Player Matchup

Ao Kuang
Ao Kuang
BigBadBossHogg
Ao Kuang
Level 17
God Stats
0W - 7L
1,224 SR
Queue Stats
17W - 28L
1,253 Elo+
Party 1
Merlin
Merlin
DeadSilentCry
Merlin
Level 28
God Stats
3W - 9L
1,153 SR
Queue Stats
9W - 18L
1,257 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MastaMakka
Kumbhakarna
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,218 Elo+
Party 1
Thor
Thor
Nendrob
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,250 Elo+
Party 1
Jormungandr
Jormungandr
Sqidz
Jormungandr
Level 26
God Stats
1W - 2L
1,298 SR
Queue Stats
4W - 11L
1,169 Elo+
Party 1
Team Averages
Level 22
1,335 SR
1,230 Elo+

VS

Team Averages
Level 73
1,500 SR
1,391 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Circadia
Atlas
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,364 Elo+
Party 2
Cliodhna
Cliodhna
Introvertism
Cliodhna
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Bastet
Bastet
JAFP
Bastet
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 131L
1,499 Elo+
Solo
Kali
Kali
w00ters
Kali
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,095 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
13 / 9 / 6
14,798
1,233
13,918
25,612
8,032
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 9 / 14
12,277
1,023
14,525
24,449
6,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
MastaMakka
Kumbhakarna
19
2 / 5 / 13
12,853
1,071
6,513
27,115
36,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Nendrob
Thor
19
2 / 16 / 14
11,928
994
10,173
28,616
10,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Sqidz
Jormungandr
20
4 / 5 / 19
13,817
1,151
14,771
24,400
29,134
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
6 / 2 / 27
13,360
1,113
30,812
7,215
3,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Circadia
Atlas
20
6 / 4 / 30
13,798
1,150
22,410
17,862
26,586
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Introvertism
Cliodhna
19
4 / 7 / 25
12,782
1,065
16,466
12,925
5,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
JAFP
Bastet
20
21 / 2 / 8
16,122
1,344
35,786
12,606
5,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
w00ters
Kali
20
7 / 9 / 17
13,062
1,089
15,214
17,840
8,096
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
151
24
Kills
44
44
Deaths
24
66
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
2
27
9.75
L
Ao Kuang
13
9
6
1.78
W
Atlas
Circadia
Atlas
6
4
30
5.25
L
3
9
14
1.11
W
Cliodhna
Introvertism
Cliodhna
4
7
25
2.36
W
Bastet
JAFP
Bastet
21
2
8
12.5
L
Kumbhakarna
MastaMakka
Kumbhakarna
2
5
13
1.7
L
Thor
Nendrob
Thor
2
16
14
0.56
L
Jormungandr
Sqidz
Jormungandr
4
5
19
2.7
W
Kali
w00ters
Kali
7
9
17
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,900
Damage
120,688
130,192
Taken
68,448
90,519
Mitigated
49,165
7,139
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
30,812
6,669
0
0
7,215
3,313
0
6,018
1,197
52,920
0
L
Ao Kuang
13,918
4,593
0
4,971
25,612
8,032
0
12,765
12,847
34,499
0
W
Atlas
Circadia
Atlas
22,410
8,227
0
0
17,862
26,586
0
11,580
6,282
44,386
0
L
14,525
907
0
552
24,449
6,642
0
4,969
19,480
42,617
0
W
Cliodhna
Introvertism
Cliodhna
16,466
1,050
0
291
12,925
5,765
0
9,337
3,588
0
39,227
W
Bastet
JAFP
Bastet
35,786
9,537
0
3,247
12,606
5,405
0
9,339
3,267
0
64,184
L
Kumbhakarna
MastaMakka
Kumbhakarna
6,513
914
0
1,366
27,115
36,647
0
11,199
14,244
19,002
0
L
Thor
Nendrob
Thor
10,173
2,018
0
0
28,616
10,064
0
13,243
15,373
0
26,024
L
Jormungandr
Sqidz
Jormungandr
14,771
4,721
0
250
24,400
29,134
0
11,046
13,354
65,613
0
W
Kali
w00ters
Kali
15,214
7,780
0
3,735
17,840
8,096
0
13,453
4,387
0
24,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,673
Gold Earned
69,124
247
Minions Killed
230
6
Camps Cleared
10
1,124,578
Distance Traveled
1,158,868
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,360
1,113
43
4
2
222,384
0
L
Ao Kuang
14,798
1,233
26
2
4
234,374
0
W
Atlas
13,798
1,150
46
4
1
223,031
0
L
Merlin
12,277
1,023
81
7
1
208,234
2
W
Cliodhna
12,782
1,065
51
4
3
231,824
0
W
Bastet
16,122
1,344
69
6
2
302,271
0
L
Kumbhakarna
12,853
1,071
26
2
0
239,501
0
L
Thor
11,928
994
28
2
1
206,892
0
L
Jormungandr
13,817
1,151
86
7
0
235,577
0
W
Kali
13,062
1,089
21
2
2
179,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role