Player Matchup

Ne Zha
Ne Zha
Boheveten
Ne Zha
Level 102
God Stats
8W - 4L
1,653 SR
Queue Stats
104W - 110L
1,506 Elo+
Solo
Heimdallr
Heimdallr
EwanBaker
Heimdallr
Level 104
God Stats
8W - 17L
1,317 SR
Queue Stats
545W - 514L
1,581 Elo+
Party 2
Geb
Geb
Free Applez
Geb
Level 103
God Stats
3W - 3L
1,534 SR
Queue Stats
173W - 187L
1,438 Elo+
Solo
Aphrodite
Aphrodite
OsmiumCrusader76
Aphrodite
Level 124
God Stats
1W - 1L
1,614 SR
Queue Stats
548W - 505L
1,513 Elo+
Solo
Bakasura
Bakasura
logan3847
Bakasura
Level 106
God Stats
3W - 1L
1,589 SR
Queue Stats
591W - 567L
1,592 Elo+
Party 2
Team Averages
Level 108
1,541 SR
1,526 Elo+

VS

Team Averages
Level 111
1,604 SR
1,435 Elo+
Atlas
Atlas
AlpenRabbit
Atlas
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,357 Elo+
Party 3
Charybdis
Charybdis
BoFrostMann11122
Charybdis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,215 Elo+
Party 3
Fenrir
Fenrir
Dr Peacokk
Fenrir
Level 116
God Stats
9W - 7L
1,659 SR
Queue Stats
625W - 588L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
ForsaknHertz
Cthulhu
Level 94
God Stats
15W - 9L
1,651 SR
Queue Stats
417W - 403L
1,545 Elo+
Party 1
Thoth
Thoth
krimson308
Thoth
Level 157
God Stats
8W - 4L
1,708 SR
Queue Stats
390W - 379L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Boheveten
Ne Zha
20
9 / 4 / 10
12,610
573
17,638
18,202
6,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
EwanBaker
Heimdallr
20
9 / 1 / 8
13,569
617
16,849
13,990
6,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 0 / 21
11,987
545
9,528
12,590
13,771
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
19
5 / 3 / 7
12,330
560
11,858
17,487
6,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
logan3847
Bakasura
18
5 / 4 / 2
12,144
552
9,460
16,876
13,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
8,484
386
4,433
24,814
21,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
14
0 / 9 / 1
8,557
389
4,927
14,663
4,033
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Dr Peacokk
Fenrir
16
4 / 5 / 6
10,748
489
9,455
17,925
13,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
ForsaknHertz
Cthulhu
16
2 / 3 / 2
10,074
458
12,486
15,310
14,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
17
6 / 7 / 2
11,403
518
14,492
13,851
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
31
Kills
12
12
Deaths
32
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Charybdis
0
9
1
0.06
W
Ne Zha
Boheveten
Ne Zha
9
4
10
3.5
L
Fenrir
Dr Peacokk
Fenrir
4
5
6
1.4
W
Heimdallr
EwanBaker
Heimdallr
9
1
8
13
L
Cthulhu
ForsaknHertz
Cthulhu
2
3
2
1
W
3
0
21
13.5
W
Aphrodite
5
3
7
2.83
L
Thoth
6
7
2
1
W
Bakasura
logan3847
Bakasura
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,333
Damage
45,793
79,145
Taken
86,563
46,717
Mitigated
58,350
42,832
Healing
20,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,433
1,345
57
5,688
24,814
21,445
350
7,745
16,929
26,320
0
L
Charybdis
4,927
3,113
185
2,844
14,663
4,033
1,012
2,749
11,911
0
52,745
W
Ne Zha
Boheveten
Ne Zha
17,638
5,776
0
7,170
18,202
6,510
1,732
7,691
10,304
0
84,131
L
Fenrir
Dr Peacokk
Fenrir
9,455
2,075
0
5,388
17,925
13,117
100
3,306
13,849
0
59,425
W
Heimdallr
EwanBaker
Heimdallr
16,849
10,204
0
7,014
13,990
6,665
307
2,310
11,680
0
134,573
L
Cthulhu
ForsaknHertz
Cthulhu
12,486
657
1,552
3,272
15,310
14,770
0
2,794
11,665
72,163
0
W
9,528
1,016
0
1,696
12,590
13,771
216
3,531
8,886
32,781
0
W
Aphrodite
11,858
1,789
6,125
13,037
17,487
6,115
325
8,985
8,411
101,340
0
L
Thoth
14,492
841
0
1,850
13,851
4,985
36
4,792
8,735
82,641
0
W
Bakasura
logan3847
Bakasura
9,460
5,941
0
7,790
16,876
13,656
842
7,464
8,379
0
47,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,640
Gold Earned
49,266
669
Minions Killed
533
0
Camps Cleared
0
2,215,768
Distance Traveled
2,127,660
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,484
386
31
1
0
405,680
0
L
Charybdis
8,557
389
113
5
0
409,868
0
W
Ne Zha
12,610
573
104
5
0
450,344
2
L
Fenrir
10,748
489
98
4
0
444,346
3
W
Heimdallr
13,569
617
199
9
0
420,866
1
L
Cthulhu
10,074
458
138
6
0
469,643
8
W
Geb
11,987
545
41
2
0
497,745
3
W
Aphrodite
12,330
560
191
9
0
460,131
3
L
Thoth
11,403
518
153
7
0
398,123
10
W
Bakasura
12,144
552
134
6
0
386,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role