Player Matchup

Arachne
Arachne
Gold I
Allor
Arachne
Gold I
Level 160
God Stats
106W - 96L
1,575 SR
Queue Stats
700W - 707L
1,556 MMR
Solo
Anubis
Anubis
Gold IV
Prosecret
Anubis
Gold IV
Level 127
God Stats
3W - 2L
1,461 SR
Queue Stats
127W - 129L
1,445 MMR
Solo
Artemis
Artemis
Gold II
Vinxard
Artemis
Gold II
Level 108
God Stats
10W - 2L
1,689 SR
Queue Stats
213W - 205L
1,543 MMR
Solo
Ares
Ares
Gold V
dryd3nn
Ares
Gold V
Level 140
God Stats
3W - 4L
1,677 SR
Queue Stats
142W - 160L
1,503 MMR
Solo
King Arthur
King Arthur
Silver II
supeye
King Arthur
Silver II
Level 108
God Stats
1W - 0L
1,253 SR
Queue Stats
17W - 20L
1,454 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,531 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,577 SR
1,500 MMR
Fafnir
Fafnir
Bronze III
DairiuX
Fafnir
Bronze III
Level 148
God Stats
2W - 2L
1,737 SR
Queue Stats
22W - 13L
1,459 MMR
Solo
Ra
Ra
Gold III
Kalkazus
Ra
Gold III
Level 103
God Stats
5W - 4L
1,671 SR
Queue Stats
63W - 57L
1,563 MMR
Solo
Thanatos
Thanatos
Platinum V
MrZombieK
Thanatos
Platinum V
Level 140
God Stats
29W - 30L
1,555 SR
Queue Stats
147W - 152L
1,557 MMR
Solo
Vulcan
Vulcan
Gold III
iMiidori
Vulcan
Gold III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 139L
1,376 MMR
Solo
Chiron
Chiron
Gold II
暗幽影幻
Chiron
Gold II
Level 127
God Stats
5W - 11L
1,424 SR
Queue Stats
835W - 856L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Allor
Arachne
20
10 / 7 / 4
15,611
600
26,254
33,675
13,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Prosecret
Anubis
20
8 / 6 / 6
15,376
591
16,537
20,191
9,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Vinxard
Artemis
20
8 / 6 / 5
15,541
598
26,268
22,902
6,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
dryd3nn
Ares
19
0 / 7 / 10
12,504
481
11,023
28,261
25,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
supeye
King Arthur
20
3 / 6 / 3
13,460
518
9,070
25,076
26,394
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
CerberusGaneshaSolBastet

VS

Bans
SylvanusGebBacchusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DairiuX
Fafnir
17
0 / 3 / 15
12,703
489
10,393
28,299
40,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 4 / 6
15,140
582
19,310
21,508
9,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
MrZombieK
Thanatos
20
15 / 11 / 7
15,892
611
20,707
28,065
11,476
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
iMiidori
Vulcan
20
5 / 4 / 11
14,701
565
25,729
15,103
6,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
20
2 / 7 / 2
13,841
532
12,803
21,972
7,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
73
29
Kills
32
32
Deaths
29
28
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Arachne
Allor
Arachne
10
7
4
1.71
L
Fafnir
DairiuX
Fafnir
0
3
15
2.5
L
10
4
6
3.25
L
Thanatos
MrZombieK
Thanatos
15
11
7
1.68
W
Anubis
Prosecret
Anubis
8
6
6
1.83
W
Artemis
Vinxard
Artemis
8
6
5
1.75
W
Ares
dryd3nn
Ares
0
7
10
0.71
L
Vulcan
iMiidori
Vulcan
5
4
11
2.63
W
King Arthur
supeye
King Arthur
3
6
3
0.75
L
Chiron
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,152
Damage
88,942
130,105
Taken
114,947
81,301
Mitigated
74,897
40,151
Healing
51,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Allor
Arachne
26,254
16,871
0
14,167
33,675
13,666
0
15,381
18,036
0
134,270
L
Fafnir
DairiuX
Fafnir
10,393
2,429
0
7,965
28,299
40,251
362
10,826
17,473
37,654
0
L
19,310
1,972
3,944
10,676
21,508
9,863
1,732
5,201
16,307
129,170
0
L
Thanatos
MrZombieK
Thanatos
20,707
7,171
0
17,461
28,065
11,476
1,206
6,545
21,520
0
96,262
W
Anubis
Prosecret
Anubis
16,537
842
0
10,507
20,191
9,233
1,429
12,752
7,331
121,404
0
W
Artemis
Vinxard
Artemis
26,268
14,692
0
10,618
22,902
6,679
3,425
6,918
15,918
0
122,011
W
Ares
dryd3nn
Ares
11,023
380
699
3,910
28,261
25,329
212
11,532
16,645
56,759
0
L
Vulcan
iMiidori
Vulcan
25,729
7,284
365
5,479
15,103
6,154
1,065
2,282
12,821
111,596
0
W
King Arthur
supeye
King Arthur
9,070
275
0
250
25,076
26,394
947
9,015
15,531
7,928
73,978
L
Chiron
12,803
4,047
508
4,679
21,972
7,153
4,750
4,520
17,441
0
115,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,492
Gold Earned
72,277
765
Minions Killed
769
0
Camps Cleared
0
2,351,245
Distance Traveled
2,445,052
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,611
600
173
7
0
545,428
7
L
Fafnir
12,703
489
52
2
0
469,253
7
L
Ra
15,140
582
203
8
0
539,962
11
L
Thanatos
15,892
611
122
5
0
466,301
3
W
Anubis
15,376
591
197
8
0
431,395
8
W
Artemis
15,541
598
171
7
0
450,567
4
W
Ares
12,504
481
71
3
0
477,451
10
L
Vulcan
14,701
565
192
7
0
506,882
5
W
King Arthur
13,460
518
153
6
0
446,404
0
L
Chiron
13,841
532
200
8
0
462,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role