Player Matchup

Nox
Nox
 
Nox
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Sasukeran
Terra
Level 126
God Stats
2W - 1L
1,530 SR
Queue Stats
146W - 141L
1,456 Elo+
Party 2
Achilles
Achilles
Wikky535
Achilles
Level 114
God Stats
2W - 0L
1,309 SR
Queue Stats
91W - 77L
1,457 Elo+
Party 1
Agni
Agni
Youngst
Agni
Level 109
God Stats
12W - 7L
1,547 SR
Queue Stats
446W - 447L
1,453 Elo+
Party 2
Atlas
Atlas
majonezara
Atlas
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,454 Elo+
Party 1
Team Averages
Level 110
1,477 SR
1,464 Elo+

VS

Team Averages
Level 118
1,552 SR
1,522 Elo+
Chiron
Chiron
 
Chiron
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DrFreak18
Horus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,656 Elo+
Solo
Kali
Kali
Leskinte
Kali
Level 144
God Stats
0W - 2L
1,553 SR
Queue Stats
351W - 344L
1,466 Elo+
Solo
Fenrir
Fenrir
zViziioonZ
Fenrir
Level 129
God Stats
6W - 3L
1,709 SR
Queue Stats
510W - 554L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
7 / 0 / 11
9,401
1,045
7,364
6,405
3,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Sasukeran
Terra
15
3 / 0 / 14
9,182
1,020
7,418
12,662
15,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
Wikky535
Achilles
15
6 / 1 / 10
8,795
977
7,818
10,618
8,822
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Youngst
Agni
14
2 / 2 / 11
8,387
932
10,660
7,707
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
13
1 / 1 / 11
8,437
937
5,544
9,462
13,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 3 / 1
7,430
826
12,730
8,100
3,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
 
Ganesha
14
0 / 5 / 2
6,970
774
4,129
12,642
11,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
DrFreak18
Horus
13
1 / 5 / 1
7,237
804
4,458
11,055
7,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
12
0 / 6 / 1
6,239
693
2,463
9,351
4,490
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
zViziioonZ
Fenrir
1
0 / 0 / 0
2,372
264
0
0
0

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
9
19
Kills
4
4
Deaths
19
57
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
0
11
12.5
L
Chiron
 
Chiron
3
3
1
1.17
L
Ganesha
 
Ganesha
0
5
2
0.2
L
Horus
DrFreak18
Horus
1
5
1
0.3
L
Kali
0
6
1
0.08
W
Terra
Sasukeran
Terra
3
0
14
10
W
Achilles
Wikky535
Achilles
6
1
10
11
W
Agni
Youngst
Agni
2
2
11
3.75
W
Atlas
1
1
11
6.5
L
Fenrir
zViziioonZ
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,804
Damage
23,780
46,854
Taken
41,148
44,349
Mitigated
27,670
18,834
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,364
95
1,034
1,050
6,405
3,391
1,864
0
6,405
24,111
0
L
Chiron
 
Chiron
12,730
4,740
873
2,693
8,100
3,409
0
6,342
1,511
0
24,687
L
Ganesha
 
Ganesha
4,129
107
487
1,531
12,642
11,969
0
8,294
3,941
11,643
0
L
Horus
DrFreak18
Horus
4,458
2,179
1,057
2,875
11,055
7,802
0
7,900
2,861
0
7,163
L
Kali
2,463
414
67
1,318
9,351
4,490
0
7,329
1,849
0
9,442
W
Terra
Sasukeran
Terra
7,418
899
3,491
3,173
12,662
15,256
303
628
12,034
14,368
0
W
Achilles
Wikky535
Achilles
7,818
2,068
1,118
3,426
10,618
8,822
565
601
10,017
0
12,610
W
Agni
Youngst
Agni
10,660
1,335
970
769
7,707
3,770
1,047
1,529
6,178
22,120
0
W
Atlas
5,544
1,574
1,674
2,129
9,462
13,110
606
1,371
8,091
12,454
0
L
Fenrir
zViziioonZ
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,202
Gold Earned
30,248
94
Minions Killed
62
0
Camps Cleared
0
961,489
Distance Traveled
613,767
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,401
1,045
37
4
0
210,818
0
L
Chiron
7,430
826
33
4
0
136,619
2
L
Ganesha
6,970
774
1
0
0
147,123
1
L
Horus
7,237
804
17
2
0
164,535
0
L
Kali
6,239
693
11
1
0
165,490
0
W
Terra
9,182
1,020
9
1
0
195,389
0
W
Achilles
8,795
977
8
1
0
215,902
0
W
Agni
8,387
932
33
4
0
152,265
0
W
Atlas
8,437
937
7
1
0
187,115
0
L
Fenrir
2,372
264
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role