Player Matchup

Camazotz
Camazotz
DenielGray
Camazotz
Level 87
God Stats
3W - 1L
1,645 SR
Queue Stats
24W - 23L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
Drako589
Ao Kuang
Level 43
God Stats
2W - 0L
1,801 SR
Queue Stats
9W - 8L
1,428 Elo+
Party 2
Janus
Janus
Wisppi
Janus
Level 45
God Stats
3W - 3L
1,393 SR
Queue Stats
6W - 6L
1,449 Elo+
Party 2
Team Averages
Level 58
1,613 SR
1,437 Elo+

VS

Team Averages
Level 80
1,485 SR
1,426 Elo+
Zeus
Zeus
 
Zeus
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Cameltoe7435
Kumbhakarna
Level 129
God Stats
4W - 6L
1,470 SR
Queue Stats
277W - 324L
1,415 Elo+
Solo
Arachne
Arachne
Jonhyboyy777
Arachne
Level 60
God Stats
2W - 3L
1,486 SR
Queue Stats
46W - 50L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DenielGray
Camazotz
16
5 / 7 / 16
12,504
736
13,074
18,758
8,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
Drako589
Ao Kuang
16
8 / 4 / 12
12,779
752
11,056
16,523
4,979
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Wisppi
Janus
18
9 / 5 / 10
13,096
770
18,280
11,559
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
9 / 9 / 4
12,653
744
27,813
17,865
5,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Cameltoe7435
Kumbhakarna
16
3 / 5 / 7
11,835
696
7,364
15,616
13,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
Jonhyboyy777
Arachne
13
4 / 8 / 4
11,008
648
4,533
20,065
6,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
22
Kills
16
16
Deaths
22
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
9
9
4
1.22
L
Kumbhakarna
Cameltoe7435
Kumbhakarna
3
5
7
1.3
W
Camazotz
DenielGray
Camazotz
5
7
16
1.86
W
Ao Kuang
Drako589
Ao Kuang
8
4
12
3.5
L
Arachne
Jonhyboyy777
Arachne
4
8
4
0.75
W
Janus
Wisppi
Janus
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,410
Damage
39,710
46,840
Taken
53,546
16,808
Mitigated
25,832
11,515
Healing
8,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
27,813
4,512
1,014
3,365
17,865
5,340
635
10,289
7,576
57,708
0
L
Kumbhakarna
Cameltoe7435
Kumbhakarna
7,364
627
0
623
15,616
13,979
0
7,592
8,024
33,546
0
W
Camazotz
DenielGray
Camazotz
13,074
1,976
822
7,752
18,758
8,176
1,330
13,649
5,109
0
33,837
W
Ao Kuang
Drako589
Ao Kuang
11,056
1,764
0
2,691
16,523
4,979
0
12,669
3,854
21,249
0
L
Arachne
Jonhyboyy777
Arachne
4,533
3,393
508
2,813
20,065
6,513
123
12,416
7,649
0
23,767
W
Janus
Wisppi
Janus
18,280
1,097
0
250
11,559
3,653
1,502
9,286
2,273
63,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,379
Gold Earned
35,496
187
Minions Killed
174
7
Camps Cleared
6
922,078
Distance Traveled
837,231
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,653
744
69
4
1
230,438
0
L
Kumbhakarna
11,835
696
58
3
0
300,201
4
W
Camazotz
12,504
736
34
2
1
331,824
1
W
Ao Kuang
12,779
752
21
1
3
272,359
1
L
Arachne
11,008
648
47
3
5
306,592
0
W
Janus
13,096
770
132
8
3
317,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role