Player Matchup

Charybdis
Charybdis
Circadia
Charybdis
Level 118
God Stats
0W - 1L
1,275 SR
Queue Stats
5W - 3L
1,686 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Introvertism
Tsukuyomi
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
w00ters
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,402 Elo+
Party 1
Team Averages
Level 42
1,425 SR
1,529 Elo+

VS

Team Averages
Level 113
1,575 SR
1,613 Elo+
Charybdis
Charybdis
Osko90
Charybdis
Level 129
God Stats
9W - 11L
1,624 SR
Queue Stats
71W - 49L
1,710 Elo+
Party 2
Ganesha
Ganesha
OwOniichan
Ganesha
Level 145
God Stats
6W - 3L
1,718 SR
Queue Stats
286W - 322L
1,660 Elo+
Party 2
Merlin
Merlin
SirBlueSky
Merlin
Level 65
God Stats
6W - 5L
1,383 SR
Queue Stats
103W - 115L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Circadia
Charybdis
9
0 / 6 / 2
6,101
610
4,282
8,218
1,586
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Introvertism
Tsukuyomi
9
3 / 9 / 0
7,011
701
6,224
10,613
3,037
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
w00ters
Ymir
8
0 / 6 / 2
5,880
588
1,368
9,521
4,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Osko90
Charybdis
13
13 / 1 / 8
9,341
934
12,269
5,325
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
OwOniichan
Ganesha
12
0 / 1 / 21
8,360
836
3,867
8,386
9,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
SirBlueSky
Merlin
12
8 / 1 / 10
8,805
881
5,871
5,730
2,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
3
Kills
21
21
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Circadia
Charybdis
0
6
2
0.17
L
Tsukuyomi
Introvertism
Tsukuyomi
3
9
0
0.33
W
Charybdis
Osko90
Charybdis
13
1
8
17
W
Ganesha
OwOniichan
Ganesha
0
1
21
10.5
W
Merlin
SirBlueSky
Merlin
8
1
10
13
L
Ymir
w00ters
Ymir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,874
Damage
22,007
28,352
Taken
19,441
9,106
Mitigated
14,181
1,819
Healing
5,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Circadia
Charybdis
4,282
2,062
0
520
8,218
1,586
0
2,351
5,867
0
19,773
L
Tsukuyomi
Introvertism
Tsukuyomi
6,224
1,817
29
1,270
10,613
3,037
0
4,380
6,233
0
20,579
W
Charybdis
Osko90
Charybdis
12,269
6,366
0
1,996
5,325
2,417
1,675
268
5,057
0
41,813
W
Ganesha
OwOniichan
Ganesha
3,867
241
0
3,135
8,386
9,521
253
1,107
7,279
13,782
0
W
Merlin
SirBlueSky
Merlin
5,871
89
0
583
5,730
2,243
849
361
5,369
25,781
0
L
Ymir
w00ters
Ymir
1,368
421
0
0
9,521
4,483
0
3,255
6,266
4,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,992
Gold Earned
26,506
68
Minions Killed
132
1
Camps Cleared
7
437,924
Distance Traveled
557,977
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,101
610
37
4
0
158,617
2
L
Tsukuyomi
7,011
701
15
2
1
157,760
3
W
Charybdis
9,341
934
75
8
5
184,332
2
W
Ganesha
8,360
836
0
0
0
189,675
2
W
Merlin
8,805
881
57
6
2
183,970
1
L
Ymir
5,880
588
16
2
0
121,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role