Player Matchup

Atlas
Atlas
 
Atlas
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ArdalanGM
Osiris
Level 44
God Stats
1W - 7L
1,249 SR
Queue Stats
84W - 76L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
Chesterton__
Kukulkan
Level 27
God Stats
1W - 5L
1,455 SR
Queue Stats
9W - 15L
1,440 Elo+
Party 3
Neith
Neith
EvovleBlaz3
Neith
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,508 Elo+
Party 3
Thanatos
Thanatos
P3psiman051
Thanatos
Level 25
God Stats
10W - 11L
1,546 SR
Queue Stats
25W - 15L
1,628 Elo+
Party 1
Team Averages
Level 63
1,450 SR
1,516 Elo+

VS

Team Averages
Level 80
1,593 SR
1,489 Elo+
Ymir
Ymir
BRGG2001
Ymir
Level 16
God Stats
6W - 12L
1,388 SR
Queue Stats
12W - 14L
1,416 Elo+
Party 2
Cernunnos
Cernunnos
Lavapies
Cernunnos
Level 67
God Stats
14W - 10L
1,591 SR
Queue Stats
269W - 274L
1,488 Elo+
Party 2
Gilgamesh
Gilgamesh
ToteA10
Gilgamesh
Level 104
God Stats
10W - 9L
1,574 SR
Queue Stats
421W - 382L
1,562 Elo+
Party 2
Vulcan
Vulcan
VikingDaddy69
Vulcan
Level 69
God Stats
3W - 4L
1,444 SR
Queue Stats
150W - 151L
1,429 Elo+
Solo
Ne Zha
Ne Zha
pablocasal
Ne Zha
Level 144
God Stats
6W - 1L
1,965 SR
Queue Stats
956W - 902L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 3 / 6
8,742
437
5,982
14,386
13,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
ArdalanGM
Osiris
15
2 / 8 / 0
9,426
471
8,050
21,409
26,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Chesterton__
Kukulkan
16
1 / 5 / 2
9,697
485
4,340
10,128
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 6 / 2
9,668
483
17,219
13,420
5,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
P3psiman051
Thanatos
15
5 / 6 / 3
9,527
476
9,453
20,537
7,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 4 / 7
8,891
445
2,980
17,323
18,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Lavapies
Cernunnos
16
2 / 4 / 5
9,834
492
11,738
15,016
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ToteA10
Gilgamesh
20
8 / 1 / 4
12,934
647
17,558
15,922
17,904
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 4 / 4
11,221
561
9,273
10,630
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
pablocasal
Ne Zha
20
14 / 1 / 4
12,730
637
18,393
15,408
6,278
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
14
Kills
28
28
Deaths
14
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
6
1.33
L
Osiris
ArdalanGM
Osiris
2
8
0
0.25
W
Ymir
0
4
7
0.88
L
Kukulkan
Chesterton__
Kukulkan
1
5
2
0.4
L
5
6
2
1
W
Cernunnos
Lavapies
Cernunnos
2
4
5
1.13
L
Thanatos
P3psiman051
Thanatos
5
6
3
1.08
W
Gilgamesh
ToteA10
Gilgamesh
8
1
4
10
W
4
4
4
1.5
W
Ne Zha
pablocasal
Ne Zha
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,044
Damage
59,942
79,880
Taken
74,299
55,439
Mitigated
53,158
29,277
Healing
20,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,982
2,084
0
1,874
14,386
13,036
0
3,763
10,547
24,653
0
L
Osiris
ArdalanGM
Osiris
8,050
2,475
0
7,279
21,409
26,012
488
2,721
17,277
799
50,630
W
Ymir
2,980
654
0
2,344
17,323
18,913
273
2,065
14,276
22,678
0
L
Kukulkan
Chesterton__
Kukulkan
4,340
0
0
1,589
10,128
3,807
0
2,472
7,499
76,097
0
L
17,219
5,886
0
4,376
13,420
5,217
0
2,641
10,695
0
75,592
W
Cernunnos
Lavapies
Cernunnos
11,738
5,624
0
6,218
15,016
5,897
1,046
2,683
11,945
0
87,159
L
Thanatos
P3psiman051
Thanatos
9,453
2,122
0
14,159
20,537
7,367
0
3,207
17,157
0
62,953
W
Gilgamesh
ToteA10
Gilgamesh
17,558
4,703
0
3,250
15,922
17,904
691
319
15,603
13,202
77,437
W
9,273
2,809
258
1,657
10,630
4,166
418
4,338
6,206
80,700
0
W
Ne Zha
pablocasal
Ne Zha
18,393
7,087
0
6,747
15,408
6,278
0
1,236
14,011
0
109,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,060
Gold Earned
55,610
510
Minions Killed
680
0
Camps Cleared
0
1,777,233
Distance Traveled
1,961,510
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,742
437
26
1
0
366,470
3
L
Osiris
9,426
471
103
5
0
347,038
4
W
Ymir
8,891
445
44
2
0
381,577
0
L
Kukulkan
9,697
485
146
7
0
353,688
2
L
Neith
9,668
483
141
7
0
321,961
4
W
Cernunnos
9,834
492
140
7
0
330,597
1
L
Thanatos
9,527
476
94
5
0
388,076
0
W
Gilgamesh
12,934
647
183
9
0
386,549
2
W
Vulcan
11,221
561
169
8
0
394,072
5
W
Ne Zha
12,730
637
144
7
0
468,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role