Player Matchup

Hel
Hel
Ja_0any
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,671 Elo+
Party 1
King Arthur
King Arthur
MARC__EU
King Arthur
Level 117
God Stats
4W - 9L
1,338 SR
Queue Stats
198W - 231L
1,442 Elo+
Party 1
Nox
Nox
byyfu
Nox
Level 64
God Stats
10W - 6L
1,563 SR
Queue Stats
141W - 140L
1,482 Elo+
Party 1
Team Averages
Level 70
1,467 SR
1,532 Elo+

VS

Team Averages
Level 124
1,645 SR
1,480 Elo+
Artio
Artio
Hellhya_Valkyria
Artio
Level 148
God Stats
20W - 10L
1,707 SR
Queue Stats
767W - 739L
1,533 Elo+
Solo
Vulcan
Vulcan
Kurito218
Vulcan
Level 124
God Stats
5W - 4L
1,503 SR
Queue Stats
36W - 34L
1,476 Elo+
Party 2
Ratatoskr
Ratatoskr
mySano
Ratatoskr
Level 100
God Stats
1W - 0L
1,727 SR
Queue Stats
26W - 31L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
1 / 9 / 3
10,070
530
6,041
19,039
15,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
MARC__EU
King Arthur
14
2 / 10 / 3
10,441
550
13,812
19,749
16,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
byyfu
Nox
16
4 / 5 / 3
12,026
633
8,510
13,580
6,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 12
12,741
671
13,196
22,491
27,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
Kurito218
Vulcan
18
11 / 1 / 10
13,501
711
26,944
9,844
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
mySano
Ratatoskr
16
6 / 5 / 8
12,179
641
8,413
13,316
5,252
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
7
Kills
24
24
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
1
12
13
L
Hel
1
9
3
0.28
W
Vulcan
Kurito218
Vulcan
11
1
10
16
L
King Arthur
MARC__EU
King Arthur
2
10
3
0.35
L
Nox
byyfu
Nox
4
5
3
1.1
W
Ratatoskr
mySano
Ratatoskr
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,363
Damage
48,553
52,368
Taken
45,651
38,595
Mitigated
37,227
14,861
Healing
12,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,196
1,194
2,302
7,583
22,491
27,649
172
6,284
15,168
29,489
0
L
Hel
6,041
840
5,919
6,025
19,039
15,526
0
15,074
3,575
23,401
0
W
Vulcan
Kurito218
Vulcan
26,944
10,731
0
2,025
9,844
4,326
1,033
3,575
5,778
76,444
0
L
King Arthur
MARC__EU
King Arthur
13,812
1,672
0
1,630
19,749
16,879
0
14,658
4,011
0
30,718
L
Nox
byyfu
Nox
8,510
461
0
1,287
13,580
6,190
264
9,268
4,185
47,534
0
W
Ratatoskr
mySano
Ratatoskr
8,413
2,479
0
500
13,316
5,252
272
4,498
8,305
0
34,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,537
Gold Earned
38,421
188
Minions Killed
215
3
Camps Cleared
11
917,723
Distance Traveled
1,069,494
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,741
671
31
2
2
343,727
2
L
Hel
10,070
530
31
2
1
283,173
3
W
Vulcan
13,501
711
130
7
2
370,005
1
L
King Arthur
10,441
550
43
2
1
310,507
2
L
Nox
12,026
633
114
6
1
324,043
1
W
Ratatoskr
12,179
641
54
3
7
355,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role