Player Matchup

Chaac
Chaac
GeN x AvEnGeD
Chaac
Level 126
God Stats
41W - 7L
1,767 SR
Queue Stats
1,253W - 557L
1,877 Elo+
Party 1
Cabrakan
Cabrakan
JESUS18740
Cabrakan
Level 27
God Stats
10W - 0L
1,932 SR
Queue Stats
288W - 9L
2,192 Elo+
Party 1
Jing Wei
Jing Wei
Szyza
Jing Wei
Level 129
God Stats
3W - 2L
1,580 SR
Queue Stats
140W - 70L
1,765 Elo+
Party 1
Da Ji
Da Ji
sutaita8555
Da Ji
Level 145
God Stats
47W - 4L
1,880 SR
Queue Stats
579W - 193L
1,915 Elo+
Party 1
Nox
Nox
z Prodigy z
Nox
Level 160
God Stats
6W - 1L
1,696 SR
Queue Stats
79W - 38L
1,673 Elo+
Party 1
Team Averages
Level 117
1,771 SR
1,884 Elo+

VS

Team Averages
Level 91
1,465 SR
1,423 Elo+
Geb
Geb
Dee-Swagga35
Geb
Level 116
God Stats
3W - 2L
1,669 SR
Queue Stats
118W - 105L
1,443 Elo+
Solo
Kali
Kali
Larcade96
Kali
Level 102
God Stats
1W - 2L
1,335 SR
Queue Stats
312W - 331L
1,425 Elo+
Solo
Sol
Sol
TxDonnaTx
Sol
Level 155
God Stats
122W - 136L
1,534 SR
Queue Stats
2,305W - 2,379L
1,508 Elo+
Solo
Chiron
Chiron
bigger gibbo
Chiron
Level 34
God Stats
5W - 10L
1,295 SR
Queue Stats
33W - 46L
1,328 Elo+
Solo
Tiamat
Tiamat
peezzyythe1
Tiamat
Level 49
God Stats
32W - 26L
1,492 SR
Queue Stats
259W - 278L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 17
7,090
1,418
6,436
2,914
2,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
JESUS18740
Cabrakan
12
4 / 0 / 18
6,797
1,359
7,484
4,376
4,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Szyza
Jing Wei
12
6 / 0 / 12
7,008
1,402
7,038
2,329
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
10 / 0 / 15
7,755
1,551
10,222
3,281
1,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 19
6,095
1,219
4,646
2,332
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

451

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,858
972
1,216
5,126
1,794
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
10
0 / 4 / 0
5,040
1,008
1,127
7,043
2,255
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 8 / 0
4,931
986
3,711
9,444
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
10
0 / 8 / 0
5,179
1,036
3,053
11,036
3,362
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
9
0 / 5 / 0
4,927
985
2,410
6,256
3,535
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
0
28
Kills
0
0
Deaths
28
81
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
6
0
17
14.5
W
Cabrakan
JESUS18740
Cabrakan
4
0
18
13
L
Kali
0
4
0
0
W
Jing Wei
Szyza
Jing Wei
6
0
12
12
L
0
8
0
0
L
Chiron
0
8
0
0
L
Tiamat
0
5
0
0
W
10
0
15
17.5
W
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,826
Damage
11,517
15,232
Taken
38,905
10,248
Mitigated
13,229
2,723
Healing
1,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,216
131
0
242
5,126
1,794
0
1,409
3,649
3,005
0
W
6,436
1,108
0
1,876
2,914
2,406
0
1,515
1,333
0
14,424
W
Cabrakan
JESUS18740
Cabrakan
7,484
1,001
0
504
4,376
4,521
0
1,712
2,530
11,087
0
L
Kali
1,127
618
39
44
7,043
2,255
0
2,154
4,714
0
4,293
W
Jing Wei
Szyza
Jing Wei
7,038
6,199
0
0
2,329
916
0
1,103
1,190
0
13,180
L
3,711
751
0
293
9,444
2,283
0
2,741
6,375
7,783
0
L
Chiron
3,053
678
203
409
11,036
3,362
0
3,791
7,046
0
14,567
L
Tiamat
2,410
159
0
174
6,256
3,535
0
1,494
4,679
3,916
0
W
10,222
2,980
0
279
3,281
1,462
0
1,822
1,322
0
19,703
W
4,646
482
0
64
2,332
943
0
780
1,520
9,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,745
Gold Earned
24,935
82
Minions Killed
45
3
Camps Cleared
3
532,543
Distance Traveled
345,471
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,858
972
3
1
0
43,823
0
W
Chaac
7,090
1,418
29
6
1
113,156
1
W
Cabrakan
6,797
1,359
7
1
0
96,937
0
L
Kali
5,040
1,008
10
2
3
91,037
0
W
Jing Wei
7,008
1,402
12
2
1
111,159
0
L
Sol
4,931
986
8
2
0
74,060
0
L
Chiron
5,179
1,036
23
5
0
77,076
1
L
Tiamat
4,927
985
1
0
0
59,475
0
W
Da Ji
7,755
1,551
20
4
1
106,887
1
W
Nox
6,095
1,219
14
3
0
104,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role