Player Matchup

Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Silver II
JesusXChrist
Cabrakan
Silver II
Level 68
God Stats
13W - 9L
1,567 SR
Queue Stats
144W - 151L
1,057 MMR
Solo
Pele
Pele
Silver I
RoadieOdin
Pele
Silver I
Level 123
God Stats
1W - 2L
1,230 SR
Queue Stats
321W - 339L
1,101 MMR
Solo
Anhur
Anhur
Silver III
处女不过多层膜
Anhur
Silver III
Level 105
God Stats
2W - 0L
1,348 SR
Queue Stats
19W - 16L
1,073 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,429 SR
1,246 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,482 SR
1,060 MMR
Hercules
Hercules
Silver II
JustEemeli
Hercules
Silver II
Level 88
God Stats
5W - 5L
1,521 SR
Queue Stats
89W - 106L
904 MMR
Party 2
Serqet
Serqet
Silver III
KRONOS99
Serqet
Silver III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 129L
987 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Megamagenoob
Sun Wukong
Gold IV
Level 68
God Stats
30W - 28L
1,580 SR
Queue Stats
82W - 92L
1,336 MMR
Party 2
Anubis
Anubis
Silver I
jarnestar
Anubis
Silver I
Level 144
God Stats
1W - 3L
1,546 SR
Queue Stats
241W - 250L
1,056 MMR
Solo
Olorun
Olorun
Bronze I
nveru
Olorun
Bronze I
Level 73
God Stats
0W - 2L
1,262 SR
Queue Stats
22W - 36L
1,018 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 2 / 2
7,635
636
6,484
3,275
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
 
Bacchus
10
3 / 1 / 5
6,884
574
7,126
6,117
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
JesusXChrist
Cabrakan
13
5 / 4 / 3
7,902
659
10,931
12,534
8,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 6
6,875
573
6,025
7,624
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 2 / 2
7,571
631
6,636
6,189
2,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ThanatosMulanIzanamiKukulkan

VS

Bans
AthenaGebBastetGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JustEemeli
Hercules
8
0 / 4 / 2
5,202
434
2,481
12,193
5,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
KRONOS99
Serqet
12
7 / 4 / 2
7,511
626
7,259
11,814
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Megamagenoob
Sun Wukong
11
1 / 4 / 4
6,449
537
6,145
11,754
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
jarnestar
Anubis
12
2 / 3 / 1
6,804
567
4,036
8,084
2,715
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
nveru
Olorun
11
0 / 4 / 1
6,113
509
2,876
8,600
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
19
Kills
10
10
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
2
2.5
W
Bacchus
 
Bacchus
3
1
5
5.5
W
Cabrakan
JesusXChrist
Cabrakan
5
4
3
1.63
L
Hercules
JustEemeli
Hercules
0
4
2
0.25
L
Serqet
KRONOS99
Serqet
7
4
2
2
L
Sun Wukong
Megamagenoob
Sun Wukong
1
4
4
0.75
W
1
1
6
4
L
Anubis
jarnestar
Anubis
2
3
1
0.83
L
Olorun
nveru
Olorun
0
4
1
0.13
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,202
Damage
22,797
35,739
Taken
52,445
18,050
Mitigated
20,800
11,535
Healing
16,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,484
2,309
0
729
3,275
686
1,086
1,520
1,755
37,575
0
W
Bacchus
 
Bacchus
7,126
1,113
362
2,012
6,117
5,164
0
908
5,095
24,492
0
W
Cabrakan
JesusXChrist
Cabrakan
10,931
1,170
0
3,812
12,534
8,158
0
1,156
10,297
42,826
0
L
Hercules
JustEemeli
Hercules
2,481
968
0
1,837
12,193
5,322
0
5,475
6,576
0
13,416
L
Serqet
KRONOS99
Serqet
7,259
2,355
0
5,083
11,814
3,409
0
5,048
6,570
0
37,906
L
Sun Wukong
Megamagenoob
Sun Wukong
6,145
1,380
0
1,799
11,754
7,325
0
6,435
4,758
0
34,535
W
6,025
1,421
0
3,669
7,624
2,032
764
1,702
5,670
0
35,930
L
Anubis
jarnestar
Anubis
4,036
316
0
3,434
8,084
2,715
585
3,830
4,073
41,948
0
L
Olorun
nveru
Olorun
2,876
1,336
363
3,536
8,600
2,029
0
2,593
5,927
38,941
0
W
6,636
2,859
0
951
6,189
2,010
536
1,626
4,236
0
40,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,867
Gold Earned
32,079
370
Minions Killed
315
0
Camps Cleared
0
1,162,935
Distance Traveled
1,132,328
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,635
636
68
6
0
232,498
5
W
Bacchus
6,884
574
39
3
0
254,863
0
W
Cabrakan
7,902
659
93
8
0
205,892
3
L
Hercules
5,202
434
14
1
0
249,163
5
L
Serqet
7,511
626
73
6
0
251,366
1
L
Sun Wukong
6,449
537
59
5
0
220,944
4
W
Pele
6,875
573
75
6
0
239,253
2
L
Anubis
6,804
567
81
7
0
188,457
5
L
Olorun
6,113
509
88
7
0
222,398
5
W
Anhur
7,571
631
95
8
0
230,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role