Player Matchup

Anubis
Anubis
Carahana
Anubis
Level 117
God Stats
2W - 2L
1,750 SR
Queue Stats
6W - 8L
1,533 Elo+
Party 3
Gilgamesh
Gilgamesh
KokozazaX
Gilgamesh
Level 127
God Stats
3W - 2L
1,611 SR
Queue Stats
34W - 27L
1,569 Elo+
Party 3
Eset
Eset
LonelyCapricorn
Eset
Level 160
God Stats
1W - 1L
1,501 SR
Queue Stats
373W - 359L
1,503 Elo+
Party 1
Zeus
Zeus
庭下饮酒谪仙人
Zeus
Level 127
God Stats
3W - 1L
1,626 SR
Queue Stats
77W - 61L
1,525 Elo+
Party 1
Guan Yu
Guan Yu
项王所指我心所向
Guan Yu
Level 127
God Stats
27W - 12L
1,652 SR
Queue Stats
313W - 246L
1,557 Elo+
Party 1
Team Averages
Level 132
1,628 SR
1,537 Elo+

VS

Team Averages
Level 132
1,549 SR
1,462 Elo+
Bacchus
Bacchus
ProaxLuki
Bacchus
Level 133
God Stats
0W - 2L
1,476 SR
Queue Stats
21W - 15L
1,524 Elo+
Party 2
Neith
Neith
SesiDevyni
Neith
Level 122
God Stats
0W - 1L
1,529 SR
Queue Stats
61W - 48L
1,504 Elo+
Solo
Hercules
Hercules
l Jan Solo l
Hercules
Level 128
God Stats
0W - 2L
1,480 SR
Queue Stats
19W - 14L
1,522 Elo+
Party 2
Janus
Janus
lonely42
Janus
Level 129
God Stats
0W - 1L
1,359 SR
Queue Stats
1W - 3L
1,219 Elo+
Solo
Bastet
Bastet
xarcanhelx
Bastet
Level 146
God Stats
2W - 2L
1,901 SR
Queue Stats
28W - 22L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Carahana
Anubis
16
5 / 1 / 15
9,633
876
9,408
9,386
4,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
KokozazaX
Gilgamesh
17
10 / 2 / 12
11,207
1,019
12,761
13,405
9,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 2 / 8
9,394
854
9,216
7,429
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 2 / 13
9,873
898
17,959
9,860
3,461
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 4 / 16
9,191
836
10,941
12,469
11,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ProaxLuki
Bacchus
14
2 / 5 / 5
8,117
738
5,470
15,914
16,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
2 / 6 / 4
8,239
749
11,821
10,196
2,412
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
l Jan Solo l
Hercules
14
2 / 6 / 4
8,367
761
3,773
17,865
8,163
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
lonely42
Janus
13
0 / 8 / 4
7,023
638
6,182
9,953
2,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
xarcanhelx
Bastet
15
5 / 5 / 3
9,671
879
14,281
13,463
3,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
31
30
Kills
11
11
Deaths
30
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
Carahana
Anubis
5
1
15
12.5
W
Gilgamesh
KokozazaX
Gilgamesh
10
2
12
8
W
5
2
8
4.5
L
Bacchus
ProaxLuki
Bacchus
2
5
5
0.9
L
Neith
2
6
4
0.67
L
Hercules
l Jan Solo l
Hercules
2
6
4
0.67
L
Janus
lonely42
Janus
0
8
4
0.25
L
Bastet
xarcanhelx
Bastet
5
5
3
1.3
W
6
2
13
6.25
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,285
Damage
41,527
52,549
Taken
67,391
31,311
Mitigated
32,907
15,337
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Carahana
Anubis
9,408
443
0
4,059
9,386
4,196
350
1,915
7,432
30,074
0
W
Gilgamesh
KokozazaX
Gilgamesh
12,761
2,637
0
1,787
13,405
9,547
0
4,072
9,101
4,550
22,898
W
9,216
400
283
1,520
7,429
2,405
169
1,313
6,080
30,117
0
L
Bacchus
ProaxLuki
Bacchus
5,470
560
405
3,065
15,914
16,046
0
9,949
5,647
19,361
0
L
Neith
11,821
4,891
0
859
10,196
2,412
0
6,574
3,440
0
27,461
L
Hercules
l Jan Solo l
Hercules
3,773
680
482
2,768
17,865
8,163
0
12,044
5,324
0
9,228
L
Janus
lonely42
Janus
6,182
374
0
250
9,953
2,387
0
4,793
4,813
24,138
0
L
Bastet
xarcanhelx
Bastet
14,281
2,943
0
1,728
13,463
3,899
1
6,193
6,800
0
25,138
W
17,959
3,971
150
4,257
9,860
3,461
416
1,514
8,221
41,439
0
W
10,941
761
1,174
2,107
12,469
11,702
26
2,499
9,740
2,301
16,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,298
Gold Earned
41,417
252
Minions Killed
183
11
Camps Cleared
5
1,074,941
Distance Traveled
995,959
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,633
876
51
5
2
221,081
0
W
Gilgamesh
11,207
1,019
37
3
4
222,173
1
W
Eset
9,394
854
70
6
1
228,214
1
L
Bacchus
8,117
738
37
3
0
203,166
3
L
Neith
8,239
749
49
4
3
184,048
1
L
Hercules
8,367
761
17
2
1
178,149
0
L
Janus
7,023
638
48
4
0
195,526
0
L
Bastet
9,671
879
32
3
1
235,070
1
W
Zeus
9,873
898
74
7
2
193,613
4
W
Guan Yu
9,191
836
20
2
2
209,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role