 155
God Stats
8W - 18L
1,334 SR
Queue Stats
374W - 612L
1,308 Elo+
Solo
Hachiman
Hachiman
corpralhicks45
Hachiman
Level 105
God Stats
1W - 1L
1,064 SR
Queue Stats
6W - 18L
1,240 Elo+
Solo
Team Averages
Level 108
1,319 SR
1,323 Elo+

VS

Team Averages
Level 38
1,490 SR
1,435 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GaBlu
Ymir
Level 39
God Stats
0W - 4L
1,469 SR
Queue Stats
9W - 17L
1,305 Elo+
Solo
Kukulkan
Kukulkan
kjentaX
Kukulkan
Level 28
God Stats
7W - 12L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Flameador-95
Cerberus
13
1 / 1 / 10
8,438
649
5,773
14,623
12,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Milums
Discordia
14
4 / 1 / 8
9,034
695
7,917
4,540
1,359
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
14
7 / 1 / 4
9,546
734
15,470
6,822
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 4 / 3
7,348
565
8,958
11,229
3,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
GaBlu
Ymir
11
2 / 3 / 1
8,145
627
3,791
14,574
11,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
kjentaX
Kukulkan
11
1 / 5 / 2
7,521
579
4,003
8,950
2,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
3
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
3
0.38
W
Cerberus
Flameador-95
Cerberus
1
1
10
6
L
Ymir
GaBlu
Ymir
2
3
1
0.83
W
Discordia
Milums
Discordia
4
1
8
8
W
Hachiman
7
1
4
9
L
Kukulkan
kjentaX
Kukulkan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,160
Damage
16,752
25,985
Taken
34,753
16,337
Mitigated
18,041
6,934
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,958
3,417
0
2,196
11,229
3,245
0
5,206
6,023
0
26,321
W
Cerberus
Flameador-95
Cerberus
5,773
170
0
4,777
14,623
12,121
0
6,048
8,315
27,765
0
L
Ymir
GaBlu
Ymir
3,791
628
51
2,500
14,574
11,901
0
4,527
10,047
9,596
0
W
Discordia
Milums
Discordia
7,917
273
0
777
4,540
1,359
623
689
3,787
25,217
0
W
Hachiman
15,470
8,348
0
1,380
6,822
2,857
1,579
1,587
5,185
0
43,701
L
Kukulkan
kjentaX
Kukulkan
4,003
596
273
935
8,950
2,895
0
3,957
4,993
20,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,018
Gold Earned
23,014
179
Minions Killed
93
8
Camps Cleared
2
699,171
Distance Traveled
648,156
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,348
565
31
2
2
219,107
5
W
Cerberus
8,438
649
60
5
1
242,274
4
L
Ymir
8,145
627
7
1
0
222,838
0
W
Discordia
9,034
695
49
4
5
238,810
2
W
Hachiman
9,546
734
70
5
2
218,087
7
L
Kukulkan
7,521
579
55
4
0
206,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role