Player Matchup

Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
CalciumTablet
Thanatos
Level 65
God Stats
24W - 26L
1,444 SR
Queue Stats
210W - 264L
1,431 Elo+
Solo
Bellona
Bellona
LUCexpeliarmusXP
Bellona
Level 26
God Stats
11W - 9L
1,434 SR
Queue Stats
37W - 68L
1,214 Elo+
Party 2
Scylla
Scylla
totpocik
Scylla
Level 66
God Stats
1W - 2L
1,342 SR
Queue Stats
220W - 283L
1,456 Elo+
Solo
Team Averages
Level 86
1,444 SR
1,420 Elo+

VS

Team Averages
Level 69
1,452 SR
1,373 Elo+
Artemis
Artemis
Av0nt
Artemis
Level 67
God Stats
19W - 14L
1,596 SR
Queue Stats
211W - 249L
1,442 Elo+
Party 1
Nike
Nike
Miraksiel
Nike
Level 63
God Stats
1W - 1L
1,390 SR
Queue Stats
66W - 95L
1,359 Elo+
Solo
Thor
Thor
OutbreakAD
Thor
Level 34
God Stats
11W - 16L
1,424 SR
Queue Stats
91W - 116L
1,350 Elo+
Party 1
Hera
Hera
VNeithA
Hera
Level 124
God Stats
51W - 59L
1,450 SR
Queue Stats
155W - 146L
1,377 Elo+
Solo
Ares
Ares
Yevgeney
Ares
Level 58
God Stats
3W - 4L
1,400 SR
Queue Stats
84W - 121L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
4 / 1 / 4
6,875
625
6,130
6,691
1,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
 
Bacchus
8
3 / 0 / 4
5,612
510
3,092
6,692
4,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
CalciumTablet
Thanatos
11
5 / 0 / 0
6,557
596
4,542
7,289
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 0 / 1
5,882
535
2,593
6,569
4,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
totpocik
Scylla
11
1 / 0 / 1
6,300
573
1,371
2,935
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Av0nt
Artemis
9
1 / 5 / 0
5,237
476
3,572
7,118
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
4
0 / 1 / 0
4,057
369
945
3,909
1,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,207
473
2,208
5,882
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
VNeithA
Hera
10
0 / 2 / 0
5,570
506
2,941
3,927
1,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
8
0 / 3 / 0
5,101
464
3,092
8,468
3,292
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
13
Kills
1
1
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
4
6
W
Bacchus
 
Bacchus
3
0
4
5
L
Artemis
Av0nt
Artemis
1
5
0
0.2
W
Thanatos
CalciumTablet
Thanatos
5
0
0
5
W
0
0
1
0.5
L
Nike
0
1
0
0
L
0
2
0
0
L
Hera
VNeithA
Hera
0
2
0
0
L
Ares
0
3
0
0
W
Scylla
totpocik
Scylla
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,728
Damage
12,758
30,176
Taken
29,304
13,497
Mitigated
8,738
17,127
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,130
3,807
0
2,870
6,691
1,570
65
92
6,599
0
46,036
W
Bacchus
 
Bacchus
3,092
376
0
2,953
6,692
4,267
0
1,036
5,656
6,274
0
L
Artemis
Av0nt
Artemis
3,572
1,986
0
1,665
7,118
1,640
0
1,145
5,973
0
22,819
W
Thanatos
CalciumTablet
Thanatos
4,542
1,924
0
8,278
7,289
2,303
0
752
6,537
0
34,496
W
2,593
519
416
2,098
6,569
4,334
467
1,807
4,762
0
24,035
L
Nike
945
125
0
377
3,909
1,072
0
797
3,112
0
6,128
L
2,208
432
0
2,273
5,882
1,554
0
388
5,494
0
29,149
L
Hera
VNeithA
Hera
2,941
802
0
743
3,927
1,180
156
1,220
2,707
30,820
0
L
Ares
3,092
570
0
2,954
8,468
3,292
0
1,379
7,089
19,742
0
W
Scylla
totpocik
Scylla
1,371
41
0
512
2,935
1,023
266
2,438
497
33,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
25,172
271
Minions Killed
227
0
Camps Cleared
0
1,055,265
Distance Traveled
898,239
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,875
625
89
8
0
189,139
2
W
Bacchus
5,612
510
2
0
0
215,715
0
L
Artemis
5,237
476
42
4
0
174,373
0
W
Thanatos
6,557
596
77
7
0
225,395
0
W
Bellona
5,882
535
44
4
0
214,166
2
L
Nike
4,057
369
12
1
0
102,453
0
L
Thor
5,207
473
61
6
0
235,187
3
L
Hera
5,570
506
66
6
0
200,790
5
L
Ares
5,101
464
46
4
0
185,436
3
W
Scylla
6,300
573
59
5
0
210,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role