Player Matchup

Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DimonII
Ullr
Level 99
God Stats
3W - 6L
1,446 SR
Queue Stats
549W - 568L
1,546 Elo+
Solo
Hercules
Hercules
Masteroffaster
Hercules
Level 89
God Stats
10W - 11L
1,500 SR
Queue Stats
521W - 481L
1,510 Elo+
Solo
Sylvanus
Sylvanus
Oachkatzl89
Sylvanus
Level 82
God Stats
4W - 7L
1,497 SR
Queue Stats
187W - 311L
1,429 Elo+
Solo
Janus
Janus
WaterIsTheTruth
Janus
Level 145
God Stats
7W - 6L
1,613 SR
Queue Stats
306W - 310L
1,461 Elo+
Solo
Team Averages
Level 112
1,511 SR
1,489 Elo+

VS

Team Averages
Level 101
1,481 SR
1,497 Elo+
Chiron
Chiron
 
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Teraformeur
Mulan
Level 89
God Stats
4W - 4L
1,339 SR
Queue Stats
377W - 366L
1,477 Elo+
Solo
Cliodhna
Cliodhna
cerceuil
Cliodhna
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
275W - 272L
1,507 Elo+
Solo
Anubis
Anubis
soicygod
Anubis
Level 67
God Stats
111W - 98L
1,567 SR
Queue Stats
358W - 342L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 3 / 3
6,679
514
4,333
9,786
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
DimonII
Ullr
12
0 / 3 / 0
6,525
502
2,278
6,594
1,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
13
4 / 3 / 0
7,608
585
8,745
10,098
7,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
Oachkatzl89
Sylvanus
10
0 / 6 / 2
5,635
433
4,709
13,222
7,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 4 / 2
5,816
447
5,077
6,493
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
5 / 0 / 2
7,698
592
7,729
7,238
2,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Khepri
 
Khepri
11
2 / 0 / 12
7,401
569
3,741
8,365
8,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 2 / 2
8,346
642
12,168
11,798
7,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
cerceuil
Cliodhna
10
2 / 3 / 5
6,332
487
4,211
8,387
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
soicygod
Anubis
12
3 / 2 / 3
7,105
547
4,071
5,899
2,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
19
19
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
3
3
1.17
W
Chiron
 
Chiron
5
0
2
6
W
Khepri
 
Khepri
2
0
12
8
L
Ullr
DimonII
Ullr
0
3
0
0
L
Hercules
4
3
0
1.33
L
Sylvanus
Oachkatzl89
Sylvanus
0
6
2
0.17
W
7
2
2
4
L
1
4
2
0.5
W
Cliodhna
cerceuil
Cliodhna
2
3
5
1.5
W
Anubis
soicygod
Anubis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,142
Damage
31,920
46,193
Taken
41,687
21,380
Mitigated
22,645
12,129
Healing
13,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,333
2,004
0
2,285
9,786
3,456
0
2,826
6,875
0
35,524
W
Chiron
 
Chiron
7,729
3,209
381
2,468
7,238
2,124
967
1,300
5,858
0
61,557
W
Khepri
 
Khepri
3,741
563
711
3,014
8,365
8,205
251
3,094
5,057
13,469
0
L
Ullr
DimonII
Ullr
2,278
736
0
1,292
6,594
1,676
504
564
6,030
0
39,985
L
Hercules
8,745
1,565
0
4,378
10,098
7,214
0
1,119
8,561
10,050
31,701
L
Sylvanus
Oachkatzl89
Sylvanus
4,709
1,889
333
2,904
13,222
7,899
0
2,547
10,540
18,929
7,740
W
12,168
2,571
0
2,229
11,798
7,225
753
2,513
8,715
0
58,159
L
5,077
825
0
937
6,493
1,135
494
756
5,647
27,845
0
W
Cliodhna
cerceuil
Cliodhna
4,211
711
0
2,623
8,387
2,627
41
2,023
6,134
0
24,429
W
Anubis
soicygod
Anubis
4,071
244
0
2,301
5,899
2,464
48
1,496
4,309
36,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,263
Gold Earned
36,882
338
Minions Killed
366
0
Camps Cleared
0
1,172,114
Distance Traveled
1,296,734
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,679
514
67
5
0
294,894
0
W
Chiron
7,698
592
106
8
0
250,985
1
W
Khepri
7,401
569
17
1
0
276,128
0
L
Ullr
6,525
502
76
6
0
232,577
2
L
Hercules
7,608
585
100
8
0
246,857
2
L
Sylvanus
5,635
433
47
4
0
208,880
0
W
Mulan
8,346
642
106
8
0
261,029
5
L
Janus
5,816
447
48
4
0
188,906
1
W
Cliodhna
6,332
487
50
4
0
260,273
0
W
Anubis
7,105
547
87
7
0
248,319
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role