Player Matchup

Sol
Sol
AstaMamadisimo
Sol
Level 86
God Stats
8W - 11L
1,497 SR
Queue Stats
358W - 393L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
Blackbern-1976
Ao Kuang
Level 99
God Stats
10W - 11L
1,559 SR
Queue Stats
423W - 391L
1,533 Elo+
Solo
Ullr
Ullr
adribarro07
Ullr
Level 124
God Stats
4W - 7L
1,433 SR
Queue Stats
681W - 687L
1,505 Elo+
Party 1
Achilles
Achilles
stianak
Achilles
Level 159
God Stats
16W - 12L
1,398 SR
Queue Stats
347W - 331L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
varo1013
Kuzenbo
Level 90
God Stats
25W - 24L
1,537 SR
Queue Stats
409W - 427L
1,488 Elo+
Party 1
Team Averages
Level 112
1,485 SR
1,477 Elo+

VS

Team Averages
Level 95
1,531 SR
1,482 Elo+
Rama
Rama
 
Rama
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
JuanB11-THEEAGLE
Cabrakan
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
NKMA_SERGIO_MUI
Gilgamesh
Level 129
God Stats
44W - 34L
1,567 SR
Queue Stats
529W - 544L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
god_of_olymp1
Baron Samedi
Level 80
God Stats
15W - 8L
1,683 SR
Queue Stats
266W - 214L
1,570 Elo+
Solo
Vamana
Vamana
voroto_nogokui
Vamana
Level 103
God Stats
1W - 0L
1,405 SR
Queue Stats
49W - 50L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,433
531
9,011
8,000
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
11
2 / 3 / 3
7,098
507
6,374
9,767
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 1
7,351
525
3,806
9,340
1,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
stianak
Achilles
12
1 / 6 / 1
7,185
513
7,563
13,781
8,398
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
varo1013
Kuzenbo
10
1 / 2 / 4
6,925
495
4,587
11,440
11,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 1 / 2
8,400
600
6,859
8,957
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 4 / 1
7,204
515
3,400
13,419
13,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
NKMA_SERGIO_MUI
Gilgamesh
15
6 / 2 / 4
8,478
606
9,634
13,034
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
god_of_olymp1
Baron Samedi
13
0 / 1 / 2
7,365
526
6,151
7,643
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 3
8,495
607
9,918
10,446
7,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
8
Kills
17
17
Deaths
8
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
2
5
L
3
2
2
2
L
Ao Kuang
2
3
3
1.17
W
3
4
1
0.88
W
Gilgamesh
NKMA_SERGIO_MUI
Gilgamesh
6
2
4
4
L
1
4
1
0.38
W
Baron Samedi
god_of_olymp1
Baron Samedi
0
1
2
1
L
Achilles
stianak
Achilles
1
6
1
0.25
L
Kuzenbo
varo1013
Kuzenbo
1
2
4
1.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,341
Damage
35,962
52,328
Taken
53,499
27,024
Mitigated
33,450
14,212
Healing
23,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,859
5,249
0
5,183
8,957
2,880
670
1,132
7,825
0
60,063
L
9,011
3,312
0
3,274
8,000
3,119
0
2,709
5,129
50,493
5,095
L
Ao Kuang
6,374
882
103
3,876
9,767
2,461
0
1,574
8,103
29,870
0
W
3,400
807
376
2,533
13,419
13,570
0
6,994
6,386
19,262
0
W
Gilgamesh
NKMA_SERGIO_MUI
Gilgamesh
9,634
2,969
0
4,488
13,034
5,958
685
5,360
7,595
0
59,680
L
3,806
2,201
0
463
9,340
1,718
0
712
8,628
0
44,479
W
Baron Samedi
god_of_olymp1
Baron Samedi
6,151
280
1,711
2,915
7,643
3,385
0
4,477
3,166
59,602
0
L
Achilles
stianak
Achilles
7,563
1,510
0
2,788
13,781
8,398
0
2,067
11,710
1,075
41,887
L
Kuzenbo
varo1013
Kuzenbo
4,587
2,538
387
3,321
11,440
11,328
0
4,282
6,940
18,767
0
W
9,918
3,179
0
5,942
10,446
7,657
531
1,324
8,210
9,780
44,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,992
Gold Earned
39,942
401
Minions Killed
457
0
Camps Cleared
0
1,322,117
Distance Traveled
1,353,221
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,400
600
103
7
0
248,494
8
L
Sol
7,433
531
119
9
0
257,810
5
L
Ao Kuang
7,098
507
64
5
0
281,654
4
W
Cabrakan
7,204
515
18
1
0
255,877
4
W
Gilgamesh
8,478
606
102
7
0
288,285
3
L
Ullr
7,351
525
98
7
0
249,846
3
W
Baron Samedi
7,365
526
124
9
0
266,844
8
L
Achilles
7,185
513
84
6
0
251,003
3
L
Kuzenbo
6,925
495
36
3
0
281,804
4
W
Vamana
8,495
607
110
8
0
293,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role