Player Matchup

Nu Wa
Nu Wa
Anammox
Nu Wa
Level 127
God Stats
1W - 3L
1,517 SR
Queue Stats
84W - 96L
1,469 Elo+
Party 1
Tiamat
Tiamat
Andre1Seb
Tiamat
Level 112
God Stats
2W - 3L
1,628 SR
Queue Stats
296W - 287L
1,497 Elo+
Solo
Odin
Odin
Buchwagiri
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,433 Elo+
Solo
Guan Yu
Guan Yu
LimulusV
Guan Yu
Level 29
God Stats
2W - 3L
1,838 SR
Queue Stats
221W - 218L
1,528 Elo+
Solo
Sobek
Sobek
Shadestealer
Sobek
Level 116
God Stats
0W - 1L
1,289 SR
Queue Stats
74W - 87L
1,463 Elo+
Party 1
Team Averages
Level 82
1,554 SR
1,478 Elo+

VS

Team Averages
Level 75
1,553 SR
1,586 Elo+
Guan Yu
Guan Yu
Flopper1
Guan Yu
Level 160
God Stats
5W - 4L
1,482 SR
Queue Stats
341W - 300L
1,585 Elo+
Solo
Artio
Artio
KirkkoVene
Artio
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 26L
1,709 Elo+
Solo
Ymir
Ymir
KnaprigaPiller
Ymir
Level 29
God Stats
3W - 2L
1,513 SR
Queue Stats
74W - 101L
1,468 Elo+
Solo
Fenrir
Fenrir
Nyrrion
Fenrir
Level 149
God Stats
6W - 0L
1,769 SR
Queue Stats
478W - 447L
1,555 Elo+
Solo
Agni
Agni
nubarrón
Agni
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anammox
Nu Wa
17
3 / 6 / 5
9,659
690
22,754
16,398
5,884
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Andre1Seb
Tiamat
16
1 / 7 / 7
9,483
677
17,141
14,102
9,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 5
9,000
643
6,590
20,012
21,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
LimulusV
Guan Yu
17
4 / 6 / 4
10,187
728
10,566
23,689
27,938
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
3 / 7 / 3
10,180
727
11,423
32,201
32,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Flopper1
Guan Yu
19
11 / 3 / 16
12,045
860
27,196
20,835
18,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
18
4 / 1 / 17
10,636
760
12,165
16,212
16,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 2 / 24
11,351
811
10,805
19,064
20,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Nyrrion
Fenrir
19
11 / 4 / 18
12,090
864
22,862
23,174
23,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
17
4 / 3 / 14
10,504
750
21,465
10,469
4,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
121
12
Kills
32
32
Deaths
13
24
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Anammox
Nu Wa
3
6
5
0.92
L
Tiamat
Andre1Seb
Tiamat
1
7
7
0.64
L
1
6
5
0.58
W
Guan Yu
Flopper1
Guan Yu
11
3
16
6.33
W
Artio
4
1
17
12.5
W
2
2
24
7
L
Guan Yu
LimulusV
Guan Yu
4
6
4
1
W
Fenrir
Nyrrion
Fenrir
11
4
18
5
L
3
7
3
0.64
W
Agni
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,474
Damage
94,493
106,402
Taken
89,754
97,087
Mitigated
83,393
33,245
Healing
52,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Anammox
Nu Wa
22,754
3,791
1,825
2,611
16,398
5,884
759
3,242
13,120
44,226
0
L
Tiamat
Andre1Seb
Tiamat
17,141
1,712
918
2,268
14,102
9,446
157
5,257
8,711
38,013
0
L
6,590
1,742
781
1,308
20,012
21,116
223
5,933
13,810
3,089
7,721
W
Guan Yu
Flopper1
Guan Yu
27,196
4,247
14,194
8,240
20,835
18,772
1,087
12,954
7,881
0
42,907
W
Artio
12,165
1,598
5,237
6,886
16,212
16,391
836
10,790
5,422
21,122
0
W
10,805
2,059
2,708
4,738
19,064
20,626
425
11,974
7,090
24,494
0
L
Guan Yu
LimulusV
Guan Yu
10,566
1,620
6,665
9,537
23,689
27,938
162
9,287
13,639
0
17,756
W
Fenrir
Nyrrion
Fenrir
22,862
6,991
1,763
8,126
23,174
23,573
1,443
10,519
12,655
0
39,623
L
11,423
1,187
10
7,322
32,201
32,703
42
18,555
12,687
17,315
0
W
Agni
21,465
1,790
417
641
10,469
4,031
1,793
6,874
3,595
47,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,509
Gold Earned
56,626
120
Minions Killed
165
0
Camps Cleared
0
1,174,758
Distance Traveled
1,401,111
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,659
690
32
2
0
231,928
4
L
Tiamat
9,483
677
57
4
0
233,243
1
L
Odin
9,000
643
7
1
0
256,822
0
W
Guan Yu
12,045
860
27
2
0
314,857
1
W
Artio
10,636
760
12
1
0
276,016
0
W
Ymir
11,351
811
33
2
0
258,900
1
L
Guan Yu
10,187
728
12
1
0
224,238
0
W
Fenrir
12,090
864
24
2
0
280,099
2
L
Sobek
10,180
727
12
1
0
228,527
1
W
Agni
10,504
750
69
5
0
271,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role