Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AnarchicGirl
Ah Muzen Cab
Level 106
God Stats
2W - 1L
1,158 SR
Queue Stats
71W - 66L
1,399 Elo+
Solo
Cu Chulainn
Cu Chulainn
FrenzyLord
Cu Chulainn
Level 108
God Stats
31W - 9L
1,710 SR
Queue Stats
651W - 393L
1,584 Elo+
Party 1
Discordia
Discordia
goldeneye601
Discordia
Level 119
God Stats
6W - 1L
1,505 SR
Queue Stats
290W - 292L
1,346 Elo+
Solo
Artemis
Artemis
ЛетающийМужик
Artemis
Level 26
God Stats
1W - 0L
1,529 SR
Queue Stats
65W - 29L
1,553 Elo+
Party 1
Ymir
Ymir
ЩАпукну
Ymir
Level 68
God Stats
2W - 0L
1,745 SR
Queue Stats
45W - 13L
1,644 Elo+
Party 1
Team Averages
Level 85
1,529 SR
1,505 Elo+

VS

Team Averages
Level 110
1,560 SR
1,491 Elo+
Geb
Geb
 
Geb
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DeadLoneC
Susano
Level 158
God Stats
2W - 5L
1,469 SR
Queue Stats
541W - 538L
1,534 Elo+
Solo
Scylla
Scylla
SENTHEINVINCIBLE
Scylla
Level 129
God Stats
3W - 1L
1,832 SR
Queue Stats
110W - 115L
1,501 Elo+
Solo
Zeus
Zeus
Европа
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,515 Elo+
Solo
Serqet
Serqet
Краля
Serqet
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 50L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AnarchicGirl
Ah Muzen Cab
19
2 / 2 / 21
11,892
849
13,372
11,562
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
FrenzyLord
Cu Chulainn
19
9 / 3 / 21
11,798
843
16,231
16,768
21,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
goldeneye601
Discordia
18
5 / 2 / 19
10,677
763
13,523
9,188
3,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
17 / 4 / 11
12,449
889
18,480
11,568
5,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 3 / 20
10,602
757
6,741
14,313
15,521
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
0 / 6 / 10
8,995
643
5,062
24,656
21,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
DeadLoneC
Susano
15
2 / 7 / 6
9,293
664
10,191
12,992
4,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 7 / 7
10,525
752
11,820
11,792
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 6 / 7
10,158
726
22,415
12,226
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Краля
Serqet
15
3 / 9 / 3
9,260
661
3,894
13,119
6,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
47
35
Kills
14
14
Deaths
35
92
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
10
0.83
W
Ah Muzen Cab
AnarchicGirl
Ah Muzen Cab
2
2
21
6.25
L
Susano
DeadLoneC
Susano
2
7
6
0.71
W
Cu Chulainn
FrenzyLord
Cu Chulainn
9
3
21
6.5
L
4
7
7
1.07
W
Discordia
goldeneye601
Discordia
5
2
19
7.25
L
5
6
7
1.42
L
Serqet
Краля
Serqet
3
9
3
0.5
W
17
4
11
5.63
W
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,347
Damage
53,382
63,399
Taken
74,785
51,169
Mitigated
42,156
25,044
Healing
18,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,062
350
1,243
7,872
24,656
21,847
254
6,588
17,799
13,361
0
W
Ah Muzen Cab
AnarchicGirl
Ah Muzen Cab
13,372
1,920
2,061
5,477
11,562
5,923
789
8,066
3,250
51
40,129
L
Susano
DeadLoneC
Susano
10,191
728
1,486
2,396
12,992
4,967
568
3,500
9,335
0
20,593
W
Cu Chulainn
FrenzyLord
Cu Chulainn
16,231
1,964
346
2,679
16,768
21,145
168
10,404
5,978
1,117
28,366
L
11,820
1,191
1,212
990
11,792
4,221
256
3,805
7,758
27,126
0
W
Discordia
goldeneye601
Discordia
13,523
130
2,294
3,608
9,188
3,536
574
5,991
3,078
26,200
0
L
22,415
507
236
2,645
12,226
4,480
734
3,723
8,285
39,151
0
L
Serqet
Краля
Serqet
3,894
381
346
453
13,119
6,641
0
3,448
9,331
0
7,232
W
18,480
6,020
4,575
1,915
11,568
5,044
3,188
7,199
3,855
0
33,173
W
6,741
540
823
1,266
14,313
15,521
489
7,111
6,681
11,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,418
Gold Earned
48,231
138
Minions Killed
148
0
Camps Cleared
0
1,277,623
Distance Traveled
1,096,497
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,995
643
30
2
0
231,240
0
W
Ah Muzen Cab
11,892
849
46
3
0
219,810
0
L
Susano
9,293
664
29
2
0
238,898
0
W
Cu Chulainn
11,798
843
21
2
0
285,845
3
L
Scylla
10,525
752
48
3
0
205,413
3
W
Discordia
10,677
763
31
2
0
278,632
0
L
Zeus
10,158
726
27
2
0
245,532
0
L
Serqet
9,260
661
14
1
0
175,414
1
W
Artemis
12,449
889
28
2
0
243,184
3
W
Ymir
10,602
757
12
1
0
250,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role