Player Matchup

Medusa
Medusa
FrenzyLord
Medusa
Level 108
God Stats
20W - 15L
1,552 SR
Queue Stats
651W - 393L
1,589 Elo+
Party 1
Anhur
Anhur
Karratu
Anhur
Level 125
God Stats
3W - 2L
1,620 SR
Queue Stats
70W - 58L
1,571 Elo+
Party 3
Hun Batz
Hun Batz
LinKy88
Hun Batz
Level 144
God Stats
3W - 2L
1,403 SR
Queue Stats
90W - 76L
1,533 Elo+
Party 3
Scylla
Scylla
ЛетающийМужик
Scylla
Level 26
God Stats
2W - 1L
1,346 SR
Queue Stats
65W - 29L
1,565 Elo+
Party 1
Hades
Hades
ЩАпукну
Hades
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 13L
1,647 Elo+
Party 1
Team Averages
Level 94
1,484 SR
1,581 Elo+

VS

Team Averages
Level 65
1,623 SR
1,534 Elo+
Athena
Athena
Ehvasygpasdidee
Athena
Level 68
God Stats
0W - 2L
1,789 SR
Queue Stats
46W - 36L
1,575 Elo+
Party 4
Nu Wa
Nu Wa
Ky3HeU
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 88L
1,413 Elo+
Party 2
Camazotz
Camazotz
Rubrix
Camazotz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,687 Elo+
Solo
Sun Wukong
Sun Wukong
Stark999
Sun Wukong
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 66L
1,413 Elo+
Party 2
Hera
Hera
marble27000
Hera
Level 106
God Stats
4W - 3L
1,824 SR
Queue Stats
216W - 180L
1,582 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FrenzyLord
Medusa
15
2 / 2 / 16
9,258
772
11,439
6,358
2,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Karratu
Anhur
17
6 / 2 / 18
9,941
828
16,660
11,415
5,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
LinKy88
Hun Batz
16
3 / 1 / 11
9,261
772
6,182
9,229
8,992
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
11 / 1 / 11
11,115
926
20,878
6,247
2,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 3 / 18
10,011
834
10,580
14,980
18,444
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 6
8,719
727
6,679
21,422
20,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Ky3HeU
Nu Wa
14
3 / 5 / 4
8,299
692
5,559
9,534
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
Rubrix
Camazotz
13
1 / 5 / 6
7,789
649
6,999
15,930
6,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Stark999
Sun Wukong
16
4 / 4 / 3
9,536
795
7,988
17,140
13,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 5 / 7
8,099
675
10,109
9,325
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
26
Kills
9
9
Deaths
26
74
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
Medusa
FrenzyLord
Medusa
2
2
16
5
W
Anhur
Karratu
Anhur
6
2
18
7.5
L
Nu Wa
Ky3HeU
Nu Wa
3
5
4
1
W
Hun Batz
LinKy88
Hun Batz
3
1
11
8.5
L
Camazotz
Rubrix
Camazotz
1
5
6
0.8
L
Sun Wukong
Stark999
Sun Wukong
4
4
3
1.38
L
0
5
7
0.7
W
11
1
11
16.5
W
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,739
Damage
37,334
48,229
Taken
73,351
37,942
Mitigated
47,218
25,020
Healing
17,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,679
2,114
582
2,904
21,422
20,751
72
8,483
12,939
11,898
0
W
Medusa
FrenzyLord
Medusa
11,439
3,537
1,510
1,220
6,358
2,548
1,523
3,925
2,205
0
33,292
W
Anhur
Karratu
Anhur
16,660
10,595
1,538
3,575
11,415
5,150
1,651
4,898
6,123
0
35,228
L
Nu Wa
Ky3HeU
Nu Wa
5,559
1,555
1,145
914
9,534
3,402
315
4,641
4,893
12,634
0
W
Hun Batz
LinKy88
Hun Batz
6,182
2,014
2,208
2,038
9,229
8,992
299
3,455
5,118
0
15,322
L
Camazotz
Rubrix
Camazotz
6,999
2,234
821
4,860
15,930
6,140
450
5,983
9,947
0
10,868
L
Sun Wukong
Stark999
Sun Wukong
7,988
1,467
1,206
3,499
17,140
13,436
244
5,783
11,357
0
22,343
L
10,109
2,423
823
856
9,325
3,489
760
6,568
2,757
25,827
0
W
20,878
1,909
3,738
2,109
6,247
2,808
1,073
2,621
3,463
40,464
0
W
10,580
731
2,888
4,196
14,980
18,444
665
6,847
7,554
23,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,586
Gold Earned
42,442
154
Minions Killed
110
0
Camps Cleared
0
1,202,848
Distance Traveled
969,512
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,719
727
19
2
0
189,813
0
W
Medusa
9,258
772
43
4
0
244,065
4
W
Anhur
9,941
828
32
3
0
227,405
2
L
Nu Wa
8,299
692
18
2
0
178,337
3
W
Hun Batz
9,261
772
9
1
0
264,914
1
L
Camazotz
7,789
649
14
1
0
203,090
0
L
Sun Wukong
9,536
795
20
2
0
207,848
0
L
Hera
8,099
675
39
3
0
190,424
0
W
Scylla
11,115
926
42
4
0
245,764
5
W
Hades
10,011
834
28
2
0
220,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role