Player Matchup

Nemesis
Nemesis
Blizt1
Nemesis
Level 41
God Stats
8W - 9L
1,504 SR
Queue Stats
86W - 104L
1,398 Elo+
Solo
Fenrir
Fenrir
Roxsas
Fenrir
Level 87
God Stats
4W - 3L
1,568 SR
Queue Stats
144W - 159L
1,359 Elo+
Solo
Agni
Agni
TAYTCHO25
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,550 Elo+
Party 2
Izanami
Izanami
beardman7
Izanami
Level 25
God Stats
2W - 7L
1,605 SR
Queue Stats
12W - 27L
1,215 Elo+
Party 2
Mulan
Mulan
syrom
Mulan
Level 52
God Stats
14W - 16L
1,469 SR
Queue Stats
34W - 54L
1,355 Elo+
Party 2
Team Averages
Level 42
1,529 SR
1,376 Elo+

VS

Team Averages
Level 76
1,514 SR
1,402 Elo+
Izanami
Izanami
Bobynou
Izanami
Level 25
God Stats
12W - 10L
1,498 SR
Queue Stats
25W - 30L
1,314 Elo+
Party 1
Yemoja
Yemoja
Dreven123
Yemoja
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,452 Elo+
Solo
Sobek
Sobek
HunnBatz
Sobek
Level 42
God Stats
9W - 9L
1,625 SR
Queue Stats
152W - 199L
1,468 Elo+
Solo
Thor
Thor
Totor eltoro
Thor
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 112L
1,407 Elo+
Party 1
Hera
Hera
VNeithA
Hera
Level 124
God Stats
51W - 59L
1,448 SR
Queue Stats
155W - 146L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blizt1
Nemesis
20
4 / 4 / 6
12,848
443
13,640
26,558
13,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Roxsas
Fenrir
16
3 / 5 / 1
11,805
407
8,055
25,928
27,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Agni
17
1 / 13 / 2
11,618
401
15,003
21,089
6,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
beardman7
Izanami
17
2 / 6 / 2
11,887
410
10,886
19,980
7,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
syrom
Mulan
19
4 / 4 / 5
12,973
447
17,816
24,554
26,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bobynou
Izanami
20
6 / 2 / 7
14,845
512
17,007
16,832
7,231
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Dreven123
Yemoja
18
0 / 1 / 15
12,643
436
8,334
16,724
20,661
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sobek
HunnBatz
Sobek
20
2 / 3 / 12
14,214
490
17,954
27,902
40,800
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
14 / 0 / 11
15,943
550
25,266
22,153
13,049
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
VNeithA
Hera
20
10 / 8 / 11
14,791
510
23,692
17,970
7,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
88
14
Kills
32
32
Deaths
14
16
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Blizt1
Nemesis
4
4
6
1.75
W
Izanami
Bobynou
Izanami
6
2
7
4.75
W
Yemoja
Dreven123
Yemoja
0
1
15
7.5
W
Sobek
HunnBatz
Sobek
2
3
12
2.67
L
Fenrir
Roxsas
Fenrir
3
5
1
0.7
L
Agni
1
13
2
0.15
W
14
0
11
19.5
W
Hera
VNeithA
Hera
10
8
11
1.94
L
Izanami
beardman7
Izanami
2
6
2
0.5
L
Mulan
syrom
Mulan
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,400
Damage
92,253
118,109
Taken
101,581
82,617
Mitigated
88,882
22,660
Healing
35,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Blizt1
Nemesis
13,640
4,731
0
7,337
26,558
13,973
209
11,190
15,106
0
104,494
W
Izanami
Bobynou
Izanami
17,007
11,274
0
6,839
16,832
7,231
3,119
2,399
14,359
0
139,634
W
Yemoja
Dreven123
Yemoja
8,334
1,846
4,166
4,325
16,724
20,661
424
3,471
13,032
55,230
0
W
Sobek
HunnBatz
Sobek
17,954
844
0
9,255
27,902
40,800
116
3,290
23,444
85,384
0
L
Fenrir
Roxsas
Fenrir
8,055
724
0
2,580
25,928
27,661
0
7,552
18,246
1,294
32,596
L
Agni
15,003
1,330
0
1,588
21,089
6,595
482
12,307
8,736
66,915
0
W
25,266
2,685
0
8,000
22,153
13,049
1,926
3,658
18,213
0
138,575
W
Hera
VNeithA
Hera
23,692
7,292
0
3,168
17,970
7,141
1,375
4,695
12,725
87,325
0
L
Izanami
beardman7
Izanami
10,886
8,213
0
1,957
19,980
7,599
1,347
6,082
13,852
0
86,321
L
Mulan
syrom
Mulan
17,816
794
0
9,198
24,554
26,789
150
11,717
12,189
0
74,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,131
Gold Earned
72,436
632
Minions Killed
665
0
Camps Cleared
0
2,609,721
Distance Traveled
2,696,444
11
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,848
443
160
6
0
595,926
1
W
Izanami
14,845
512
202
7
0
524,526
16
W
Yemoja
12,643
436
64
2
0
526,994
5
W
Sobek
14,214
490
129
4
0
556,075
11
L
Fenrir
11,805
407
41
1
0
553,311
10
L
Agni
11,618
401
143
5
0
446,619
0
W
Thor
15,943
550
157
5
0
600,783
3
W
Hera
14,791
510
113
4
0
488,066
5
L
Izanami
11,887
410
158
5
0
493,219
0
L
Mulan
12,973
447
130
4
0
520,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role