Player Matchup

Agni
Agni
 
Agni
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
GeN x AvEnGeD
Chaac
Level 126
God Stats
41W - 7L
1,788 SR
Queue Stats
1,253W - 557L
1,883 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JESUS18740
Ah Muzen Cab
Level 27
God Stats
20W - 1L
2,012 SR
Queue Stats
288W - 9L
2,195 Elo+
Party 2
Artio
Artio
SkullBoyCarlos
Artio
Level 160
God Stats
15W - 3L
1,801 SR
Queue Stats
519W - 232L
1,850 Elo+
Party 2
Da Ji
Da Ji
sutaita8555
Da Ji
Level 145
God Stats
47W - 4L
1,889 SR
Queue Stats
579W - 193L
1,920 Elo+
Party 2
Team Averages
Level 122
1,798 SR
1,870 Elo+

VS

Team Averages
Level 87
1,545 SR
1,514 Elo+
Ratatoskr
Ratatoskr
Delusionists
Ratatoskr
Level 100
God Stats
2W - 5L
1,510 SR
Queue Stats
92W - 81L
1,473 Elo+
Party 3
Odin
Odin
HostileHilton
Odin
Level 84
God Stats
64W - 50L
1,516 SR
Queue Stats
607W - 635L
1,446 Elo+
Party 3
Mercury
Mercury
NotJyuhnn
Mercury
Level 38
God Stats
1W - 6L
1,709 SR
Queue Stats
21W - 20L
1,641 Elo+
Solo
Nox
Nox
kai-syu
Nox
Level 106
God Stats
63W - 58L
1,492 SR
Queue Stats
897W - 893L
1,512 Elo+
Party 1
Ares
Ares
kurisarisu1002
Ares
Level 106
God Stats
50W - 51L
1,500 SR
Queue Stats
941W - 969L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
9 / 1 / 18
11,160
1,116
18,921
5,010
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 0 / 18
10,268
1,027
15,370
8,519
9,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
JESUS18740
Ah Muzen Cab
17
5 / 2 / 18
10,759
1,076
20,713
6,027
2,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 21
10,601
1,060
6,451
11,616
10,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
13 / 2 / 10
11,841
1,184
16,438
10,664
6,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

325

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Delusionists
Ratatoskr
14
3 / 9 / 2
9,189
919
9,175
20,134
6,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
0 / 10 / 3
8,331
833
5,631
27,202
17,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
NotJyuhnn
Mercury
14
0 / 3 / 3
8,441
844
5,178
10,931
3,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
14
0 / 6 / 2
8,801
880
6,245
12,957
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 4 / 0
9,019
902
5,623
12,210
8,303
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
15
32
Kills
5
5
Deaths
32
85
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
9
1
18
18
L
Ratatoskr
Delusionists
Ratatoskr
3
9
2
0.44
W
3
0
18
12
L
0
10
3
0.15
W
Ah Muzen Cab
JESUS18740
Ah Muzen Cab
5
2
18
7
L
Mercury
NotJyuhnn
Mercury
0
3
3
0.5
W
2
0
21
12.5
L
Nox
0
6
2
0.17
L
2
4
0
0.5
W
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,893
Damage
31,852
41,836
Taken
83,434
29,802
Mitigated
39,453
13,753
Healing
1,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
18,921
220
0
0
5,010
1,846
0
1,107
3,903
33,994
0
L
Ratatoskr
Delusionists
Ratatoskr
9,175
1,438
0
0
20,134
6,946
0
6,721
12,643
0
20,260
W
15,370
2,019
0
4,306
8,519
9,495
0
2,632
5,887
384
32,523
L
5,631
1,044
90
680
27,202
17,162
0
7,440
18,757
117
11,084
W
Ah Muzen Cab
JESUS18740
Ah Muzen Cab
20,713
6,322
0
844
6,027
2,334
0
1,825
4,202
0
47,319
L
Mercury
NotJyuhnn
Mercury
5,178
1,338
0
308
10,931
3,043
0
3,989
6,584
0
11,100
W
6,451
1,321
1,090
5,777
11,616
10,074
0
4,757
6,859
17,077
0
L
Nox
6,245
284
0
219
12,957
3,999
0
2,308
10,118
45,508
0
L
5,623
45
0
0
12,210
8,303
0
3,896
7,870
7,595
0
W
16,438
5,512
0
1,736
10,664
6,053
0
1,664
9,000
0
28,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,629
Gold Earned
43,781
196
Minions Killed
161
12
Camps Cleared
2
980,038
Distance Traveled
948,045
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,160
1,116
39
4
2
202,509
1
L
Ratatoskr
9,189
919
31
3
0
198,719
0
W
Chaac
10,268
1,027
43
4
0
213,308
0
L
Odin
8,331
833
6
1
0
174,853
0
W
Ah Muzen Cab
10,759
1,076
72
7
1
197,321
0
L
Mercury
8,441
844
11
1
1
208,548
1
W
Artio
10,601
1,060
24
2
0
193,415
2
L
Nox
8,801
880
102
10
0
179,313
0
L
Ares
9,019
902
11
1
1
186,612
0
W
Da Ji
11,841
1,184
18
2
9
173,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role